TheDuckOfFlanders
the fish collecter
Constitution of The CivIII Democracy game.
Section A: Game Dynamic's:
Point 1: Current turn rate is 10 turns every 2 days. This can be changed on demand.
Point 2: Game consists of president and Vice + 6 cabinet members + deputy's + governors and regular members.
Point 3: Polls and discussions would be posted after the President posts the turn info. At the end of the day(s) he plays out the moves.
Point 4: Screen shots should be uploaded for review.
Point 5: No ONE is allowed to download and play out a saved game. Penalty is Death, by fierce Shunning. It's also grounds for impeachment.
Point 6: When multiple ideas have been proposed the president has the option to have a cabinet vote, and "weed out" the bad ideas from the good ideas. Anything that passes is voted on by the people....and then what passes is written into law.
Section B: Government
Point 1: There will be six permanent Cabinet Members + Governors
Point 2: Each cabinet member heads a department. Departments include President, Vice President, Domestic Leader, Foreign Minister, Military Leader, Science Leader ,culture leader and Trade Leader.
Point 3: The Department head's duties are to decide on the matter's where they are leader of , post polls and get users input if wanted or requested. With the poll results and input they give info to the President, who plays them out in the game.
Point 4: Below the department heads are the deputy leaders. They will make decisions in the absent of the leader. The Vice President takes over President's responsibilities if he/she is absent.
Point 5: The Department Head's have the right to break ties or make decisions on their own. In case of forum outage or low participation they would be allowed to make all decision in their related area.
Point 6: The President is the Department Head of the Department Head's and has privileges there of. But CAN NOT overturn decisions made by the Department Head's but can tie break, and make minor decisions, and decisions with no input.Although this point is in review ,probably after the reform's the president will have much more power then everybody else.
Point 7: There can be civilian agencies/groups that form to do a certain task. Example would be history tracking group, activists against pollution, or activists against War against a neighbor.
Point 8: There will be NO political parties.
Point 9: Cabinet Votes: Cabinet votes are just that. Votes that are done by the cabinet only. Only the President can initiate a cabinet vote, and will run/tally the vote him/herself. An example of where this would come in handy is Section B, sub-section 7. Other cabinet members can contact the President to initiate a cabinet vote.
Section C: Elections
Point 1: Terms last 30 days
Point 2: There are no Term Limits.
Point 3: President can only be elected from remaining cabinet members. Other department heads are elected from the citizens. Runner-ups for department heads automatically become deputy leaders for that area, for the term.
Point 4: If there are no runner-ups then the new leader can appoint a deputy if they like. (Deputies are not a required position)
Point 5: On day 24 of the term, nominations begin. On day 29 the Moderator would post polls for all positions of nominated members. On day 31 a winner is declared, and a new term begins.
Point 6: We will allow Self-Nomination.
Point 7: Elections are 2 days long.
Point 8: Citizens can run for two positions maximum. And can only hold one position at one time. But are allowed to serve as Leader and Deputy Leader in 2 positions. Thus if they win 2 elections, they must choose one and runner-up of the un-chosen position will be declared the winner.
Point 8a: Citizens can hold multiple Deputy Positions if no one else wants them.
Point 9: The Moderator runs the election. Starts, edit, closes polls.
Point 10: A civilian organization can be formed to construct the questions for the nominees. These questions can be given the Moderator who would conduct a debate. No one is allowed to post in the topic except for the participates and Moderator.
Point 11: We may need to run Primaries, if the nominees are over five.
Point 12: In the event of a tie, a second election will be run with only the nominees that were tied. This goes for all cabinet positions. Flag, and Country Name Votes.
Point 13: Flag and Nation Name changes can ONLY be presented in times of Anarchy. While the nation is changing to a new government.
Section D: Citizens
Point 1: Every citizen belongs to a city of the nation, and can move to other cities when they please. This can be updated it he Citizin's registry.
Point 2: Every citizen has the duty of voting in polls and posting their view on different events.
Point 3: Citizens can't hold polls on rule changes, or any matter of state (ie. covered by any department.) If a citizen would like a rule changed they may start a topic on the proposed rule. Once the discussion is complete a citizen may request a poll to be posted by the Moderator of a member of the Cabinet where the rule change would be voted on.
Section E: Department heads And Their Duties
Point 1: President: Is responsible for actually playing the game. Also gathers info from other Department Heads on how the game is to be played. Breaks ties and makes decisions that haven't been made by department heads.In addition the president may have the possibilety to override leader decission's if he get's enough support from the cabinet. (this though is dependant on the ongoing reform result's)
Point 2: Vice President: Vice President, and takes over in event that President is missing.
Point 3: Military Leader: Make's on military actions, defense, and (If war has been declared) war time actions. Reports military decisions to the President. Can override Governors on production issues during time of invasion. Takes over from the President in times of mobilization. (martial law)
Point 4: Science Leader: Decides technology goals. Both through research, espionage, and conquering!
