The Computer Knows Best: Re-Boot

Discussion in 'Civ4 - Succession Games' started by Cam_H, Jan 3, 2010.

  1. Whosit

    Whosit Entropic Knight

    Joined:
    Apr 7, 2009
    Messages:
    1,985
    Location:
    Perpetual Fog
    Yay, two reports. I think that IPEX has it right: You'd have to be drunk to follow the AI's advice!

    Entertaining reads, the both of you. I'm totally thrilled that we've finally got a Worker on the way! I know that I will be totally disappointed to see what it does on automation! It'll probably mine the rice and chop a forest 3 tiles away (yes, I know the first one isn't possible). Settler's good, hopefully we can afford an escort of some kind? Ha ha . . . we only have 2 Warriors, right?
     
  2. Gocho

    Gocho Warlord

    Joined:
    Aug 30, 2007
    Messages:
    211
    Location:
    Ontario, Canada
    Yeah 2 warriors and 1 scout for 3 cities! Good times.
     
  3. Cam_H

    Cam_H Deity

    Joined:
    Mar 7, 2005
    Messages:
    4,047
    Location:
    "Straya"
    Turn 56

    Meanwhile, in the royal chamber …

    Saucy wench: “Time to get up my Lord?”

    Brennus: “What, not again?”

    Saucy wench: “Oh no my Lord … I mean to manage your empire!”

    (A loud thunderous growl from under the covers)

    Brennus: “I’m sick to death of Cabbage. When am I going to get some Rice?”

    Saucy wench: “I hope the hour is soon my Lord, for there are those of us who also desire that you enjoy a diet even broader than Ale, Cabbage, Beans, and Dried Fruits.”

    (Brennus turns over. Saucy wench exits, gasping for fresh breath as she extinguishes the candle on the table near the door).

    Turn 57

    None of the courtiers dare stir Lord Brennus from his slumber and intestinal gas relief.

    Turn 58

    Mouse too has been tending to his ailments during the years, albeit in strange and exotic lands far far away, however is ‘peachy keen’ to continue the Machine God’s good work by heading north, only to run into this prickly character;



    Closer to home, Willem and Sitting Bull have tired of each other and have pronounced each other as worst enemies.

    “I want my Rice!”

    Citizens flee to their homes as a Worker gang in Floppy Drive is forcefully assembled. :whipped:

    Turn 59

    The citizens, still cowering in their house turn to the Machine God for inspiration … “How next shall we strengthen our empire, what next shall we present to you?”, but the signs were not clear. Must they rely on Brennus for leadership?



    A Monument to the Machine God! That is what is divined! The citizens of Floppy Drive were dying with anticipation to see this new wondrous creation … for they would soon learn the secrets of both iron and irony.

    The team of Workers somehow knew their destiny, and began beating a path to the Rice Paddy to the city’s south (full automation).

    … and in a land far far away, Mouse is able to gain some small insight to this new Germanic tribe, for they were pleased to show off their Ivory fields and cherished in their faith led by Judaic doctrine. Mouse knew Brennus would not approve.

    Turn 60

    Mouse continued to head towards the setting sun, and jumped for joy, for he would receive a circumnavigation bonus for certain! Would he not?

    Turn 61

    The faint hearted citizens of Floppy Drive cowered; “Divine Machine God, that drunkard Brennus who poisons the air still fails to provide us with a protector of strong arm and keen eye! We implore you to intervene”.



    The Machine God spoke, and all listened, for a team of Archers would be trained in time to protect this meek but devout community. But first, the weakest of a fairly weak lot would make the ultimate sacrifice for a Monument. :whipped:

    Turn 62

    Mouse had left the relatively safe borders of the Germans, and ventured into forests and hills, and in the distance was again troubled by the sign of Barbaric Warriors. He was swift and took a watchful position on a distant hilltop, but was concerned to see not far away a second horde of Barbarians. He was skilled and experienced and would make his escape, moving ever closer towards home.

    “I tire of waiting for our ‘so called pioneers’ to finish their preparations and expand my empire! I will … (belch) … chase them out if they do not head off by tomorrow morn’! Where is my Wench and my Ale?”

