1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

The Forgotten Tribes: Join the project or suggest ideas!

Discussion in 'Civ5 - Creation & Customization' started by SinniX613, Aug 9, 2011.

  1. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada



    WordPress Blog: http://theforgottentribesmod.wordpress.com/



    Current Versions:

    North America: 0.9a
    Mesoamerica: 0.0a
    South America: 0.0a

    Current Issues:


    Since adding minor civilizations to North America release, you can no longer select which Civilization you want to play as apart from the Aztec, Iroquois, or random (which gives you Player 1, Wyandot)
    Only known error codes are:
    [1681.971] database Localization is locked
    [1681.971] database Localization is locked
    [1682.049] SQL logic error or missing database
    [1682.049] While executing - 'ATTACH ? AS Localization'
    [1682.065] database Localization is already in use






    North America Release Completed Parts

    Civilizations

    Wyandot (Huron)
    Innu
    Algonquin
    Ojibwe (Chippewa)
    Athabaskan (Navajo, Apache)
    Eskaleutian (Inuit, Yupik)
    Muskogean (Chickasaw, Choctaw)
    Timucua
    Flathead (Kalish, Kootenai)
    Hukkak's Edited Sioux Nation (Dakota, Lakota) – Unless he doesn’t want them included :)


    Minor Civilizations

    Apalachee
    Blackfoot
    Chinook
    Paiute
    Pawnee
    Shawnee
    Tarahumara
    Tunica
    Ute
    Wabanaki


    Leaders

    Tarhe
    Cherououny
    Tessouat
    Little Shell
    Geronimo
    Uloqsaq
    Pushmataha
    Saturiwa
    Charlo
    Sitting Bull
    Montezuma


    Leader Traits

    True Animism - Spawn rate of Great Scientists increased. Deer resources provide double quantity.
    God of the Caribou - Deer resources provide double quantity, unhappiness from number of citizens halved.
    Midiwiwin Way - All units gain Half Health from destroying an enemy. +2 Movement when embarked and can defend themselves.
    The Dream Catcher - +3 Culture per turn from Cities before discovering Electricity.
    The Night Chant - Melee and Archer units' health regenerates when enemy is defeated.
    Northern Lights - +2 Culture from culture buildings.
    Stickball Mediation - Unhappiness from number of cities halved, but receive half the Gold from Barbarian encampments and pillaging Cities.
    White Drink Ceremony - +2 movement for all ranged ground units.
    The Sun Dance - Golden Ages last 50% longer. During a Golden Age, units receive +2 Movement and a +5% Combat Strength bonus.


    Buildings

    Longhouse
    Hunting Lodge
    Caribou Hide Tent
    Caribou Lodge
    Wikiwam
    Mikiwam
    Wiigiwam
    Doodem
    Sweathouse
    Wikiup
    Hogan
    Igloo
    Inukshuk
    Mound House
    Mound Lodge
    Totem
    Trade Market
    Tipi
    Sun Dance Lodge

    Units

    None completed

    Resources

    Bison
    Corn
    Freshwater Fish (Edited Fish)
    Fruit (Edited Bananas)
    Herbs
    Maple Sap
    Mountain Goats
    Saltwater Fish
    Seals
    Sun Flowers
    Tobacco
    Yeast

    Wonders

    None completed





    North America Release Planned Additions





    Civilizations

    Vanilla Edited Mexica (Aztec)
    Cree
    Pueblo
    Split Athabaskan into Navajo and Apache Civilizations?

    Leaders

    Cree Leader
    Puebloan Leader

    Buildings


    New Iroquois Building
    New Mexica Building
    New Sioux Building
    2 New Cree Buildings
    2 New Puebloan Buildings

    Units

    New Graphics for Standard Units (Warrior, Archer, etc) to make them feel more like native americans.
    2 New Units for Wyandot
    2 New Units for Innu
    2 New Units for Algonquin
    2 New Units for Ojibwe
    2 New Units for Athabaskan
    2 New Units for Eskaleutian
    2 New Units for Muskogean
    2 New Units for Timucua
    2 New Units for Flathead
    2 New Units for Cree
    2 New Units for Pueblo

    Wonders

    Some ideas planned, depending on if possible?






