1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

The Deity Challenge Line-up #31 - Ottomans

Discussion in 'Civ5 - Strategy & Tips' started by Acken, Jun 1, 2015.

  1. Acken

    Acken Deity

    Joined:
    Sep 13, 2013
    Messages:
    5,637
    Gender:
    Male
    Location:
    QC, Canada
    There is now a thread to express yourself if you have remarks and ideas:
    http://forums.civfanatics.com/showthread.php?t=546469

    Welcome to the Deity Challenge Line-up!



    - The spreadsheet of all challenge finishers to date has been updated and is available here.
    Rules:
    Spoiler :

    This was a fortnightly event, but the schedule has changed and new games will now be posted every 10 days.

    - All the games in this series are set to Deity difficulty.
    - User civilizations, maps, and opponents change with each challenge, but the game speed is always set to Standard and the starting era is always Ancient.
    - We try for a variety of starts
    - This isn't a competition so there will be no predefined victory conditions.
    - If you complete 5 challenges, your name will be added to the 'Top Finishers' list.

    * We welcome all comments and write-ups and invite you to post screenshots of key moments and the moment of victory (if you are successful), but please use the spoiler tag if you post a picture, make a comment about which civs are in the game, or about wonders, or locations of ancient ruins, etc.

    * In short, if it’s information you can only know by playing the game, don’t spoil it for others by divulging this information in the open. Thank you for your co-operation

    New - For better view please put your results in bold letters so that the person that updates the spreadsheet can quickly see it.

    DCL Game #31
    You: Ottomans
    Map Type:
    Spoiler :
    Continents

    Difficulty:
    Spoiler :
    Easy-Medium


    Starting Location:
    Spoiler :


    Settings: Quick combat/movement (turn it back on if you would like)
    Everything else is set to default.
    Game Version - 1.0.3.276
    Downloadable Content: – G&K, BNW, Conquest of the New World Deluxe, Genghis Khan's Mongolia, Harold Bluetooth's Denmark, Isabella’s Spain and Pachacuti's Incan Empire, Kamehameha's Polynesian Empire, Nebuchadnezzar's Babylon, Sejong The Great's Korea, Wonders of the Ancient World. The map packs are intentionally excluded.

    Schedule
    Spoiler :

    Game #1 20/06/14 The Zulu Pangaea
    Game #2 04/07/14 America Continents
    Game #3 18/07/14 Persia Continents
    Game #4 01/08/14 Sweden Pangaea
    Game #5 15/08/14 The Inca Pangaea
    Game #6 29/08/14 Byzantium Continents
    Game #7 12/09/14 Ethiopia Pangaea
    Game #8 26/09/14 Mongolia Pangaea
    Game #9 10/10/14 Rome Small Continents
    Game #10 24/10/14 Polynesia Terra
    Game #11 07/11/14 Morocco Pangaea
    Game #12 21/11/14 The Maya Continents
    Game #13 05/12/14 Indonesia Continents
    Game #14 19/12/14 (Xmas Special) The Netherlands Small Continents
    Game #15 19/12/14 (Xmas Special) Poland Pangaea
    Game #16 02/01/15 China Pangaea
    Game #17 16/01/15 Germany Pangaea
    Game #18 23/01/15 OCC Babylon Continents
    Game #19 02/02/15 Aztecs Pangea
    Game #20 12/02/15 Spain Terra
    Game #21 20/02/15 India Continents
    Game #22 28/02/15 Brazil Pangea
    Game #23 10/03/15 Huns Continents
    Game #24 20/03/15 Arabia Pangea
    Game #25 30/03/15 (April Fool's) Venice Pangea
    Game #26 10/04/15 Celts Continents
    Game #27 20/04/15 Danemark Pangea
    Game #28 30/04/15 Russia Oval
    Game #29 10/05/15 Carthage Small Continents
    Game #30 20/05/15 Iroquois Pangea
    Game #31 31/05/15 Ottomans Pangea


    I hope you all enjoy the map!

    If you want to share a map please send me a private message.

    Please note that maps you wish to share MUST have map packs disabled, so those who do not have them can enjoy the challenge. To do this, you MUST go into the DLC option from the Main Menu and untick the options ‘Scrambled Nations’, ‘Explorers Map Pack’ and ‘Scrambled Continents’. You will need to do this EVERY TIME you start a new game, or just simply delete the map packs. I suggest you disable these map DLCs on steam directly. Steam will uninstall them, just reactivate them when you need them. Thanks.
     

    Attached Files:

  2. cazaderonus

    cazaderonus Actual Dad.

    Joined:
    Oct 24, 2014
    Messages:
    640
    New DCL, nice.

    Started the Hiawatha one last night and not feeling too good about my 80 first turns. Still wanna push it but i like this starting location a lot more. And even UAs from the ottomans are more fun. Let's pray coastal capital cities for every AI :D Would be a complete rampage.

    From the look of it, i dont see no reason not to settle on spot, you're only missing one rock east. But any move to get it will either lose you a marble or the coastal start, the later being a terrible idea i guess. I'm thinking of spamming ships obviously, perhaps go liberty but i dont deal with it really well.
     