Point 5: Cultural Leader: Make's decission's regarding Expansion ,construction of cultural city improvement's. Governors are responsible for individual cities in a Province. The Cultural leader can override gouvernor's decission's for the construction of cultural improvement's.
Point 6: Foreign Minister: Make's decission's regarding Diplomatic relation's..
Point 7: Trade leader : make's decission's about trade route's.Makes decisions and provides advice to the President on establishing trade deals. Tracks the status and expiration dates on established deals, advising the President and other cabinet members of the same.
Point 8: Domestic leader: make's decission's about settler allocation ,wonder building ,city queue's etc.Is the gouvernor of the first province.decide's on the Science/Lux/tax rate's.maintain's the budget of the nation.
Point 9: Governors: Elected by the people to control production in cities of their province.
Point 10: Regular Players: Their responsibilities are discuss possible alternatives. Regular member's can request a leader to hold a poll for a specific matter if they don't agree with the leader's deccision.Regular memebr's vote on poll's held by leader's and in time of ellection's.
Point 11: Moderator. Responsible for handling elections and record keeping on the members, polls, etc... (NOT an elected position. NO cabinet Power)
Section F: Impeachment
Point 1: It may become evident that the department heads or President aren't making decisions based on what is being voted on.
Point 2: Anyone can call a hearing, and pose evidence against one of the eight cabinet members.
Point 3: Then they get to defend themselves.
Point 4: The Moderator acts as Judge. Cabinet members acts as Jury.
Point 5: Then remaining cabinet members vote.
Point 5a: While an Impeachment trial is ongoing the deputy leader takes over for the leader in question.
Section G: Chain of Command
Point 1: In the event of absent of death of cabinet members, this Chain of Command would dictate who would take over.
Point 2: President
Vice President
Domestic Leader
Military Leader
Foreign Minister
Science Leader
Cultural Leader
Section H:Gouvernor's:
point 1: A gouvernor control's and decide's over 5 city's.
point 2: The Domestic leader is also the gouvernor over the first 5 city's. (the core city's)
This rules is not fully complete yet and will be updated later to fit in the CivIII form ,note that these rule's are maily inhereted from the CivII demo game.
So if you have remark's ,comment's ,question's or suggestion's feel free to reply.
With thank's to Cornmaster for making the first rule's thread ,wich i have used here as template to make this thread.
Section A: Game Dynamic's:
Point 1: Current turn rate is 10 turns every 2 days. This can be changed on demand.
Point 2: Game consists of president and Vice + 6 cabinet members + deputy's + governors and regular members.
Point 3: Polls and discussions would be posted after the President posts the turn info. At the end of the day(s) he plays out the moves.
Point 4: Screen shots should be uploaded for review.
Point 5: No ONE is allowed to download and play out a saved game. Penalty is Death, by fierce Shunning. It's also grounds for impeachment.
Point 6: When multiple ideas have been proposed the president has the option to have a cabinet vote, and "weed out" the bad ideas from the good ideas. Anything that passes is voted on by the people....and then what passes is written into law.
Section B: Government
Point 1: There will be six permanent Cabinet Members + Governors
Point 2: Each cabinet member heads a department. Departments include President, Vice President, Domestic Leader, Foreign Minister, Military Leader, Science Leader ,culture leader and Trade Leader.
Point 3: The Department head's duties are to decide on the matter's where they are leader of , post polls and get users input if wanted or requested. With the poll results and input they give info to the President, who plays them out in the game.
Point 4: Below the department heads are the deputy leaders. They will make decisions in the absent of the leader. The Vice President takes over President's responsibilities if he/she is absent.
Point 5: The Department Head's have the right to break ties or make decisions on their own. In case of forum outage or low participation they would be allowed to make all decision in their related area.
Point 6: The President is the Department Head of the Department Head's and has privileges there of. But CAN NOT overturn decisions made by the Department Head's but can tie break, and make minor decisions, and decisions with no input.Although this point is in review ,probably after the reform's the president will have much more power then everybody else.
Point 7: There can be civilian agencies/groups that form to do a certain task. Example would be history tracking group, activists against pollution, or activists against War against a neighbor.
Point 8: There will be NO political parties.
Point 9: Cabinet Votes: Cabinet votes are just that. Votes that are done by the cabinet only. Only the President can initiate a cabinet vote, and will run/tally the vote him/herself. An example of where this would come in handy is Section B, sub-section 7. Other cabinet members can contact the President to initiate a cabinet vote.
Section C: Elections
Point 1: Terms last 30 days
Point 2: There are no Term Limits.
Point 3: President can only be elected from remaining cabinet members. Other department heads are elected from the citizens. Runner-ups for department heads automatically become deputy leaders for that area, for the term.
