consentient
Domination!
- Joined
- Jul 7, 2014
- Messages
- 3,379
OK so there are a bunch of reasons why this round is hard, and likely to pose a considerable challenge for any good player.
You can win by any VC but I suggest the most fun would be Domination or Culture, as these will be the hardest. By all means if you can get a Diplo or Science win, that will be accepted as a win on this map.
The deadline for finishing this challenge and scoring achievement points is October 31st (Halloween). This gives you just over 2 weeks. GOOD LUCK!!!!!
I HOPE it's the toughest map I've ever made.
Achievements:-
A - Triumph of the Underdog
- WIN by Domination = 5 pts
- WIN by Culture = 4 pts
- WIN by Science = 3 pts
- WIN by Diplomacy = 2 pts
B - Foreign Relations (score for all that apply)
- Maintain a DoF from before T100 through to T300* = 1 pt
- Get denounced by 6 or more civs before T150 = 1 pt
- Get DoW'ed by 6 or more civs before T150 = 1 pt
- (Requires * above), and then betray that friend by DoW-ing them and conquering a city or cities of at least 15 pop (when you capture) = 1 pt
- Adopt an AI's religion in all your cities = 1 pt
C. Mohawk culture (score for all that apply)
- Open and complete the Honor tree before dipping into any other tree = 3 pts
- Complete an Ideology tree = 2 pts
D. Mohawk supremacy
1 pt for each upgraded Mohawk Warrior surviving at the end of the game, who has acquired so many promotions he cannot earn any more! (maximum of 5 points)
E. Civilizational purity
Bonus 5 points if you win the game 'KB27787 style', which means NO bulbs, and NO bribes (No putting 'Declare war' on either side of the trading screen). Bonus 3 points if you bulb but no bribe. Bonus 1 point if your bribe but no bulb.
Advice:
1. Go on the offensive, even if you want to later win peacefully. If you try to do a 4 city Tradition empire against ones that might end up with 50-100 or more cities, I think you'll do poorly.
2. The windows for Crossbows and Artillery may be quite short, so don't get too ambitious with your sweeps. I'd keep each 'push' to around 20 turns or less, and then regroup and try to tech towards something else.
3. On this map, I'd probably go Sci Theory before Dynamite just cuz I'm not sure the map can be cleared before Modern. I could be wrong.
- NQ Oval, extra starting unit, no natural wonders, all other settings normal
Apologies but I can't get the screenshot to work for some reason. I will try again later.
1. You are the Iroquois, who are pretty crap. I rate them as worse than a 'neutral civ' because the loss of workshops is NOT made up for by the UU or the silly forest road UA.
2. The AIs are hand-picked as some of the best leaders in the game. They have a good shot of winning before you do.
3. I gave the AIs each a decent advantage over their starting position.
4. It's a Large map, Standard speed, which makes the game that bit harder.
2. The AIs are hand-picked as some of the best leaders in the game. They have a good shot of winning before you do.
3. I gave the AIs each a decent advantage over their starting position.
4. It's a Large map, Standard speed, which makes the game that bit harder.
You can win by any VC but I suggest the most fun would be Domination or Culture, as these will be the hardest. By all means if you can get a Diplo or Science win, that will be accepted as a win on this map.
The deadline for finishing this challenge and scoring achievement points is October 31st (Halloween). This gives you just over 2 weeks. GOOD LUCK!!!!!
I HOPE it's the toughest map I've ever made.
Achievements:-
Spoiler :
A - Triumph of the Underdog
- WIN by Domination = 5 pts
- WIN by Culture = 4 pts
- WIN by Science = 3 pts
- WIN by Diplomacy = 2 pts
B - Foreign Relations (score for all that apply)
- Maintain a DoF from before T100 through to T300* = 1 pt
- Get denounced by 6 or more civs before T150 = 1 pt
- Get DoW'ed by 6 or more civs before T150 = 1 pt
- (Requires * above), and then betray that friend by DoW-ing them and conquering a city or cities of at least 15 pop (when you capture) = 1 pt
- Adopt an AI's religion in all your cities = 1 pt
C. Mohawk culture (score for all that apply)
- Open and complete the Honor tree before dipping into any other tree = 3 pts
- Complete an Ideology tree = 2 pts
D. Mohawk supremacy
1 pt for each upgraded Mohawk Warrior surviving at the end of the game, who has acquired so many promotions he cannot earn any more! (maximum of 5 points)
E. Civilizational purity
Bonus 5 points if you win the game 'KB27787 style', which means NO bulbs, and NO bribes (No putting 'Declare war' on either side of the trading screen). Bonus 3 points if you bulb but no bribe. Bonus 1 point if your bribe but no bulb.
Advice:
Spoiler :
1. Go on the offensive, even if you want to later win peacefully. If you try to do a 4 city Tradition empire against ones that might end up with 50-100 or more cities, I think you'll do poorly.
2. The windows for Crossbows and Artillery may be quite short, so don't get too ambitious with your sweeps. I'd keep each 'push' to around 20 turns or less, and then regroup and try to tech towards something else.
3. On this map, I'd probably go Sci Theory before Dynamite just cuz I'm not sure the map can be cleared before Modern. I could be wrong.
- NQ Oval, extra starting unit, no natural wonders, all other settings normal
Apologies but I can't get the screenshot to work for some reason. I will try again later.
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