1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

The decline and fall of the Roman Empire (a GMR G&K game)

Discussion in 'Civ5 - Multiplayer' started by Islandia, Jun 26, 2012.

  1. Islandia

    Islandia King

    Joined:
    Nov 1, 2005
    Messages:
    769
    The history of Rome is one rife with warfare and conquest. From the sacking of Troy by the Greek City states of Sparta and Argos (and many others), Aeneas fled the destruction and found succor in Carthage before leaving Dido to fulfill his greater fate as founder of the future Roman Empire. The early Roman Republic faced many perils as it first defeated the local Latin tribes and united the Italian peninsula before facing the fearsome Gauls and Celts to expand the northern borders.

    Rome then conquered the colonies of the various Greek City states and consolidated power before sacking Carthage and after becoming the Roman Empire defeating Cleopatra and the Egyptian pharaohs descended from the Greeks. The Empire went into decline and was invaded by the Germanic tribes of the north which then split Rome into the Western Roman Empire and the Eastern Roman Empire (Byzantine) which faced the threats of the Huns before finally succumbing to the invasion of the Ottomans.

    I have always been interested in the fall of the mighty Roman empire and wish to recreate a Civilization game themed on this.

    It will be an 8 player game with the following civs:
    Rome,
    Greece,
    Carthage,
    The Celts,
    The Huns,
    Byzantium,
    Germany,
    The Ottomans

    Europe Map script (to see how it plays of course!)
    Quick Speed
    Raging barbarians
    Domination is the only victory condition

    Special rules:

    1. No Research agreements - no one trusts each other enough to share research as backstabbing and treachery is the order of the day.
    2. Pax Romanum - Rome's prestige makes her enemies fear to face her in open battle, only one civilization at at time may declare war on Rome (this does not apply to civs that the Romans declare war upon). Conversely, the Roman senate knows its weaknesses and will always accept peace offers from anyone declaring war after 10 turns have passed.
    3. Victory conditions - Rome must conquer the capitols of all the other civilizations or they must all surrender.
    Any other civilization must take and hold Rome for 25 turns while also retaining possession of its own Capitol (and thus becoming Roman).

    All diplomacy is allowed beyond the above rules. There may well be a case where you need to help other civs weaken Rome but not enough for them to take the capitol in order for you then to take out that civ and have the ability to declare war on Rome itself.

    To sign up - please agree to take at least one turn a day. You may select any civ as they are all open. If you want to play Rome, please note your previous civ experience as it will be a very brutal game for the Romans most likely. In the absence of anyone wanting to play the Romans I will take them.

    I would like to start this next week. Any questions - ask in this thread!
     
  2. Starfflame

    Starfflame Twilight Sparkle.

    Joined:
    Feb 5, 2012
    Messages:
    66
    Location:
    Earth
    I'd like to join, and play the Celts.
     
  3. Tabarnak

    Tabarnak R.I.P.

    Joined:
    Sep 17, 2010
    Messages:
    5,953
    Location:
    Québec
    I want to play Rome :king:
     
  4. New Weird Order

    New Weird Order Schlitzie

    Joined:
    Sep 11, 2010
    Messages:
    95
    Location:
    U.S.S.A.
    Would love to play. Any civ is fine with me. Any settings, too.
     
  5. Islandia

    Islandia King

    Joined:
    Nov 1, 2005
    Messages:
    769
    Sounds like being a bloodthirsty tyrant suits you. I will play Carthage then.
     
  6. Foffaren

    Foffaren King

    Joined:
    Apr 14, 2012
    Messages:
    963
    Location:
    Sweden
    I wouldnt mind joining. Someone as far away from Tab is probably safe. Byzantines perhaps?
     
  7. Islandia

    Islandia King

    Joined:
    Nov 1, 2005
    Messages:
    769
    There are no set start locations in the Europe script and it does not create an exact replica of Europe so the civilizations (other than start bias) do not particularly have a place they will start (i.e. far away from Tab). Also in order to win you must take out Tab :p
     
  8. Banman

    Banman Prince

    Joined:
    Nov 28, 2010
    Messages:
    467
    Location:
    Massachusetts
    i'm in if there's room, any civ fine with me
     
  9. Foffaren

    Foffaren King

    Joined:
    Apr 14, 2012
    Messages:
    963
    Location:
    Sweden
    I see. Still interested though.

    Survive Legion rush = Happy Camper. Staying away from Tab until I get enough meat shields to shove in front of him is a great strategy in my eyes!
     
  10. Nouco

    Nouco Warlord

    Joined:
    Oct 5, 2010
    Messages:
    124
    I would like to come in and be Greece...Hope CS are in ;-)
     
  11. JakeAlmighty

    JakeAlmighty Chieftain

    Joined:
    Jun 23, 2012
    Messages:
    86
    Location:
    Canada
    I would like to play as well. Germany if it's still open!
     
  12. EEE_BOY

    EEE_BOY Deity

    Joined:
    Jan 13, 2007
    Messages:
    3,148
    Location:
    NZ
    Only Huns and Ottoman left, I would like to take Huns
     
  13. LostKnight

    LostKnight A wandering knight

    Joined:
    Apr 6, 2004
    Messages:
    493
    Location:
    Ottawa, Canada
    Well, seem ill play the corsairs then! Im in as ottomans!
     
  14. Onan

    Onan Dad

    Joined:
    Jan 13, 2004
    Messages:
    2,400
    Cool idea. You know this is one of the new scenarios in G&K? It may be MP ready?

    Have fun, looks like I'm too late to get in on th is action. :)
     
  15. LostKnight

    LostKnight A wandering knight

    Joined:
    Apr 6, 2004
    Messages:
    493
    Location:
    Ottawa, Canada
    There is a scenario, Fall of Rome but we cant use it in multiplayer :(
     
  16. Onan

    Onan Dad

    Joined:
    Jan 13, 2004
    Messages:
    2,400
    That's a shame. I remember the Rise of Rome scenario in civ 3 was one of my favourites.
     
  17. LostKnight

    LostKnight A wandering knight

    Joined:
    Apr 6, 2004
    Messages:
    493
    Location:
    Ottawa, Canada
    Yes. Unless a friendly, competent modder add a hotseat mode to the scenarios, we have to settle into regular games.
     
  18. m4stermel

    m4stermel Giant Multiplayer Robot

    Joined:
    Feb 1, 2012
    Messages:
    496
    Location:
    Utah, USA
    It's interesting that you mentioned this as Brian and I are currently exploring a way to allow you to play "single-player" games with other people via GMR. It will require a little more work for the host to setup the game, some fancy save file magic on our end, and you'll have to remember to load the save file from the single-player/mod menu, but we think it will work :)
     
  19. Onan

    Onan Dad

    Joined:
    Jan 13, 2004
    Messages:
    2,400
    Hmmn, I don't know how much magic you have in you, but if there were anyway to convert hotseat and regular MP saves to each other, that would be fabulous! :D shifting back and forth between the two modes would be really useful.
     
  20. m4stermel

    m4stermel Giant Multiplayer Robot

    Joined:
    Feb 1, 2012
    Messages:
    496
    Location:
    Utah, USA
    That might actually be possible Onan! We've successfully converted single player games into HotSeat games, turning AI players into human players in the process, all by modifying the right bits in the save file.

    Speaking of that Islandia, if you would like to make this game the actual Fall of Rome scenario from CiV we could make that happen for you ;)
     

Share This Page