Point 4: If there are no runner-ups then the new leader can appoint a deputy if they like. (Deputies are not a required position)
Point 5: On day 24 of the term, nominations begin. On day 29 the Moderator would post polls for all positions of nominated members. On day 31 a winner is declared, and a new term begins.
Point 6: We will allow Self-Nomination.
Point 7: Elections are 2 days long.
Point 8: Citizens can run for two positions maximum. And can only hold one position at one time. But are allowed to serve as Leader and Deputy Leader in 2 positions. Thus if they win 2 elections, they must choose one and runner-up of the un-chosen position will be declared the winner.
Point 8a: Citizens can hold multiple Deputy Positions if no one else wants them.
Point 9: The Moderator runs the election. Starts, edit, closes polls.
Point 10: A civilian organization can be formed to construct the questions for the nominees. These questions can be given the Moderator who would conduct a debate. No one is allowed to post in the topic except for the participates and Moderator.
Point 11: We may need to run Primaries, if the nominees are over five.
Point 12: In the event of a tie, a second election will be run with only the nominees that were tied. This goes for all cabinet positions. Flag, and Country Name Votes.
Point 13: Flag and Nation Name changes can ONLY be presented in times of Anarchy. While the nation is changing to a new government.
Section D: Citizens
Point 1: Every citizen belongs to a city of the nation, and can move to other cities when they please. This can be updated it he Citizin's registry.
Point 2: Every citizen has the duty of voting in polls and posting their view on different events.
Point 3: Citizens can't hold polls on rule changes, or any matter of state (ie. covered by any department.) If a citizen would like a rule changed they may start a topic on the proposed rule. Once the discussion is complete a citizen may request a poll to be posted by the Moderator of a member of the Cabinet where the rule change would be voted on.
Section E: Department heads And Their Duties
Point 1: President: Is responsible for actually playing the game. Also gathers info from other Department Heads on how the game is to be played. Breaks ties and makes decisions that haven't been made by department heads.In addition the president may have the possibilety to override leader decission's if he get's enough support from the cabinet. (this though is dependant on the ongoing reform result's)
Point 2: Vice President: Vice President, and takes over in event that President is missing.
Point 3: Military Leader: Make's on military actions, defense, and (If war has been declared) war time actions. Reports military decisions to the President. Can override Governors on production issues during time of invasion. Takes over from the President in times of mobilization. (martial law)
Point 4: Science Leader: Decides technology goals. Both through research, espionage, and conquering!
Point 5: Cultural Leader: Make's decission's regarding Expansion ,construction of cultural city improvement's. Governors are responsible for individual cities in a Province. The Cultural leader can override gouvernor's decission's for the construction of cultural improvement's.
Point 6: Foreign Minister: Make's decission's regarding Diplomatic relation's..
Point 7: Trade leader : make's decission's about trade route's.Makes decisions and provides advice to the President on establishing trade deals. Tracks the status and expiration dates on established deals, advising the President and other cabinet members of the same.
Point 8: Domestic leader: make's decission's about settler allocation ,wonder building ,city queue's etc.Is the gouvernor of the first province.decide's on the Science/Lux/tax rate's.maintain's the budget of the nation.
Point 9: Governors: Elected by the people to control production in cities of their province.
Point 10: Regular Players: Their responsibilities are discuss possible alternatives. Regular member's can request a leader to hold a poll for a specific matter if they don't agree with the leader's deccision.Regular memebr's vote on poll's held by leader's and in time of ellection's.
Point 11: Moderator. Responsible for handling elections and record keeping on the members, polls, etc... (NOT an elected position. NO cabinet Power)
Section F: Impeachment
Point 1: It may become evident that the department heads or President aren't making decisions based on what is being voted on.
Point 2: Anyone can call a hearing, and pose evidence against one of the eight cabinet members.
Point 3: Then they get to defend themselves.
Point 4: The Moderator acts as Judge. Cabinet members acts as Jury.
Point 5: Then remaining cabinet members vote.
Point 5a: While an Impeachment trial is ongoing the deputy leader takes over for the leader in question.
Section G: Chain of Command
Point 1: In the event of absent of death of cabinet members, this Chain of Command would dictate who would take over.
Point 2: President
Vice President
Domestic Leader
Military Leader
Foreign Minister
Science Leader
Cultural Leader
Section H:Gouvernor's:
point 1: A gouvernor control's and decide's over 5 city's.
point 2: The Domestic leader is also the gouvernor over the first 5 city's. (the core city's)
This rules is not fully complete yet and will be updated later to fit in the CivIII form ,note that these rule's are maily inhereted from the CivII demo game.
So if you have remark's ,comment's ,question's or suggestion's feel free to reply.
With thank's to Cornmaster for making the first rule's thread ,wich i have used here as template to make this thread.