The Great Armada (West Europe 1580 - 1640)

KingArthur said:
I could pillage with Knights tho'. I just wondered if there was a reason for the inconsistency.


Because I forgot to uncheck it ! :p

Normally only a very few troops can pillage, mainly the mercenaries (reiters, landsknechts).
And as Ironduck said you don't want to much pillaging in this game.
 
@ Aeon : ROF of 2 is OK. It makes them strong by comparison to later types but it certianly fits their role.

On the other hand I don't understand your issue with HP vs stats.

The Sea Dogs have a 2 HP bonus exactly for their strategic role so that they can remain at sea for longer. The same way if they capture a treasure it creates a carrack to carry it, meaning they don't have to go back to harbor to bring it (albeit they can escort it). But for me these 2 extra HPs don't represent their size, power, etc... so much as their skills at evading and in, case, regrouping.
 
very good scenario, not the kind I usually like, but still fun.
I played the 1.0 as French on Emperor, captured Paris on turn 16 by massively using the artillery but still couldn't build the "Paris vaut bien une messe" Wonder. Any idea how to build it?
thanks
 
LouLong said:
Because I forgot to uncheck it ! :p

Normally only a very few troops can pillage, mainly the mercenaries (reiters, landsknechts).
And as Ironduck said you don't want to much pillaging in this game.

What a great playtester I am :p
Point taken about the pillaging I can see how difficult it would to rebuild your infrastructure if it was destroyed. Enjoying the game so I'll keep going and try either England or Spain next.
 
absolute_sad said:
very good scenario, not the kind I usually like, but still fun.
I played the 1.0 as French on Emperor, captured Paris on turn 16 by massively using the artillery but still couldn't build the "Paris vaut bien une messe" Wonder. Any idea how to build it?
thanks

Salut !!

Happy to see someone trying the French. Most testers and players alike seem to focus mostly on England/Scotland and sometimes Spain.
Rarely on the 2 French sides or Maghrib (albeit the 3 have nice special units !).

Well, to build "Paris vaut bien une messe" you need :
- protestantism (to make sure the League cannot build it)
- a cathedral (catholic since it is "officially" a conversion)
- the resource catholic coronation (located under Paris). It has a high disappearance ratio though.
All this should be explained in the pedia description.

I know you prefer more modern types of scenario but nice to see you like it.

I will try to make sure Paris is worth a Mass is working alright.
Theorically speaking (as you could not build it) how do you think it represents the "event" ?
 
LouLong said:
Salut !!

Happy to see someone trying the French. Most testers and players alike seem to focus mostly on England/Scotland and sometimes Spain.
Rarely on the 2 French sides or Maghrib (albeit the 3 have nice special units !).

Well, to build "Paris vaut bien une messe" you need :
- protestantism (to make sure the League cannot build it)
- a cathedral (catholic since it is "officially" a conversion)
- the resource catholic coronation (located under Paris). It has a high disappearance ratio though.
All this should be explained in the pedia description.

I know you prefer more modern types of scenario but nice to see you like it.

I will try to make sure Paris is worth a Mass is working alright.
Theorically speaking (as you could not build it) how do you think it represents the "event" ?

Salut

Well, I didn't checked about the cathedral, but I have protestantism and catholic coronation (BTW in the pedia it is described as a luxury while it is strategic). If the cathedral is a cultural building, then it was surely destroyed when I captured Paris. So if I understand well, to build this wonder France has to:
-
  • capture Paris
  • build a cathedral (cost probably around 150)
  • build the wonder (cost 300)
  • the ressource doesn't dissapear
  • the game doesn't end. As it is now, I think I'll have a Point Victory in something like 30 turns
and the last problem is corruption. After the capture of 6-7 League towns, Lyons had 75% of corruption. In Paris it could be even worse.
So as it is now, it seems very difficult to build it, even if it seems interesting. You'll have to adjust the idea to make it work. :p

Generally speaking playing as French is not difficult. One has to wait 3-4 turns to counter the initial League attack and then the artillery supported armies slowly conquers everything. The strange thing is that in all my game I didn't see a single (!) Spanish unit. I don't know if in the History there were battles between Spanish and French at that time.
 
1/ catholic coronation appearing as luxury : yes I will have to correct all these things that don't get changed automatically (thought they would, what a great editor !)....