    Grovelling chief council: “Your Lordship is a true inspiration. Their may be some cost in being so speedy my Lord as the citizens of Motherboard …”

    “What’s this … Cabbage again?!” :whipped:

    Turn 63

    There was great excitement through the Celtic empire, for it had acquired new insights! The secrets of Iron Working been secured and that miserable lot who resided in Floppy Drive could breathe a little easier for the plentiful jungle could in time be cleared. There would still nonetheless be the unholy stench from living downwind of Motherboard. Indeed, with this new skill it was sensed that one day the Celtic empire will train a new and highly skilled footsoldier like no other, but the citizens knew, Brennus knew, and the Machine God knew that it would not be for a long time.

    Animal Husbandry selected:



    An unfortunate build choice, but Barracks:



    Mouse paused to find that a Barbarian had spotted his foxhole in the hills, yet being the true rodent that he was he still had an escape route that will bring him to safety, Machine God willing! If Brennus had little time for the lack of spine shown by the citizens of Floppy Drive, he would be ashamed how speedily his favourite Scout had fled from almost any battle of honour through his journey.

    Game handed over for discussion on Settler … take the only blue circle towards our neighbours, or start hunting for spots to the south? Only one source of Iron that I've seen in decent land, but there are two others in the southern Tundra. Mouse has a Warrior in the south fog as well as the one he can see.

    Whosit, please take it when we're all good to go!

     

    Attached Files:

  4. IPEX-731BA5DD06

    IPEX-731BA5DD06 Deity

    Joined:
    Dec 15, 2005
    Messages:
    2,742
    Location:
    Melbourne, Victoria, Australia
    I'd settle close to the empire, compact, easily defended.

    Chasing iron and ivory, opens up barbs popping up between, unguarded settlements and adventureism from the AI's.

    Good set, (deleted Surly child I am)....I think that's the main part of this exercise, Oh I'll play to win, but really 2 warriors and a combat 3 scout...I have my doubts.

    Settle between the copper and rice or close as the blue circle allows, it may prompt some worker actions to develop those 2 tiles.
     
  5. nocho

    nocho Deity

    Joined:
    Mar 10, 2009
    Messages:
    5,912
    Location:
    Barcelona
    Oh my! Barely half a day after posting my set I come back to see no less than 3 sets played! :crazyeye: And on deck again! :lol: Man, you'd nearly think it's being played by a macro here instead of by humans. :mischief:
     
  6. Gocho

    Gocho Warlord

    Joined:
    Aug 30, 2007
    Messages:
    211
    Location:
    Ontario, Canada
    I vote for walking west for the jumbo's but the visible circle isn't horrid for blocking sitting bull.

    A worker, 3 cities, bronze and iron in the future... that's about all we could ask for in the first turnset.

    Question: Mouse is level 3 (Combat 3 rar!) and as such has unlocked the secrets to the heroic epic, if a bear should eat him in his travels is it still unlocked?
     
  7. IPEX-731BA5DD06

    IPEX-731BA5DD06 Deity

    Joined:
    Dec 15, 2005
    Messages:
    2,742
    Location:
    Melbourne, Victoria, Australia
    yes, its been unlocked, as long as you promote the unit to level 3, its unlocked, don't need to retain that unit.

    Story telling is excellent, ignore my earlier comment, we all have differing styles.

    Settle towards the AI's, it'll reduce the barb opportunities, but may open them up for a declaration on an undefended city. 6 of 1, half dozen of the other...what are we to do.??

    I still say copper/cow and hope for best, even move warrior from Motherboard to defend it, and we may get a replacement archer in motherboard.

    Next on the list would be;

    hard drive
    Software,
    Video card,
    monitor,
    keyboard,
    ram
    CPU
    printer,
    and if we get that far ....OUTPUT.
     
  8. Whosit

    Whosit Entropic Knight

    Joined:
    Apr 7, 2009
    Messages:
    1,985
    Location:
    Perpetual Fog
    Just because I'm picky:

    Software and Keyboard are one word. RAM and CPU are always uppercase. :p

    Oh boy, up again? I guess I'll get my set in today since this should be fairly quick.

    I am inclined to just settle on the currently visible blue circle, unless you all think that I should walk the Settler further in some direction. If the Great Computer indicates a place to settle, who am I to ignore It?
     
  9. Gocho

    Gocho Warlord

    Joined:
    Aug 30, 2007
    Messages:
    211
    Location:
    Ontario, Canada
    Words of wisdom.

    Why fight it when we should be embracing it!
     
