The Five-Incense Persian Game

ButSam

King
Joined
Dec 27, 2001
Messages
663
I may not have many cities compared to the other civs, but my cities ROCK. I am the Persians right now. OK, this game is played on Regeant (I am still fairly new to Civ as a whole, and VERY new to Civ 3...besides, Regeant is the balanced one, right?) I have a city with no fewer than FIVE incenses in its radius, all grouped together. Russia is on the other side of the desert, and loves this city so much they are building cities in the desert (weak, of course)! We already warred once, and I had to capture cities before they would accept peace without me giving up that city with 5 incense...it's clear that's what they want. (All this on the north side of the map)

There is a lake that gives SOME protection from a complete Russian onslaught, thankfully--they only have two places to come in without going through another civ...the Americans.

The Americans angered me deeply by placing a city, reasonably far from the rest of their mainland, simply so it could absorb my dyes colony. This happened WHILE I was at war with the Russians initially. (I was a Despot at this time.) Of course, I didn't want to have war from the north AND east (west is an ocean, and south is the very small strip of land with dyes, then ocean...a very small peninsula...that's where America built...but the rest of America is west of me.) But I saw no alternative...and razed the city south of me. I then had war from the east and north...I took over Philadelphia and the Americans screamed for peace and gave me some stuff...and I wanted it over with so I only had the war from the North to deal with.

Luckily, the Russians were on the defensive, so I razed a couple of their cities with my Immortals and they finally declared peace.

Now the Russians are rebuilding those cities...and even further in the desert. Washington, DC is building the Great Library, which I desperately want (at least for culture reasons), but has such a head start I could never catch up. The Zulus (which are north of America) have declared war on America, and have also started the Great Library. My only hope for this cultural landmine is to let America win the race, then take over DC...but problem: I am a Republic now...and don't wanna switch...but soon I will be forced to become a Monarch.

How does one take a screenshot? (Posting it here is easy...but the screenshot thing?)

Also...is this group of FIVE incense all next to each other EXTREMELY rare? It sure makes for an interesting struggle...especially since incense is so profitable.

Hope you enjoyed the story thus far...more to come!
 
I dont think it is rare, Maybe. Because i have One city, Boston, with 6 ivories and another, Atlanta, with 4 or 5 incense.
 
Yes, I've noticed quite a few instances of resource clusters like that. All of the resources have a habit of showing up in twos or threes, but every now and then you'll get a super-cluster of five or six. (Seems to happen most often with Ivory and Incense, but maybe that's just me.)

Good way to climb up the power ladder if you corner the market on a luxury. Don't trade them all at once, someone may come up with a valuable tech and really, really want ivory...
 
I think the clusters are the result of Age.

In my current (extended: I'm past 2050) game, my Civ has been denied, in order, Saltpetre, Coal, Oil, and I'd only discovered one luxury.

I finally expanded to a different continent (which is odd because I specified Pangaea--why was I seperate from the rest of the continent?) to get them, and eventually coal sprung up in my territory. But I ended up never even using Saltpetre. Weird.
 
Luxuries absoultely cluster.

My current SP game as France has 2 nearby cities with 7 ivory between them. My Persian SG had a cluster of multiple gems. The France SG on these boards has a hugh block of Wine.

I agreee - certain resources seem to do this more. However, I have had blocks of Dye and Silks to.
 
In my current game I have a city that has 6 insense all lined up. Once had an island with 12 dyes. Unfortunately that one was all jungle so not much good outside of the dye without a billion years of engineers clearing jungle.

In the game with 12 dyes I had an island/continent that I slapped 30+ cities on. Not a single luxury item on the whole thing and I ended up settling a city on Ghandi's jungle island just so I would have one luxury for my civ. Amazingly my one little city on the last available square on jungle island culturally overpowered the jungle dwelling Indians and eventually was a powerhouse city.

I tend to always have the problem of no coal on my land. All of the sudden I can lay rail but no coal so just have my workers running around wasting time until I can get some. Ussually I am far ahead on the tech so either have to wait until the moron's figure out what those black clumps of stuff are or have to give them the tech just so I can trade. Of course I ussually find a convienient excuse to take it from them.

In that game with the dye I had 30+ cities on my island and just one horse, two iron, one saltpeter and one uranium with no luxury items. I had to go to war to get both coal and illuninum.

Also what is with the AI and the value they hold for their stupid luxury items? In one game the Iroquios wanted Dyes, Iron, World Map, three techs and cash for Furs. Next game they wanted Furs, Iron, World Map, three techs and cash for Dyes!! Why is it that we have to seriously overpay for all luxury items? And then the deal runs out and they want even more crazy things for it. I like it when I am the richest and smartest guy on the board. They are getting screwed if they deal with anyone else because they are poor and stupid. Yet they seem to think that I got rich and smart by overpaying for their stupid luxuries.
 
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