1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

The Franks

Discussion in 'Civ3 - Unit Graphics' started by Virote_Considon, Jun 9, 2008.

  1. Virote_Considon

    Virote_Considon The Great Dictator

    Joined:
    Jul 7, 2004
    Messages:
    9,333
    Location:
    Skaville UK Reputation: 1
    OK, two units in one day is a personal record for me (as is one for half a day). Another personal record is having more than one unit in a unit pack :lol:

    Frankish Swordsman




    Readme:
    Spoiler :
    Frankish Swordsman by Virote_Considon

    Credits:
    -utahjazz7 (props/figures, tutorial)
    -kinboat (props/figures)
    -Moenir (Flicster)
    -Steph (SBB, palette tutorial)
    -CamJH (Animations)
    -Odintheking (run animation)
    -Firaxis (for civ!)
    -And all those who've posted in my various poser-related threads!

    Some points and problems to note:
    -2 .ini files are included, one linking to the Gallic Swordsman sounds, and one linking to sounds found in vanilla
    (for people with only vanilla)

    -There is a problem with the facial hair, as I accidently attacked it to the neck, and only realized after rendering!
    still, I think it is hardly noticable, so shouldn't be a problem :) (although if anyone asks, it's the actor's fault)

    -This unit has been game tested, and so far, no poblems have arissen! Although please tell me if you find any...

    -Like with most of my units, if you want any of the poser files or such, don't hesitate to ask! I'll be glad to give
    them away to anyone who would like to work on this unit some more, or work on another unit based off of this one!

    Suggested stats are the same as the Swordsman, but made available for the French If you really want to variate them,
    then I guess this one could have a hit-point subtracted, but he could also be given an extra movement point (sort of
    like the Gallic Warrior)


    Frankish Spearman



    Readme:
    Spoiler :
    Frankish Spearman by Virote_Considon

    Credits:
    -utahjazz7 (props/figures, tutorial)
    -kinboat (props/figures)
    -Moenir (Flicster)
    -Steph (SBB, palette tutorial)
    -Odintheking (run animation)
    -Firaxis (for civ!)
    -And all those who've posted in my various poser-related threads!

    Some points and problems to note:

    -The unit seems to be facing slightly the wrong direction, although (and this has been tested) not enough to be caused
    by accidentaly moving up one direction (so, although the S. direction is looking sort of SE, it is still closer to S
    than SE). I don't know what caused it - these are exactly the same animations as used in my Steppe Spearman! Well,
    I did make some alterations (the fingers hadn't been set ho hold onto the spear, as the Mongolian PDM does this
    already), but nothing to the direction the unit is facing! Maybe it's just an optical illusion, or something, I dunno...

    -This unit is game tested, and my initial response is that the above isn't really visible unless you're looking for it,
    which is good!

    -Like with most of my units, if you want any of the poser files or such, don't hesitate to ask! I'll be glad to give
    them away to anyone who would like to work on this unit some more, or work on another unit based off of this one!

    -This is my fastest unit ever, taking only the afternoon/early evening to complete! :D

    Suggested stats are the same as the Spearman, but made available for the French If you really want to variate them,
    then I guess this one could have a hit-point subtracted but with a slightly lower cost (say, 5-10 shields less)
     
  2. Willi_Tell

    Willi_Tell praefectus praetorio

    Joined:
    Feb 8, 2008
    Messages:
    259
    Location:
    City of the Bears, Switzerland
    wow - first post...! :)

    VC, this is a very fine done unit - love the animations! Thank you for keep on rockin´ on Civ3!
    :goodjob:
     
  3. BadKharma

    BadKharma Deity

    Joined:
    Jul 25, 2005
    Messages:
    3,692
    Location:
    Brew City
    Nice additional swordsman Virote.
     
  4. Orthanc

    Orthanc Shipwright

    Joined:
    Jan 4, 2004
    Messages:
    1,420
    Location:
    A shipyard near you
    Great collaborative effort, the animations are superb.
     
  5. Mithadan

    Mithadan Wandering Woodsman

    Joined:
    Apr 16, 2003
    Messages:
    4,036
    Gender:
    Male
    Location:
    Alberta über alles ;)
    Sweet! Just what I needed! Thanks so much, Virote.
     
  6. Virote_Considon

    Virote_Considon The Great Dictator

    Joined:
    Jul 7, 2004
    Messages:
    9,333
    Location:
    Skaville UK Reputation: 1
    Thanks guys!

