I'd also like to ask some opinions on the replay factor. Right now, the current rebellions/revolts are coded in with various triggers: -Vietnam tends to want to be Pro-Eastern and is initiated by a random event; -Vietnam tends to want to be Pro-Eastern and is initiated by a random event; -Algeria tends to want to be Non-Aligned and is initiated by the Non-Aligned researching a tech to spark their war of indendence -Indonesia is a mess - the Non-Aligned can grab some of it via events, but other civs capturing one city in there triggers a broader civil war -Ghana and Egypt both go Non-Aligned via tech -Cuba will go Pro-East via tech -Israel will go Pro-West via event early in the game -Turkey starts neutral but can be aligned by USSR, USA or Europe I definitely want to add Angola and Greece to the above. Perhaps Congo too. I question if I should add others. Note, these are just event-driven rebellions. The "spawn Rebels" module (when built) will also allow players to start rebellions most places on the globe (defined by regions). I'm inclined to add Angola, Congo, and Greece and leave the rest of the map up for grabs and dependent on player action, but wanted to know what everyone thinks about that. I'm concerned that if I add every last thing that ever happened, there isn't going to be as much story telling or replay value to the experience. Thoughts?