Arpymaster
Warlord
- Joined
- Nov 29, 2006
- Messages
- 102
I'm a builder type, I like to build a lot in my cities, get an army and then, in the late game, maybe take a few cities, see that I can't be stopped, get bored, and restart. I almost never end a game, I get tired sooner, much much sooner.
Of course, I had read about Hippus but never tried them (ok, I played them once months ago, but didn't like them).
I had played an Amurites game were I got bored of dominating the world with the baron and some order priests.
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So, playing my usual map 3 nights ago, Duel-Tiny, Monarch (to have some wars, previous version with monarch I had almost never wars, now I will get many), Highlands, with 5-7 civs, normal or epic. , playing as the amurites.
I start a new game, but I want to see this guys with their powerfull magic. Being pissed at the AI for having a worker and more men than I do, I opened the worldbuilder and gave myself several GP... I don't usually do this, but I wanted to check Amurites fast, so it was ok. A great prophet, engineer and scientist. By turn 80 Alexis and Tasunke declare war. Ok.
Alexis was no deal. There were archers coming my way, but ok, I could handle that.
Tasunke was something different. 3 horses took one of my cities.
Reload. The same. Not one of them died. Reload.
Bring the powerfull magic from the amurites (opened the worldbuilder and placed 7-10 treants, plus the golden dragon-this is what I mean with true
magic)... I love the treants, sorry, I had to say it.
Back to the game. The treans are holding my cities and the dragon takes a city. I'm killing the vampires, but Tasunke... I need more treants...
The game is lost, no fun in having treants and a dragon. Maybe monarch is much more difficult than the previous version.
New game. Duel, Highlands, but... which civ to pick... and how many AI civs... and difficulty level... I want Amurites, or Luirchip but... but... ok, lets try Tasunke, Monarch, 5 other civs.
Nice start, two civs close by, a nice spot for the second city very close. The real decision cames next... what to investigate? what should I research? I was going for agriculture but Tasunke has it. Great. So what to research? Mines? Go for writing? Grab a religion?
Think
You got yourself your head chopped and served in a gold plate in the last game because this son of a ##### came with his horsemen. Ok, I'll go as fast as I can to get horsemen.
I build a second city in a perfect spot, and start to build an army of horsemen. Orthus cames to pay a visit by my second city, and gives his axe kindly to a horsemen, the first of the army. With 2 more horsemen I declare war to the Doviello. Gone. War to the Sidar. Gone. War to the Elohim. War to the clown. Guess what? Gone. War to the Sheaim. You know by now, don't you?
End of the game: 45 min in the game. The highest score.
Army: 5 horsemen in attack. Warriors and horsemen to defend all the captured cities.
Cities build: one (plus the start city)
Turns: 116, I could have finished 6 turns earlier.
Buildings: no need except markets, obelisks and stables.
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The early rush was brutal. No way I could stand Tasunke with warriors as the amurites, or anybody else. The few times I almost lost a horsemen, I was lucky enought for them to retreat. So maybe my lost Monty (the AI that will always declare war and make demands) is now Tasunke. He can hit soo fast (his horsemen have 4 movement plus raider trait) and soo hard, he kills everybody in this kind of map. Maybe I should run to grab horsemen too in my future games. Or tech myself to get the scout line, instead of researching religions, improvements, etc.
This is not a rant. I enjoyed this game as Tasunke, as I usually do with the others. I think Hippus are too powerfull as they are right now. Maybe the lord of horses should be gained via research. I don't know.
As I said I'm a builder type of player. I almost never end a game, because it's tedious for me to conquer all civs or get any other victory.
But I don't feel the buildings give that much of an edge. And to lose all the buildings in a new captured city is not right.
Well, this are my two cents.
Of course, I had read about Hippus but never tried them (ok, I played them once months ago, but didn't like them).
I had played an Amurites game were I got bored of dominating the world with the baron and some order priests.
-----------------
So, playing my usual map 3 nights ago, Duel-Tiny, Monarch (to have some wars, previous version with monarch I had almost never wars, now I will get many), Highlands, with 5-7 civs, normal or epic. , playing as the amurites.
I start a new game, but I want to see this guys with their powerfull magic. Being pissed at the AI for having a worker and more men than I do, I opened the worldbuilder and gave myself several GP... I don't usually do this, but I wanted to check Amurites fast, so it was ok. A great prophet, engineer and scientist. By turn 80 Alexis and Tasunke declare war. Ok.
Alexis was no deal. There were archers coming my way, but ok, I could handle that.
Tasunke was something different. 3 horses took one of my cities.
Reload. The same. Not one of them died. Reload.
Bring the powerfull magic from the amurites (opened the worldbuilder and placed 7-10 treants, plus the golden dragon-this is what I mean with true
magic)... I love the treants, sorry, I had to say it.
Back to the game. The treans are holding my cities and the dragon takes a city. I'm killing the vampires, but Tasunke... I need more treants...
The game is lost, no fun in having treants and a dragon. Maybe monarch is much more difficult than the previous version.
New game. Duel, Highlands, but... which civ to pick... and how many AI civs... and difficulty level... I want Amurites, or Luirchip but... but... ok, lets try Tasunke, Monarch, 5 other civs.
Nice start, two civs close by, a nice spot for the second city very close. The real decision cames next... what to investigate? what should I research? I was going for agriculture but Tasunke has it. Great. So what to research? Mines? Go for writing? Grab a religion?
Think
You got yourself your head chopped and served in a gold plate in the last game because this son of a ##### came with his horsemen. Ok, I'll go as fast as I can to get horsemen.
I build a second city in a perfect spot, and start to build an army of horsemen. Orthus cames to pay a visit by my second city, and gives his axe kindly to a horsemen, the first of the army. With 2 more horsemen I declare war to the Doviello. Gone. War to the Sidar. Gone. War to the Elohim. War to the clown. Guess what? Gone. War to the Sheaim. You know by now, don't you?
End of the game: 45 min in the game. The highest score.
Army: 5 horsemen in attack. Warriors and horsemen to defend all the captured cities.
Cities build: one (plus the start city)
Turns: 116, I could have finished 6 turns earlier.
Buildings: no need except markets, obelisks and stables.
-----------------
The early rush was brutal. No way I could stand Tasunke with warriors as the amurites, or anybody else. The few times I almost lost a horsemen, I was lucky enought for them to retreat. So maybe my lost Monty (the AI that will always declare war and make demands) is now Tasunke. He can hit soo fast (his horsemen have 4 movement plus raider trait) and soo hard, he kills everybody in this kind of map. Maybe I should run to grab horsemen too in my future games. Or tech myself to get the scout line, instead of researching religions, improvements, etc.
This is not a rant. I enjoyed this game as Tasunke, as I usually do with the others. I think Hippus are too powerfull as they are right now. Maybe the lord of horses should be gained via research. I don't know.
As I said I'm a builder type of player. I almost never end a game, because it's tedious for me to conquer all civs or get any other victory.
But I don't feel the buildings give that much of an edge. And to lose all the buildings in a new captured city is not right.
Well, this are my two cents.