1. If you play without the domination limit victory condition and play for histographic score, then covering the entire map with your empire's cities makes sense (except for leaving some space for some AI to stay in the game so that score keeps getting recorded). If you don't mind that, more power to you. But, according to Soren Johnson, playing with "too many cities" takes the fun out of the game.
2. With the domination victory condition checked, playing for histographic implies culture best gets controlled. Citizens best work tiles instead of having tiles not unusable by citizens, and culture can cause unusable tiles within cultural borders. Perhaps an enlightened city would not need temples. Perhaps research labs have too much bad funding, and universities get too ideological overtime (as if they didn't start off as ideological!).
But libraries? Sure, an intelligent ruler could have a few cities with libraries, but not everywhere. And it might surprise some of you how few cities could have libraries if playing for high score.
What sense does it make for a civilization game to devalue literacy?
Maybe Soren just got it wrong with the "too many cities" idea as bad.
2. With the domination victory condition checked, playing for histographic implies culture best gets controlled. Citizens best work tiles instead of having tiles not unusable by citizens, and culture can cause unusable tiles within cultural borders. Perhaps an enlightened city would not need temples. Perhaps research labs have too much bad funding, and universities get too ideological overtime (as if they didn't start off as ideological!).
But libraries? Sure, an intelligent ruler could have a few cities with libraries, but not everywhere. And it might surprise some of you how few cities could have libraries if playing for high score.
What sense does it make for a civilization game to devalue literacy?
Maybe Soren just got it wrong with the "too many cities" idea as bad.