The goofy natural wonders and projects suggestion thread

EmpireOfCats

Death to Giant Robots
Joined
Feb 20, 2010
Messages
522
Location
Europe
I think we're missing something in this game: The real wonders, natural wonders, projects, and truly beautiful things in life. After all, what would human civilization be without:

- The Oktoberfest (say, +3 gold, but -2 science)
- Elvis' Tomb (can only be built by Great Artist who looks like Elvis)
- The Loch Ness Monster
- Woodstock (culture boost and increases population nine turns later)
- Nuke the Moon Project

You get the idea. Any further suggestions while we're waiting?
 
The Underground Railroad which is an actual railroad tunnel from one end of your empire to another. Turns into Subway upon reaching the modern era.
 
I'll be attending the Oktoberfest on the 19th and the 23rd and just realised I have a day off work on the 24th with a hangover and Civ5 will be here by then \o/
 
Philadelphia Experiment Project: each of your ocean units warps onto random hexes, including on land mass and within other Civs and C-S borders. Requires: Atomic Theory and Electronics.

Frankenstein Project:. Need a Great Scientist to build a Unique Laboratory Castle before being able to produce flesh golems (a land unit which its STR gets higher for each kill), however Tech cost 10% more due to pseudo-science. Requires: Scientific Theory and Unique Laboratory Castle (special tile Improvement).

Super-Soldiers Project
: Super Soldier promotion is now available to units, gives +30% STR. They only last 5 turns before degenerated into grey goo. 25% chance of rebellion and attacking its own Civ. Requires: Biology

Bermuda Triangle Natural Wonder: Ships within sight range of this 10-plus hex Wonder has a 50% of disappearing. If the unit disappears, it has a 50% of reappearing X turns later 5-plus hexes away from BT Wonder.

The Great Blue Hole Natural Wonder: A feature of Belize Barrier Reef, this ocean hex wonder gives +1 science. First Civ to claim it with culture gets a free powerboat scout unit.

Nazca Lines Wonder:Farm tiles give +1 culture. -5% to Research due to paranormal conspiracies and extra-terrestrial worship to the first Civ that reach Flight (except for the Civ that built the wonder). Requires: Agriculture.

Mayan Calendar Project: Any Civs that doesn't have Astronomy when first contact with the Mayan Calendar Project Civ automatic dies in the year 2012. Requires: Astronomy. The Project is still in effect even if the Civ that built it collapse before 2012.

Roswell Project: +15% when researching Future Era tech. -X population every few turns as people being abducted.

Martian Canals Wonder: Automatically received a 1 powerful Tripod unit armed with heat rays for each city. Tripod auto-pillaged tiles when stopping in a hex. All river tiles get +1 hammer, +1 commerce, +1 food. All Civs and C-S relationships take a huge negative hit and most likely will declare war on you. Requires: A fully unlocked SP tree and Machinery.
 
Top Bottom