1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

The First Eagle War Council

Discussion in 'Eagles' started by Sparthage, Jun 11, 2012.

?

Should the Eagles declare war on Die Küche?

  1. Yes, the Eagles shall spread their wings across the continent.

    100.0%
  2. No, war is not the answer. We must live in harmony with our neighbors.

    0 vote(s)
    0.0%
  3. Abstain. I really don't care.

    0 vote(s)
    0.0%
  1. Sparthage

    Sparthage Fighting Tyranny

    Joined:
    Nov 10, 2009
    Messages:
    2,749
    Location:
    New Lunar Republic
    Alright, I guess I'll do something that the "official" team captain is supposed to do: start a poll.

    Should the Eagle people go to war against our southern neighbors? If so, when and in what fashion?

    So the questions are:

    1) Should we go to war with Die Küche?
    2) Should our formal declaration be more traditional in language (like in RL), or should it be treated with a bit of fun?
    3) When should we declare war on them if we do? Consider our military strength and their research pace.

    This thread will also be available for use in planning our military strategies during the likely war.

    Remember: When uploading battle plans do so off-site and be certain to mark them as private/friend-view-only.

    Spoiler Latest Die Küche Map :
    Spoiler Latest Eagle Map :
     
  2. Sparthage

    Sparthage Fighting Tyranny

    Joined:
    Nov 10, 2009
    Messages:
    2,749
    Location:
    New Lunar Republic
    1) Yes.
    2) A more serious-looking, but amusing declaration would be ideal for me.
    3) In 3-4 turns, so that we can let the current wave of Cavalry be constructed.
     
  3. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    I feel the same.
     
  4. Chamnix

    Chamnix Chasing Time

    Joined:
    Aug 10, 2004
    Messages:
    8,941
    Location:
    NJ, USA
  5. Bowsling

    Bowsling Deity

    Joined:
    Nov 14, 2008
    Messages:
    5,000
    Location:
    Ontario, Canada
    :thumbsup:
     
  6. Elephantium

    Elephantium Elephants think that people are cute, like puppies

    Joined:
    Jul 12, 2006
    Messages:
    4,989
    Location:
    Minneapolis, MN
    Declare war. See if we can get CommandoBob to write up a story for the declaration -- he always comes up with entertaining stuff!

    The timing should be:
    1) We have 12 Cavalry in or behind Darkside.
    2) The Worker finishes the Road S-SE of Darkside -- that will let us do a blitz down towards Bohnenland.
     
  7. Calis

    Calis on time

    Joined:
    Apr 13, 2004
    Messages:
    8,967
    Location:
    Germany GMT+1
    Kueche is France. I saw Musketeers... :(
     
  8. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    That will make it a little tougher for the Cavs. Good. Some competition.
     
  9. Chamnix

    Chamnix Chasing Time

    Joined:
    Aug 10, 2004
    Messages:
    8,941
    Location:
    NJ, USA
    Time to nail down the war plans - the Kuche has Metallurgy (110 AD).

    130 AD - we upgrade our units (we better make it to strong to Kuche then)
    150 AD - we move into position
    170 AD - we attack

    We will have a road leading from Darkside to the south then, so I think our first turn objective is to take as many cities right down the center as possible - Wustenbrand, Gerstungrund, Bad Sulze, Kornwestheim, Weinheim, and Lauchhammer.

    We could also have a road from The Roost then, but I think we may want to delay that road for a turn so that Kuche may think they have an extra turn available before we attack :hmm:.
     
  10. Bowsling

    Bowsling Deity

    Joined:
    Nov 14, 2008
    Messages:
    5,000
    Location:
    Ontario, Canada
    I think our first and foremost priority is to find their knights and kill them.

    How hard would it be to take their saltpeter? That would deny them from ever getting cavalry, and pretty much guarantee that we beat them.
     
  11. Chamnix

    Chamnix Chasing Time

    Joined:
    Aug 10, 2004
    Messages:
    8,941
    Location:
    NJ, USA
    We will have enough money to investigate several cities, but their knights may not even be in cities or in range of our cavalry.

    Their saltpeter is right by their capital, so it would take 2 turns of war and a lot of luck to disconnect it, but if things go well, then we can try it.
     
  12. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    I think Bohnenland may be advisable with a follow up unit. Taking that city will eliminate the culture bottleneck at the top of the battlegrounds.
     
  13. Calis

    Calis on time

    Joined:
    Apr 13, 2004
    Messages:
    8,967
    Location:
    Germany GMT+1
    The problem with disconnecting their salpeter is that probably Knights will help out in their policy of balancing powers on our continent.
     
  14. Calis

    Calis on time

    Joined:
    Apr 13, 2004
    Messages:
    8,967
    Location:
    Germany GMT+1
    I think we should use some Dromons to carry units into their backland. Even two cavs could cause some heavy damage, if our opponents are not prepared.

    Or we could send empty Dromons just to give them the impression, we are sending troops. They can also bomb their territory improvements.
     
  15. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    Yes! Dromons, with and without Cavs.
     
  16. Calis

    Calis on time

    Joined:
    Apr 13, 2004
    Messages:
    8,967
    Location:
    Germany GMT+1
    So is anybody willing to create a Declaration of War?

    CBob? You had a couple of nice proposals.

    Anybody else?

    I'd like a fun declaration. :)

    I am now taking back the turns from Chamnix and we will keep the schedule to attack on 170AD. I am going to play 130AD today, upgrading all horse units to cavs. Next turn (150AD), they will take position and in 170AD we are going to attack!
     
  17. Calis

    Calis on time

    Joined:
    Apr 13, 2004
    Messages:
    8,967
    Location:
    Germany GMT+1
    I think in about 2 weeks, we will play turn 170AD. So it's a bit of time left for some creation. :)
     
  18. Calis

    Calis on time

    Joined:
    Apr 13, 2004
    Messages:
    8,967
    Location:
    Germany GMT+1
    There is a hurt longbow fortified on a road in Kueche territory. Did they use it to trigger Kueches GA? :mad:



    Did they use it to trigger Kueches GA? :mad: (Hm, but then the longbow would not exist anymore :think: )

    Next turn, we should establish an Embassy in Essen.
     
  19. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    This turn you should establish the Embassy. Use the gold for a quick Embassy, and upgrade the remainder of the Horse units to Cavs as soon as possible
     
  20. Bowsling

    Bowsling Deity

    Joined:
    Nov 14, 2008
    Messages:
    5,000
    Location:
    Ontario, Canada
    Has Küche been at war with the Brotherhood?
     

Share This Page