    Mesoamerica Planning






    Civilizations

    Chichimeca
    Choco
    Huastec
    Maya
    Mexica
    Mixe-Zoque
    Mixtec
    Olmec
    P'urhépecha
    Toltec
    Totonac
    Zapotec

    Minor Civilizations

    Icapa
    Teotihuaca
    Tlaxcala








    South America Planning

    Suggest Ideas!
     

    Attached Files:

  2. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada
    Uploaded mod in its current state and attached it to the first post, just unpack to MODS folder in your documents. (Also copy the map into the Maps folder in My Games/Civilization 5)

    Remember this is version 0.9 alpha of just the North America part, there are some bugs unfortunately.
     
  3. CivOasis

    CivOasis Ahuizotl

    Joined:
    Jun 22, 2011
    Messages:
    3,005
    Location:
    Sawaiki
    Ok, I'm going to spam you with questions, because this may be the mod I've been looking for.
    1) Are the leaders going to have their own leaderheads? (I.E., I don't want to contact the Huron and see Gandhi)
    2) Will the civs be playable in regular games, or just with the scenario?
    3) Mesoamerica is almost entirely in North America. Any possibility of adding Central America? (by the way, I do have a map of Mesoamerica from a mod I failed to make, if you want it. Terrain needs to be reworked, but it's otherwise fine)
    4) Clearly not the goal, but would some more modern civs be added? (I.E., I would like to see Costa Rica and Brazil, they and other colonial powers could be conflicts in a scenario)

    Now for suggestion spamming
    1) I'd keep monty as the Mexica leader, just add in some of the other Nahua Civs.
    2) Two of the abilities (Dream Catcher and Sun Dance) are too similar to existing abilities. I understand the problems with modding new abilities, but I would like to see some more changes.
    3) I don't know about anyone else, but I prefer .zip files, because I know I can post and use them with extra software.
    4) I don't know if he's still active, but I'd look at borrowing Optik's civs. The grammar's a little funky from translation, but (I feel) that they're the best additional civ mods out their, currently.

    And, I'd like to join the team! I'm not great at modding (though I can do a little xml, for units primarily), but I am good at mapmaking, could do research, and probably will have several ideas for civs/units/etc. (esp. for Mesoamerica).
     
  4. lenin1917

    lenin1917 Warlord

    Joined:
    Jul 31, 2010
    Messages:
    160
    Location:
    Montréal, République du Québec
    Well i really love the idea :), i will be interested to do research for the north american civ that were invilved with french like the Huron-Wendat, the montagnais or the innus.

    I can do littel XML but im not really good

    And i will love to make map :)

    Hope other people like me and cioasis will enjoy this great idea :goodjob:

    P.S Suggestion will come later im on my ipod
     
  5. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada



    Possible Civilizations:

    Olmec, Mayan, Mexica, Zapotecan, Mixtecan, Popolocan, Amuzgoan, and probably more. Some of which may be Minor-Civilizations, I'll answer your other questions in a bit. :)
     
  6. CivOasis

    CivOasis Ahuizotl

    Joined:
    Jun 22, 2011
    Messages:
    3,005
    Location:
    Sawaiki
    First 5 are definitely possible, may even be able to subdivide the Maya into another 3-4 civs (Itza, Saal, Whatever the name of Pakal's region was, etc.)

    As for the map, mine extends farther north and west, but includes all of that.
    http://forums.civfanatics.com/attachment.php?attachmentid=295834&d=1311004632
    Some terrain, esp. mountain ranges, need editing, and I never put in some more southernly rivers.

    I think some Central American (Which I'm going to define as the 7 countries on the isthmus) civs would be nice, but I'm not sure how much could be done with pre-colonial ones, in some areas.
     
  7. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada
    CivOasis,

    1) If you're talking about the 3D leaderheads, it's not likely, and as far as I know, the only way to add new ones is from cIV, which doesn't have many if any of the Leaders in this mod.

    2) As of now they are, but I'm intending on having multiple scenarios for each area of the Americas.

    3) It's more of a cross between the two, but a lot of Civs fit into the Meso/Central America area.

    4) Eventually there will be some interesting colonial aspects - but the first maps will be simply "what-if" scenarios, and the what-if being, what if the Europeans left the New World alone?

    Now for suggestion spamming

    1) Montezuma will remain likely, but new Minor Civilizations might need to be added to some areas of North America (Maybe 2 more Civs?)

    2) I'll look into some possible changes to Traits

    3) I'll get a head count on "RAR vs ZIP" :)

    4) I'll look into Optik's availability for the project.

