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The Celts' Unique Ability and Camps

Discussion in 'Civ5 - General Discussions' started by Dreadnought, Aug 17, 2012.

  1. Dreadnought

    Dreadnought Deity

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    I, for one, find it completely ridiculous that building Camps on forest tiles negates the Celts' ability.

    I mean, there's a big difference between a Camp and a Lumber Mill as far as forest improvements go. I'd think that a simple Camp in a forest wouldn't interrupt their Druidic rituals.

    Moderator Action: Moved to G&K.
     
  2. budweiser

    budweiser King of the Beers

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    Dude, a camp would mean hunters are killing the deer. A Druid would flip out.
     
  3. black213

    black213 Emperor

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    You might as well build the camps after your faith output is already good enough. The bonus is meant to only give the upper hand in acquiring early faith.
     
  4. hobbsyoyo

    hobbsyoyo Deity

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    Cause they didn't eat meat?:crazyeye: lol
    I agree with Dreadnought. And this is probably the only time that is ever going to happen.;)
     
  5. Tachii

    Tachii Procrastinator

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    What a win post. lol
     
  6. Hammer Rabbi

    Hammer Rabbi Deity GOTM Staff

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    maybe it's like a fun camp, a petting zoo for the kids.

    yeah, that's the ticket.
     
  7. Jabberwockxeno

    Jabberwockxeno Prince

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    Yeah, their UA becomes useless once you get in the early medieval era.
     

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