Great! Let us know how it goes. If you have any questions, suggestions or rule tweak ideas, please post them here. Well, like I said, this style of play isn't for everyone. You're right that in the game, whales and ivory don't run out, but that's not the case in reality. As a leader in today's world, I would not engage in whaling or ivory dealing. My proposal is merely an attempt to bring these and other real-world ethical considerations into the game. I disagree with your assertion that factories are somehow inherently bad. It's running factories without taking the necessary steps to deal with the pollution they cause that leads to the environmental problems we see today. Thanks. I considered going back and softening my post about forbidden temples, as I wouldn't actually go so far as to ban religion in my empires, and I can imagine a scenario in which I might want to rush a temple if I need culture quickly and can't afford a library. However, overall I find temples to be a waste of money, and since I decide what gets built, they are, essentially, forbidden.