    As for the team, anyone interested, add me to MSN please. :)
     
  8. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada
    Montagnais (Innu-aimun) were a sub-group of the Innu, so technically they're already included ;)

    I would like some more Civs or Minor Civs for the North American maps if you could possibly come up with two good ones for Civs, and doesn't matter how many more for Minor Civilizations, we're at 12 Civs and 10 Minors, just for the NA map.
     
  9. CivOasis

    CivOasis Ahuizotl

    Joined:
    Jun 22, 2011
    Messages:
    3,005
    Location:
    Sawaiki
    For the leaderheads, I was referring to the type of leaderhead Optik has in his mods (I feel that they are the distinguishing feature of those mods, and I think they are .dds files, but, honestly, I have no idea how he makes them)

    As for the contact for the team, might I suggest wordpress? You don't actually need an account to post, it appears to be relatively widely used for other mod projects, and, best of all, others can give advice or ideas as they come (like here, but with more freedom in page design, etc.)
     
  10. CivOasis

    CivOasis Ahuizotl

    Joined:
    Jun 22, 2011
    Messages:
    3,005
    Location:
    Sawaiki
    Navajo and Hopi for N.America?
     
  11. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada
    I'll have to speak with Optik, see if he can either help, or fill us in on some ideas.

    I know the icons for all the Civs need work, I'm at my wits end with them, haha.

    I'll go look at wordpress right now, see how it works.

    Navajo are included in the Athabaskan civ, though I may split them into Navajo and Apache as two separate Civilizations.

    Maybe instead of the Hopi, include the Pueblo people, who the Hopi and Zuni descended from?
     
  12. CivOasis

    CivOasis Ahuizotl

    Joined:
    Jun 22, 2011
    Messages:
    3,005
    Location:
    Sawaiki
    Pueblo people would work, but are there any known leaders? (I wouldn't really know, in this case)
    Alternately, the Cherokee or Cree people (I apologize if they were already included with another group).
     
  13. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada
    I'm going to re-do all the Civilization logos in high-res, right now. Stop this graphics massacre dead in its tracks, haha. :)

    Cherokee might be a good idea, as they were located between the Iroquois and the Muskogean people, which I need some kind of divider between to stop them from always ending up at war.

    Cree is actually part Innu, but I think they're different enough to include, and a Civilization is needed near the Ojibwe, they're kind of lonely haha.
     
  14. CivOasis

    CivOasis Ahuizotl

    Joined:
    Jun 22, 2011
    Messages:
    3,005
    Location:
    Sawaiki
    I know you said you were going to get a better idea on the files, but could you post a .zip, so that I can actually see what's in the files? I can't open them, at the moment.
     
  15. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada
    Yes, give me a few minutes, I'll upload it now.

    Sorry, was working on the Pueblo logo, it's intriguing to say the least, haha.
     
  16. CivOasis

    CivOasis Ahuizotl

    Joined:
    Jun 22, 2011
    Messages:
    3,005
    Location:
    Sawaiki
    A while back, I tried making a Mayan civ. I couldn't get it to work, but Optik provided me a leaderhead (on this site) for it, so, if you could fit the parts together, that could be used (possibly in conjunction with Optik's in the scenarios, because there aren't any similarities beyond culture and a few cities. Different units, different leaders, different UA's
     
  17. lenin1917

    lenin1917 Warlord

    Joined:
    Jul 31, 2010
    Messages:
    160
    Location:
    Montréal, République du Québec
    Ok im on that
     
  18. lenin1917

    lenin1917 Warlord

    Joined:
    Jul 31, 2010
    Messages:
    160
    Location:
    Montréal, République du Québec
    The Cree should be add as a civilization, their language is the more spoken in north america, and they were a great commercial partner for the fur trade.

    There is a link to their wikipedia page you will found at the end a list of their greatest chief

    http://en.wikipedia.org/wiki/Cree

    Theirs is a picture of their territory and their sub-division language spoken
     

    Attached Files:

  19. SinniX613

    SinniX613 Warlord

    Joined:
    Jun 27, 2011
    Messages:
    105
    Location:
    Ontario, Canada
    Here's North America v0.9a in ZIP format, for those without WinRAR :)
     

    Attached Files:

  20. lenin1917

    lenin1917 Warlord

    Joined:
    Jul 31, 2010
    Messages:
    160
    Location:
    Montréal, République du Québec

Share This Page