  10. Cam_H

    Cam_H Deity

    Joined:
    Mar 7, 2005
    Messages:
    4,047
    Location:
    "Straya"
    Well you started it, and set the bar so high too!

    I see your point on sticking a city out on a limb given that the best we could do to protect it would be a Warrior probably, but I'm also mindful that if we restrict Sitting Bull's opportunity to expand too much we might get a spanking by way of retaliation, especially as the proposed site is so lame. Personally I don't think it's so clear cut, but this is a team effort, so I'll bow to your will.

    I considered moving that Warrior out of Motherboard too, so we could get that 'build an Archer' prompt, but I didn't as we'd lose the 'dig in' bonus if a Barb' did appear to attack the city. Could be worth reviewing however.

    We're getting +5 culture (and for what it's worth at the moment: +1 happy) out of Hinduism in Motherboard, but again I'm slightly wary of upsetting our competitors. Roosevelt and Frederick are some distance away, so a non-issue right now, but it might be an issue to watch.
     
  11. Whosit

    Whosit Entropic Knight

    Joined:
    Apr 7, 2009
    Messages:
    1,985
    Location:
    Perpetual Fog
    Ended up going out to a movie, going to grab dinner, yadda yadda yadda. I'll play later tonight. Hope you all can wait. ;)
     
  12. Cam_H

    Cam_H Deity

    Joined:
    Mar 7, 2005
    Messages:
    4,047
    Location:
    "Straya"
    (Just speaking for myself ...)

    While I'm enjoying seeing the game unfold, I'm in no desperate hurry either. I have a business presentation on Wednesday, so should really focus on that ... so take your time if you want.
     
  13. Whosit

    Whosit Entropic Knight

    Joined:
    Apr 7, 2009
    Messages:
    1,985
    Location:
    Perpetual Fog
    "No Pictures, Please"

    As is Its custom, the Great Computer gives two choices: "I am camera shy," or "It got late and I am lazy."

    Inherited Turn 63, 1480 BC]

    The Workers are busy building a road to the Rice. Brennus hopes that they will build a farm soon. He wonders if rice can be fermented.

    Mouse runs from club-wielding Barbarians. He sees another gang. He runs from them, too.

    The Settlers begin their trek.

    -End Turn-

    Turn 64, 1440 BC

    Barbarians to the east, barbarians to the west. Mouse feels that he is getting too much attention. He heads Northwest.

    BUG, the Great Seer and Prophet of the Computer, tells me that Sitting Bull is willing to trade Animal Husbandry, which we are working on. He wants Mysticism and The Wheel in exchange. He is getting a better deal in beakers, but clearly the Computer wants us to learn Animal Husbandry already, so I accept the deal. :)

    We are now offered a choice between Monotheism (14) and Sailing (11). Due to the lack of water in this world, Brennus believes that the Computer is testing him. He chooses Monotheism to that he may properly organize the religion of the Wise Computer.

    The Wisdom and Farsight of the Computer is clear. If we settle on the blue circle, there will be Horses in that cities second ring.

    The Worker is actually farming the Rice! Huzzah! Brennus orders ales all around.

    -End Turn-

    Turn 65, 1400 BC

    We, uh, get a new blue circle. ON the Horses. Which now puts the food resource in the second ring. Um. Well. I shall not question the Wisdom of the Great Computer! Clearly it has Wisely changed Its mind, and is certainly not messing with us! :crazyeyes:

    I'm going to err on the side of "we can't settle on blue circles that aren't there anymore." Sadly, the original position looked stronger, but only to weak mortal eyes such as my own.

    -End Turn-

    Turn 66, 1360 BC

    "How many Horsepowers does this CPU get?" This question would forever haunt the residents of the Celtic Empire's newest city. They are then given the choice between building a Scout or Stonehenge. For Culture. Because not any old Monument will do. :lol:

    Brennus thinks long and hard on this. He has a drink. And another. And another. He thinks a bit more. If by think you mean "drink." Finally, he decides that it would be wonderful idea to defend our cities from nasty Barbarians by using Scouts.

    (I really was tempted to choose Stonehenge, but at least if I pick Scout, we get another choice sooner.)

    -End Turn-

    Turn 68, 1280 BC

    Looking across the bay from the undefended city of Floppydrive, Brennus weeps as he sees a Persian Immortal.

