The Great Game - Modified by Keu This is a deep modification of "The Great Game ToT" scenario by Michael J. Daumen. First I've wanted just to correct some errors (such as tech tree cycle or non-working event) but after that it gradually become more and more serious rebuild. Main ideas are: 1) Errors correction 2) Modification of tech tree and units with the view of to make it closer to real history 3) Modification of the map with the view of to make it closer to real geography 4) Some graphics improvements 5) The last but not least. English civilization is now driven by events with the view of to avoid it to bee a passive victim. Yes, it becomes not human-playable, but I have no time and power (and interest) to construct another set of events to drive AI-controlled Russians. So, Russians is only human-playable civ in this scenario. I have an ideas to make this scenario better. I even started a work. But I don't know when I'll finish it. So I'm publishing this version which is stable and playable I hope.