Draginol
GalCiv2 Designer
- Joined
- Feb 12, 2006
- Messages
- 100
Greetings!
Brad here from Stardock.
As many of you know, Galactic Civilizations was originally premised (back when the first version came out in 1993) as "what happened after the ship left earth"?
Of course, I was a college student back then and no sane person would be quite as direct in what their game was about today. I went on to design Galactic Civilizations I and Galactic Civilizations II. I worked on Ashes of the Singularity and Offworld Trading Company while the team at Stardock made Galactic Civilizations III.
Now that I'm back on my first love, Galactic Civilizations, I've designed the biggest expansion for it we've ever done: Crusade.
You can learn more about it here: http://www.galciv3.com/crusade
Let me know if you have any questions.
Brad here from Stardock.
As many of you know, Galactic Civilizations was originally premised (back when the first version came out in 1993) as "what happened after the ship left earth"?
Of course, I was a college student back then and no sane person would be quite as direct in what their game was about today. I went on to design Galactic Civilizations I and Galactic Civilizations II. I worked on Ashes of the Singularity and Offworld Trading Company while the team at Stardock made Galactic Civilizations III.
Now that I'm back on my first love, Galactic Civilizations, I've designed the biggest expansion for it we've ever done: Crusade.
You can learn more about it here: http://www.galciv3.com/crusade
Let me know if you have any questions.