I_batman
Emperor
OK Folks:
I tried Israel at Demigod, More Aggressive Settings in 1.5 Regular, after my huge game bogged down in 1967. Incidentally, I am thinking El Justo may have some nice presents for all in a week or two.
Anyway, thought I would try Israel again. Last time I play-tested it I managed to expand it to 20 cities, but that was before some tweaking we did to make the other civ's playable ala 1.5.
So, things NOT to do:
1. DON'T early in the game attack Basrah with 7 Elite and Veteran infantry units and lose 6 of them and still not capture Basrah.
2. Whenever you get a chance to finish a wonder, like Rock'n'Roll, DON'T with 1 turn left to get Rock'n'Roll switch over to Computer Mainframe, and then lose 883 shields when you get beat to Rock'n'Roll.
3. DON'T have your workers build fortresses on the tile 2 tiles South-West-West (as opposed to South-South-West) of Basrah, expecting you will win the culture expansion wars and keep the tile.
4. DON'T fail 8 turns in a row to plant a spy in the Arab League in order to see their military abilities.
5. DON'T expect that the AI will allow you to ever finish a 2nd M-48 as it will continually sabotage production in the city where you are building it always with 1 or 2 turns left in the build.
6. DON'T use a Corps spun off by a successful Sherman tank attack to create an army of 3 Veteran infantry, and expect that army to be able to attack a city with any success.
7. DON'T underestimate the Arab League's abilities to create T-55's to continually pound your positions.
8. DON'T expect a fortified Elite (7HP) 17.18.1 Infantry unit, on a hill, in a barricaded fortress, to hold off two 7 HP 28.20.2 T-55's.
9. DON'T be surprised when you get very little help from your alllies, because they are busy snapping up China and fighting WP.
10.Once you can build M-48's, DON'T keep your economy at as close to a balanced budget as possible to maximize your tech spending, instead of using the money to rush M-48's instead of watching the production get sabotaged. (see point #5)
I would say that is a subset of the mistakes I have made in this game, and it is only 1964.
Going to restart now, and see if I can learn.
I tried Israel at Demigod, More Aggressive Settings in 1.5 Regular, after my huge game bogged down in 1967. Incidentally, I am thinking El Justo may have some nice presents for all in a week or two.
Anyway, thought I would try Israel again. Last time I play-tested it I managed to expand it to 20 cities, but that was before some tweaking we did to make the other civ's playable ala 1.5.
So, things NOT to do:
1. DON'T early in the game attack Basrah with 7 Elite and Veteran infantry units and lose 6 of them and still not capture Basrah.
2. Whenever you get a chance to finish a wonder, like Rock'n'Roll, DON'T with 1 turn left to get Rock'n'Roll switch over to Computer Mainframe, and then lose 883 shields when you get beat to Rock'n'Roll.
3. DON'T have your workers build fortresses on the tile 2 tiles South-West-West (as opposed to South-South-West) of Basrah, expecting you will win the culture expansion wars and keep the tile.
4. DON'T fail 8 turns in a row to plant a spy in the Arab League in order to see their military abilities.
5. DON'T expect that the AI will allow you to ever finish a 2nd M-48 as it will continually sabotage production in the city where you are building it always with 1 or 2 turns left in the build.
6. DON'T use a Corps spun off by a successful Sherman tank attack to create an army of 3 Veteran infantry, and expect that army to be able to attack a city with any success.
7. DON'T underestimate the Arab League's abilities to create T-55's to continually pound your positions.
8. DON'T expect a fortified Elite (7HP) 17.18.1 Infantry unit, on a hill, in a barricaded fortress, to hold off two 7 HP 28.20.2 T-55's.
9. DON'T be surprised when you get very little help from your alllies, because they are busy snapping up China and fighting WP.
10.Once you can build M-48's, DON'T keep your economy at as close to a balanced budget as possible to maximize your tech spending, instead of using the money to rush M-48's instead of watching the production get sabotaged. (see point #5)
I would say that is a subset of the mistakes I have made in this game, and it is only 1964.
Going to restart now, and see if I can learn.