  3. Olodune

    Olodune Emperor GOTM Staff

    Joined:
    May 21, 2007
    Messages:
    1,083
    Is this an abandon the coast start? Or a Petra/Colossus coastal trading empire dream scenario?

    Either way there will be some serious production potential in Istanbul :)
     
  4. BBMorti

    BBMorti Warlord

    Joined:
    Sep 23, 2012
    Messages:
    143
    I love that start, it is a bit odd looking but lots of food and hills and 10 resources in range before checking for horses etc. Very cool =)
    Lots of possibilities for doing fun stuff, even petra.
     
  5. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

    Joined:
    Apr 19, 2014
    Messages:
    3,579
    Location:
    Beograd
    Or, it can be one epic battle for naval supremacy. I hope Austria are in the game :lol:
     
  6. cazaderonus

    cazaderonus Actual Dad.

    Joined:
    Oct 24, 2014
    Messages:
    640
    Petra and colossus :eek: Definitely worth the try !

    Though more seriously, not sure Petra is worth the beelining loss on NC here. Especially when you can get food cargo ships running out faster. Colossus though would be guuuud
     
  7. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

    Joined:
    Apr 19, 2014
    Messages:
    3,579
    Location:
    Beograd
    Turn 170 quit

    Spoiler :

    Oh it's not hard or anything, I just went impulsive Liberty, saw I won't really be able to expand much, so I burned the GE finisher on Petra in my expo. I then doodled around, and decided to take out Indonesia because I don't like that fat head. It turned into a stalemate really quickly because I'm lazy and I think I'm gonna do something else.

    This is either a Honor map where you must trudge trough, or a Tradition turtling thing but Ottomans really aren't turtles, so, eh, not overly amusing to play with
     
  8. Olodune

    Olodune Emperor GOTM Staff

    Joined:
    May 21, 2007
    Messages:
    1,083
    to t100
    Spoiler :


    Since the map is Continents I can't convince myself to abandon the coast. We'll eat fish instead of silver and marble.

    Opener was a little slow: scout -> scout -> worker -> warrior -> settler -> warrior -> settler -> settler. There was quite a bit of room here so the early units should help hold it.

    I'm sure I'm not the only one who had barbarian issues. Many axemen spawneth, and I lost a scout and a warrior battling them. Focus on units means no Pantheon even with a fairly early Geneva quest -> someone out there is pushing religiosity. (Boudicca as it would turn out).

    Culture went into Tradition here since the capital is coastal and has good growth. I think Liberty would be fine too -> there is room for 6 cities if you can forward settle the Spanish. I've got the Spanish religion (DF + Mosques + Useless stuff).

    A late Petra is finished on t98 which is a nice bonus for Istanbul. Despite the slow start this game is picking up speed. I have 8 workers and wouldn't mind more. 1st food, 2nd mfg:



    Either Frigates or Culture from here. Or Both.
     
  9. sun8119

    sun8119 Warlord

    Joined:
    Jul 25, 2013
    Messages:
    252
    T276 SV

    Spoiler :

    This was actually the 2nd backup plan :) 1st I quit after 70 turns liberty - I wanted to go domination (the plan was to have a decent navy to take advantage of the Ottoman bonus). I quit because I had archers ready to upgrade to CB and attack Spain but absolutely no gold . It looked really poor so I quit.

    On my 2nd attempt I went a standard route to CV but since I did not get a single culture wonder (OK I got only Sistine) I decided to play SV.

    It was slower than usual, I did not win WF and Spanish were annoying but despite that I had 3 solid friends, with 3 RA going on and the game was over.

    I even had a religion - desert folklore, 15% growth, tithe and culture from temples.

    Thanks for the map.


     

    Attached Files:

  10. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

    Joined:
    Apr 19, 2014
    Messages:
    3,579
    Location:
    Beograd
    First one to finish this map :lol:

    I'm replaying again, did a 4 city Tradition but a bit behind on everything so I might take another restart. I'm really giving it all to us the potencies of this particular civ
     
  11. Olodune

    Olodune Emperor GOTM Staff

    Joined:
    May 21, 2007
    Messages:
    1,083
    to 150

    Spoiler :

    I think peaceful culture is interesting on this map. There are many cultural city states and a culture heavy Polynesia here, so I think this calls for a full deep tech free CV. I'll even propose WF to help with extra Rationalism policies. This might be an error.

    Added some lovely wonders: Sistine, Pisa, Globe, Uffizi and will work on Taj after the school. This is probably an Order game, and I might want to mix in some aggression later.


     
  12. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

    Joined:
    Apr 19, 2014
    Messages:
    3,579
    Location:
    Beograd
    You know, you too should do an LP, that's some serious play
     
  13. prodi

    prodi Chieftain

    Joined:
    Nov 12, 2014
    Messages:
    41
    @Olodune: That is so much better than how my turn 150 looked.
     
  14. prodi

    prodi Chieftain

    Joined:
    Nov 12, 2014
    Messages:
    41
    T265 Diplomatic Victory

    Spoiler :


    The start was pretty slow, due to heavy barbarian activity, some lack of food in the capital and the isolated start. I stole one worker from a city state and one from Isabella. I tried to take a second one from Isabella but she covered the front with warriors. She was also quite grumpy, and didn't want to peace out until turn 101 for some reason.

