AnotherPacifist
Deity
- Joined
- Sep 21, 2007
- Messages
- 4,878
Being a pacifist, I'm not the one to try this game. But just an idea about how to avoid the redundant domination/conquest victory conditions:
Start as Greece (squat Rome of course, kill Babylon and Egypt with the blizzrd technique and then Carthage) or Rome (kill Carthage and Greece quickly and then kill Egypt and Babylon). NO VASSALS. Roads are essential. The key is to leave no cities behind for respawns.
Build up 4 stacks, which will kill the following civs respectively before any cities are founded:
1. Asia/Africa stack (whatever it takes, but will need lots of pikemen for Arabia): kills Ethiopia, then Persia, then Arabia. Raze all Ethiopian cities (so that they will never reappear), keep one Persian city to get to India. Split force to get to Mali in time. When India collapses, raze most cities but keep Delhi, when Biology available chop your way through to Khmer and then China.
2. European stack 1: kills Spain, then France (with some help from European stack 2), then Germany and recover in time for Netherlands. Then off to get reinforcements to kill Turkey.
3. European stack 2: kills Vikings (550 AD), then make it to Moscow in time for Russia (same spawn time as Germans so need 2 stacks). Trek to Mongolia.
4. European stack 3: Just need 1 cannon and 4-5 troops for England's 4 longbowmen. Raze Inverness of course before England spawns.
Build a fleet to get to China and Japan and combine European stacks 1, 3.
Obviously get conquistidors for Aztecs and Incans.
If done correctly America will not even have a chance to spawn, but by that time you can probably send your upgraded/native-killing conquistidors to wait around Washington.
There, empty Europe (except your cities), Africa (except Egypt), most of Asia, and definitely empty America and Australia.
Essential wonders are colosseum, great wall in Europe (but kill all barbs so that they won't flip to the spawning civs). Other will be nice but not essential. Essential techs are all military (math, guilds, gunpowder, early rifling).
Start as Greece (squat Rome of course, kill Babylon and Egypt with the blizzrd technique and then Carthage) or Rome (kill Carthage and Greece quickly and then kill Egypt and Babylon). NO VASSALS. Roads are essential. The key is to leave no cities behind for respawns.
Build up 4 stacks, which will kill the following civs respectively before any cities are founded:
1. Asia/Africa stack (whatever it takes, but will need lots of pikemen for Arabia): kills Ethiopia, then Persia, then Arabia. Raze all Ethiopian cities (so that they will never reappear), keep one Persian city to get to India. Split force to get to Mali in time. When India collapses, raze most cities but keep Delhi, when Biology available chop your way through to Khmer and then China.
2. European stack 1: kills Spain, then France (with some help from European stack 2), then Germany and recover in time for Netherlands. Then off to get reinforcements to kill Turkey.
3. European stack 2: kills Vikings (550 AD), then make it to Moscow in time for Russia (same spawn time as Germans so need 2 stacks). Trek to Mongolia.
4. European stack 3: Just need 1 cannon and 4-5 troops for England's 4 longbowmen. Raze Inverness of course before England spawns.
Build a fleet to get to China and Japan and combine European stacks 1, 3.
Obviously get conquistidors for Aztecs and Incans.
If done correctly America will not even have a chance to spawn, but by that time you can probably send your upgraded/native-killing conquistidors to wait around Washington.
There, empty Europe (except your cities), Africa (except Egypt), most of Asia, and definitely empty America and Australia.
Essential wonders are colosseum, great wall in Europe (but kill all barbs so that they won't flip to the spawning civs). Other will be nice but not essential. Essential techs are all military (math, guilds, gunpowder, early rifling).