    Accept Open Borders with Native America in the hopes that they start liking us a little bit.

    -End Turn-

    Turn 71, 1160 BC

    CPU makes a scout. Having been taunted by the Persian Immortal, the city decides to show those darn Persians by building a Chariot (rather than stacking stones on top of each other).

    The industrius workers connect Floppydrive to Motherboard by building a road to the river.

    -End Turn-

    Turn 72, 1120 BC

    Cyrus asks for Open Borders, but I say no so that he can't see how badly defended we are . . . .

    -End Turn-

    Turn 73, 1080 BC

    Mouse finds the icy end of the world down south.

    -End Turn-

    Turn 74, 1040 BC

    Floppydrive finally builds its Archer, yay!

    It gets a choice between, argh, Worker and Granary! Though I pass the Granary by with a sigh, I choose Worker.

    Brennus is tired of waiting, and whips the Barracks in Motherboard. Should have done that earlier, but was too . . . not paying attention.

    -End Turn-

    Turn 75, 1000 BC

    Having just completed a Barracks, Motherboard gets the choice of: Settler or Monument. Yes, let's whip those Settlers into shape with our new Barracks! Heck, we'll even have a Chariot to escort them . . . eventually.

    I stop here. Played a couple extra turns, but now we have sensible numbers for turns. Take it away boys. Take it away.

    (I did snap a couple of pictures, but I'll put them up tomorrow.)
     

    Attached Files:

  14. nocho

    nocho Deity

    Joined:
    Mar 10, 2009
    Messages:
    5,912
    Location:
    Barcelona
    Got it, hope to follow divine guidance this evening, or otherwise tomorrow evening. I assume this still is an ordinary 24/48 SG, right? :p We should let Cam_H also focus on his RL priorities after all! :)
     
  15. Bluto_Longneck

    Bluto_Longneck Chieftain

    Joined:
    Nov 1, 2009
    Messages:
    61
    Lurking -> This is a fun challenge, but incredibly hard as I see it. I tried on Noble three times.

    1st - Huyana Capac, the AI wanted me to build another quecha right away, but didn't want to build a worker until size 4, then a settler after that. Who chose a spot just missing two goldmines.

    Had 3 cities by 0-AD, when Hannibal invaded me. 8 swords against 1 warrior is bad odds.

    2nd - Bismarck, another Ind leader. This time the AI wanted me to build wonders. Got Stonehenge because of stone, got one more city after that and was crunch in. no room to move.

    3rd - Lincoln, amazingly got 4 cities pretty early by these standards, only to get two of them sacked by barbs.

    You guys are playing Prince, you are doomed. It might be possible on Warlord.

    How could my stupid computer miss out on 2 gold-tiles, that's unbelievable.

    Anyways, I wish you the best and I continue lurking and try this on warlords myself. :)
     
  16. IPEX-731BA5DD06

    IPEX-731BA5DD06 Deity

    Joined:
    Dec 15, 2005
    Messages:
    2,742
    Location:
    Melbourne, Victoria, Australia
    @whosit?? who did you get Bug to work, say's it requires mods=none with me...

    I'll have to open up another account for pictures...as Photobucket won't work with Ubuntu something about the Java program being something, and convoluted fix, just easier to open another account, free after all
     
  17. Cam_H

    Cam_H Deity

    Joined:
    Mar 7, 2005
    Messages:
    4,047
    Location:
    "Straya"
    Heya! Another good turnset.

    A few observations;
    • Frederick is sending a Jewish Missionary our way ... not really our way, but either Sitting Bull's or Cyrus's way as he has Open Borders with both. I really don't want any excuses for a war, and would be encouraging thoughts about how soon to switch out of Hinduism. Motherboard's next border pop is in four turns (anyway), and I suggest we do the switch before the Missionary moves into either Native America or Persia. The Palace will provide the last bit of culture for the pop if we switch in the next three turns.
    • I earlier mentioned that I think that we should think about moving our fortified units out of their cities to encourage the 'build an Archer' event. It's rare, but won't happen at all while we have units guarding the cities. Now that we have roads out of Floppy Drive and Motherboard we can move units to one of the roaded tiles outside each city, and if required they may move back into the cities and sentry on the same turn. We'll still be OK with the happiness cap as there are so few citizens in the empire anyway! :whipped:
    • I just noted that Willem has Iron in his borders.
    • What is the role of Mouse? After he looks into the fog in the north west I think he should either fogbust the area to Motherboard's south west, or check out Native America now we have Open Borders.
     