2/ Indeed, it seems a bit though, especially since Absolute Monarchy makes it obsolete (while it allows rush-building). I did that so France does not get too many troops but here it seems they won't get any.

3/ corruption : have you tried building postal houses (they reduce corruption). And the Absolute Monarchy reduces corruption too.

4/ Spanish troops "absence" : actually I will take that as a compliment ! Since the Pyrenees are impassable, Spain needs to transport its troops by sea, towards Ireland, the Netherlands and England, meaning it can act in France but rarely does. Which is great because 1/ historically speaking the Spanish did not really fight the French (they supported the League but even Leaguers were not so keen on having Spanish soldiers in France as Spain was considered too hegemonic --> until the Cateau Cambresis treaty) 2/ France could hardly face both the League and Spanish tercios and the game would be greatly unbalanced.
 
LouLong said:
How you can help make this scenario better ?
...
Gfx needed :
...
- East India company (small wonder)
Loulong; I have completed now my little Trading Company building. May be, you could use it, for East India Company? :)
 
I found this out recently from my Euro textbook. Apparently the Spanish operated a road that went from Italy to the Spanish Netherlands, similar in purpose to the Ho Chi Min trail of the Vietnamese. If I find a scanner around here I will upload a file, but it would merely be for historical interest.

There is no reason to include the land route (which the French eventually closed off, although not often through direct combat per reasons stated by LL above) as it spends much of its meandering life running through the HRE... which is not included as a real force because it would be impossible to represent realistically if I remember right ;p

I just figured there might be some interest, considering the type of people playing this game haha

With seadogs ROF at 2, I have no complaints ;p

Too bad its too late to use on Predesad, but thanks for telling me about LSB since it will come in handy!

Can you say Sea dog SOD bombard squads? hahaha

Why is it that no one bothers to play as the French? Do you think it is because they look so badly outnumbered on the map? Or is it because of the scenario name? Or because they are Americans?

It would be interesting to see what the reason is!
 
@ Aeon : I really wonder too. For the French and for Maghrib.

@Absolute sad : BTW I advise you to use v1.01 as VP conditions are much fairer (it corrected a bug that could make the Netherlands win fairly quickly for no real reason).
 
LouLong said:
Gfx needed :

- Turkish garrisons (2 similar but not identical improvements generating janissaries for one, Turkish pikes for the other)
Here is a proposal for building and splashes. Hope you like it.
 
Nice Arne, but the splashes are actually NOT needed lol. Improvements, not small wonders.
But maybe someone else will use the splash so don't scrapt them or maybe reduce them to have them as the icons, while the building could be the pcx stuff (??).

One small note on the building : it looks a bit like it is floating in the air just above the ground, not connected to it.

@ King Arthur : now that you have proved yourself, I have appointed you "tester" so hope to get more (not too many though, please ! :p) bugs.
 
LouLong said:
@ King Arthur : now that you have proved yourself, I have appointed you "tester" so hope to get more (not too many though, please ! :p) bugs.
That'll teach me. I'll play on and let you know what I find.
 
LouLong said:
Nice Arne, but the splashes are actually NOT needed lol. Improvements, not small wonders.
No splashes? :eek: :lol: :rolleyes: I toughed, all that buildings are small (or great) wonders. But Rameau was hopefully? I made a first splash proposal, could you please tell me, what kind of building you would like to use for that?
However, made the shadow away from the turkish barrack, could you please tell me if you plan to use that icon or if you prefere using one of that icons from RoN for example. I actually don't plan to improve it if you think there is no need for or they aren't good enough/others look more than that what you want. ;)
 
Grrrr i was just about to go to bed and i thought i'd just have a look on the forums and saw this, now i'm gonna have to dl it and give it a go, which means that if its as good as it looks i'm not going to get any sleep tonight :crazyeye:
 
Thanks for the positive feedback.
Netherveless, remember there might still be bugs or balance issues, etc.. so remember to post here if you meet them and not to discard the scenario.
It is playable but still considered under construction !
 
@ Arne :
Turkish garrison is nice !
And Rameau's National Opera is plain GREAT ! Wunderbar ! (maybe a little too much the light on the face but otherwise : perfect ! BTW is it actually Rameau's face (I am not so familiar with his looks !) ?).
Danke sehr !
 
Nice graphics that's being added :)

Too bad it's not making it into the pbem..
 
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