The end game and unit movement

Discussion in 'CivBE - General Discussions' started by rantzzz, Oct 31, 2014.

  1. rantzzz

    rantzzz Chieftain

    Joined:
    Dec 9, 2007
    Messages:
    64
    So I've gotten the battle suits thru slingshot and I've pretty much rolled over 3 AI, the problem is with that many units, moving each one is a chore. There's no good way to locate all my units, and also there's this problem of fortify until heal.

    If the unit is in this fortify until heal mode AND on a miasma tile, it gets stuck in an endless loop, cycling thru units won't show that particular unit and it gets forgotten until I go and see the military summary (which by the way is annoyingly hard to get to)

    Also unit movement is painfully slow on a standard size map

    I might consider playing small maps from now on

    And apparently CivBE does not reward rapid take over of AI cities. The unhealth gained when annexing cities is a lot
     
  2. Jacozilla

    Jacozilla Warlord

    Joined:
    May 6, 2013
    Messages:
    209
    Helpful suggestions -
    1. F3 button - instant view / close military summary screen

    2. You can take over a ton of AI cities as puppets with a select few you annex if you have the right virtues and don't take empty shell cities (which should be razed anyways)

    -industry tree has towards bottom a really helpful conquest virtue. Forgot name but it gives X health per building in city. I thin it's something like 5 buildings equal 1 health, 0.25 health per building.

    Between biowells and this virtue, I can take a lot of big AI cities as puppets long as it was reasonably built up city
     
  3. rantzzz

    rantzzz Chieftain

    Joined:
    Dec 9, 2007
    Messages:
    64
    I see, but anyway to speed up unit movement (tech, quest, ROADS?)

    I conquered the western portion of the map and moving my units to the east portion takes a LONG time :crazyeye:
     
  4. Bezurn

    Bezurn Prince

    Joined:
    Nov 23, 2005
    Messages:
    587
    Roads and mag rails will greatly increase the movement of units between your cities. You can also use it them to hook up your lands with your soon to be neighbor lands if you build enough workers.
     
  5. Denkt

    Denkt Left Forever

    Joined:
    Jul 3, 2012
    Messages:
    3,944
    Build roads and magrails to speed up your units, energy should not be a problem.
    The teleport satellite will help to in getting your units in place.
    If you wan't faster embarked units you can download the faster embarked units mod.
    You can download the speed mod if you wan't all units to move faster.
     
  6. Esperr

    Esperr King

    Joined:
    Jun 22, 2012
    Messages:
    868
    Delete your army and build a new one closer to the whoever you want to kill next.

    Or, on the bottom left of the tech tree theres a branch called astro something that allows you to build phasal teleporters.
     
  7. Bandobras Took

    Bandobras Took Emperor

    Joined:
    Jun 27, 2007
    Messages:
    1,922
    Location:
    Orem, UT
    Also, Purity's two LEV units can cross any terrain but mountains (canyons, can go over water without embarking). Can help with both clog and speed.
     

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