  18. Gocho

    Gocho Warlord

    Joined:
    Aug 30, 2007
    Messages:
    211
    Location:
    Ontario, Canada
    I think our best build choice is now the Henge/Scout choice :crazyeye: Yay 2nd worker!

    @IPEX bug+bat work fine for me as the only mods I use

    @Cam_H

    Do we have OB with Fredrick? If so close them perhaps to remain in a safer religion, diplo is key to any chance of survival. Or am I understanding the situation wrong, haven't had time to open the save? Either way make friends people!

    The archer builds should be encouraged for sure where possible. Wow are we weak.

    Mouse is part of this story now, I'd love to see him in some sort of active roll if possible rather then fog busting, at the rate our military is going we may need him back home though.
     
  19. Whosit

    Whosit Entropic Knight

    Joined:
    Apr 7, 2009
    Messages:
    1,985
    Location:
    Perpetual Fog
    Um, it's been awhile since I installed BUG, so I don't remember what I did exactly. I just installed it and it worked. And you can install it either as a mod or as an add-on, or something like that. I think mine is the non-mod version. There should be instructions on their site, or search the forum, since there are some threads that deal with it.

    @Cam: I was using Mouse to see if the world was toroidal or not, though most people don't change the default world wrap.
     
  20. nocho

    nocho Deity

    Joined:
    Mar 10, 2009
    Messages:
    5,912
    Location:
    Barcelona
    T75 Brennus sees happily that all is well in his burgeoning little empire which is guided by Its Holiness and that he himself really has nothing else to think about but where to send Mouse and Keyboard.

    T78 And then The Computer groaneth:
    - I am the Lord thy God. Thou shalt have no other gods before Me.
    - Uh, say what? said Brennus, slightly scared by the metal voice coming from above
    - I am the Lord thy God. Thou shalt have no other gods before Me.
    - Well yes of course, my, uh, Lord. Shouldn't we abolish our polytheistic faith then if I have no other gods before me?
    - I am the Lord thy God. Thou shalt have no other gods before Me.
    - Right, well, as you're not saying we should adopt judaism, we'll stay hindu. Anything else?
    - I am the Lord thy God. Thou shalt have no other gods before Me. Organize that!

    Brennus duly organizes the worship of the various incarnations of Its Holiness.

    Given the choice between sailing and priesthood he goes for priesthood, hoping to please Its Holy Grumpiness a bit. He also hopes it will lead one day to things like CoL and such.

    Finally on this evenful turn the worker is whipped in Floppydrive.

    T79 A barracks is chosen over yet another scout in Floppydrive. Moved the archer out the turn before by the way, but to no avail.

    T81 A chariot rolls off the line in CPU. Its Holiness congratulates us with our First Mounted Unit (note the Capitals!) and gives us the wonderful option of "Very well, carry on then ..." which we take.

    Its Holiness, Which we have before us, really like scouts, but rather get the inevitable Dun out of the way.

    T83 Whip the settler in Motherboard.

    T84 Priesthood is in. Choice of Monarchy (29) or Sailing (10). Ugh, well, chose sailing as it's cheaper and might be remotely useful for trade along rivers and along lake coast. Also I was hoping to trade it with SB after some turns (he has alpha), but he won't trade anything at the moment. Monarchy will be fine later, but without many units not very useful yet.

    Settler online in Motherboard but we are given no directions by Its Holiness. He must have an off-day. Move to the SW area, accompanied by the warrior from Motherboard which is now left undefended. Hoped that we'd get a new unit build choice, but again, nope. Again a bloody scout :suicide: or a Hindu Temple. Opt for the temple, at least we're spiritual. Send the chariot that scouted a bit of SB's land south toward Motherboard for defensive purposes should that be necessary.

    T85 Hand it off here. Here's where the settler and warrior are.


    Brennus tickles Its Holiness a bit, but no response. Then a friendly kick on Its Holiness' External Casing, but still no blue circles. Oh my Lord my God, I shall have no other gods before Thee, thinks Brennus, but I do need Divine Guidance. You're not letting me alone with this decision, Art Thou? :please::please::please:
     

    Attached Files:

Share This Page