    The Frankish Spearman is now up :cool:
     
  7. Steph

    Steph Multi Many Tasks man Retired Moderator

    Joined:
    Sep 1, 2002
    Messages:
    18,162
    Gender:
    Male
    Location:
    Pont de l'Arn, FRANCE
    I'm not sure they really look Frankish, but they are nice anyway.

    However, you may want to update your spoilers, so they don't all describe them as Steppe spearman ;)
     
  8. Virote_Considon

    Virote_Considon The Great Dictator

    Joined:
    Jul 7, 2004
    Messages:
    9,333
    Location:
    Skaville UK Reputation: 1
    I based them off of pictures of Franks I've seen in a couple of books, although this was a while back that I saw them...

    And I'll update the spoilers right away :shifty:
     
  9. Dark Crusader

    Dark Crusader Chieftain

    Joined:
    Apr 16, 2007
    Messages:
    88
    Nice job Virote.
     
  10. Ares de Borg

    Ares de Borg Norman Knight

    Joined:
    Sep 19, 2004
    Messages:
    5,077
    Location:
    Heart Of Europe
    D'accord, the headgear looks strange. Is it supposed to be a phrygian cap?

    Good work, nonetheless!
     
  11. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

    Joined:
    Aug 11, 2002
    Messages:
    10,817
    Location:
    Leeds (UK)
    Nice units, I'm sure they'll find a home in a few mods ;).
     
  12. Virote_Considon

    Virote_Considon The Great Dictator

    Joined:
    Jul 7, 2004
    Messages:
    9,333
    Location:
    Skaville UK Reputation: 1
    Thanks guys!

    It's just supposed to be a generic helmet, which I though was Frankish-looking (the pictures I had at the time looked like this).
     
  13. Gary Childress

    Gary Childress Student for and of life

    Joined:
    May 11, 2007
    Messages:
    4,445
    Location:
    United Nations
    Excellent job with the animations again:goodjob:!
     
  14. Stormrage

    Stormrage Ever Present Taskmaster

    Joined:
    Oct 21, 2005
    Messages:
    10,573
    Location:
    behind the scenes
    They look great! Thanks!

    One thing tho - civ-colored shoes.. please, please, please try not to use them.
     
  15. odintheking

    odintheking Lighting the way...

    Joined:
    Jul 12, 2004
    Messages:
    4,588
    Location:
    Stickin it to the man
    Looking good.
     
  16. rifleman

    rifleman Varangian Guard

    Joined:
    Aug 12, 2002
    Messages:
    415
    Hey guys, the helmet's not bad (considering how hard it can be to get things right more than a thousand years after they exist). A lot of Frankish horsemen from the period around Charles Martel to Charlemagne wore helmets with cloth wrapped around the forehead - almost like a turban. I can only assume foot soldiers wore similar gear.

    Here's an example from Angus McBride's work -
     

    Attached Files:

  17. Virote_Considon

    Virote_Considon The Great Dictator

    Joined:
    Jul 7, 2004
    Messages:
    9,333
    Location:
    Skaville UK Reputation: 1
    What shoes? They're his tights :p

    Yeah, that's the sort of look I was going for.
     
  18. Vuldacon

    Vuldacon Dedicated to Excellence Supporter

    Joined:
    Nov 14, 2001
    Messages:
    6,499
    Gender:
    Male
    Location:
    USA
    Very Good Units Virote..and Speedy Work too... I especially like the Movements of the Frankish Swordsman. Well Done :goodjob:
     
  19. Micaelus

    Micaelus aspiring scholar

    Joined:
    Jul 11, 2002
    Messages:
    329
    Location:
    USA
    I like 'em! Good work...and two in a day! Ooftah!
     
  20. Plotinus

    Plotinus Philosopher Administrator

    Joined:
    Nov 14, 2003
    Messages:
    16,810
    Location:
    Somerset
    These look really nice and will certainly get a lot of use. The reason the spearman doesn't face in quite the expected direction is because in the spearman animations utahjazz7 dictates in his tutorial, the Body is rotated. You've copied over the animations but not rotated the body (or something like that). I've had this happen before and had to re-render the damn thing. Just goes to show - always check everything carefully, which means playing your animations through with a close-up camera, and also with the main camera in all the various directions, to check that nothing looks wrong.
     

Share This Page