    I found myself in a position where I was too behind in tech for a CV, Polynesia was far ahead of everyone and built most of the wonders before I could even get the required tech, so I chose to go for a Diplomatic Victory instead. I lost Forgotten Palace by two turns to them. I had scouted his capital, and thought it was going to be mine although he was already in the industrial era, but he built it in a different city.

    Other than Spain and the Huns attacking me near the end, this game didn't really develop into anything in particular. I prioritized making gold and rigging city states for a while, and noone threatened the diplomatic victory. I could probably have had some late-game fun taking some cities, but decided to just secure the win instead.

    2015-06-02_00004.jpg

     
  15. Olodune

    Olodune Emperor GOTM Staff

    Joined:
    May 21, 2007
    Messages:
    1,083
    t232 CV

    Spoiler :

    Fairly uneventful end game. Got all the wonders I wanted and filled up the artifact slots. Order 6, full Trad, full Aesthetics, Explo Opener, 1 short of full Rationalism.

    t182 Plastics
    t211 Internet
    t216 NVC complete
    t221 Airports
    t228 Hubble :mischief: Hey, its a few tourism with cultural heritage sites.
    t231 IG complete (saved a whole turn off the CV - I knew WF first is a mistake. I think. There just isn't room for 3 effective votes even in a slower CV.)


     
  16. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

    Joined:
    Apr 19, 2014
    Messages:
    3,579
    Location:
    Beograd
    @Olodune

    No seriously, that was very impressive. Did you beeline Optics for early lighthouses, did you feed the cap using caravans until you got to Optics, when did you finish NC, etc stuff like that
     
  17. adcarrymaokai

    adcarrymaokai Emperor

    Joined:
    Dec 31, 2013
    Messages:
    1,572
    Yeah, Olodune, you should make an LP or some kind of detailed guide. Your times show incredible focus and game management.
     
  18. Olodune

    Olodune Emperor GOTM Staff

    Joined:
    May 21, 2007
    Messages:
    1,083
    Thanks, but I still don't plan on an LP any time soon. I'd say you wouldn't learn anything from me, but the truth is that I learn something from just about every LP I watch. I'm going to stick to the screens and text for now, but I'm certainly happy to debate actions, as always :) I'm still behind Acken in development speed and his LPs are excellent. My advice to improve play is to try and play the first 80 turns as slowly as possible since every little decision snowballs into the midgame.

    Spoiler :

    Optics: This was a close call, but I chose not to prioritize it here, since we also have good land tiles and plenty of room to expand to. I picked it up while Libraries were going up since Philo would have finished too early.

    Caravan's to the cap early? Heck no. This is a cargo ship map. Sailing was prioritized and the timing worked out that Istanbul and Edirne could swap cargos on the same turn. This is before NC. The Petra caravan was used to prop up land locked Ankara all game long.

    NC The NC was finished right around 90 which is slower than some, but pretty standard for me with a 4 city tradition opening. I think focusing on food infrastructure first is usually better.

    Some miscellaneous other stuff:

    - I did get an early culture ruin (but no pop or tech or faith). This means a monument can be skipped. With a Yerevan camp clear I think I finished tradition in the mid 80s.

    - Spies were totally useless this game: I stole a very late Astro (t160 or so), and killed a single spy around 230. That's it. That meant not a single coup, and so most of my gold went to city states.

    - I stole two workers from Spain by preemptively declaring, pillaging a copper mine, and waiting for the repair crew to show up. A late couple of thefts from Bucharest added two more.

    - One of the most variable decisions is how to spend early gold. Here I bought a warrior, then food/lux tiles, and finally Samarkand at full cost.

    Istanbul

    This is a special capital, and almost certainly why Acken labelled this map as 'Easy-Medium' . We have mining luxuries and hills that don't need to be bought. That means settlers are easy to spam. Mining luxury starts are almost as powerful as Salt starts, provided there are growth tiles as well. I had plenty of GPT and the 4th city was founded in the early 50s. By the late game I could 2-turn Archaeologists from Istanbul which I don't recall being able to do before.

    Manpanzee seems to like high production starts as well:

     
  19. budweiser

    budweiser King of the Beers

    Joined:
    Jun 18, 2003
    Messages:
    5,251
    Gender:
    Male
    Location:
    Hidden Underground Volcano Lair
    I didnt finish this because I wasn't in the mood to sit in that zone start and just grow tall. I'm a big fan of stacking hammers in the cap, at least. By early-mid renaissance you get huge production and can finish build queues or pump out offense. I think it gives you a better musket/cannon attack and I like it better than rushing c-bow/x-bow.
     
  20. Olodune

    Olodune Emperor GOTM Staff

    Joined:
    May 21, 2007
    Messages:
    1,083
    Spoiler :

    I think Frigates are an excellent option here as well. They won't clear the map but can do a lot of damage. I nearly went that route, but, I guess I was in the mood to sit in that zone and play in the sandbox :lol:
     

Share This Page