The Great People Thread

It will be interesting for sure. I'd speculate that faith will be a much more important resource in order to gain desired GP (edit: of any type!) asap, even if one is mostly ignoring religion.

Im not sure about faith being an important resources if you are not going for a religion. The ratio seems to be 15 faith to 1 point and we do not know if the great prophet point have any use whatsoever after the religious race is over.

Gold have a 20 to 1 ratio with great people points but the specialist yield indicate that gold is only valued at half compared to the other resource so gold actually have a better ratio then faith. Also both the harbour and the commerce hub give useful great people points.

All buildings also provide one great people point. It is very unlikely that a holy district can provide 60 faith per turn or even 30 per turn.

One thing Im interested to see are how powerful projects are, most district allow you to make a certain project which is basically about converting production into great people points. I wonder what the ratios are used for projects.
 
OK, so, I was just going over and updating my own personal info datasheet for Civ VI. Using Arioch's site, I did a breakdown of the male/female Great People. This is what I found:

Great Person | M | F | Total
Prophet | 15 | 0 | 15
General | 6 | 4 | 10
Admiral | 5 | 2 | 7
Scientist | 6 | 3 | 9
Engineer | 5 | 1 | 6
Merchant | 8 | 0 | 8
Writer | 9 | 3 | 12
Artist | 4 | 0 | 4
Musician | 5 | 0 | 5 Total | 63 | 13 | 76

This is what is listed to date. I imagine that there are more GP to choose from.
 
OK, so, I was just going over and updating my own personal info datasheet for Civ VI. Using Arioch's site, I did a breakdown of the male/female Great People. This is what I found:

Great Person | M | F | Total
Prophet | 15 | 0 | 15
General | 6 | 4 | 10
Admiral | 5 | 2 | 7
Scientist | 6 | 3 | 9
Engineer | 5 | 1 | 6
Merchant | 8 | 0 | 8
Writer | 9 | 3 | 12
Artist | 4 | 0 | 4
Musician | 5 | 0 | 5 Total | 63 | 13 | 76

This is what is listed to date. I imagine that there are more GP to choose from.

Not all the known GPs are listed on that site.
IIRC there is at least one more prophet, 2 artists, and a merchant.
 
Not all the known GPs are listed on that site.
IIRC there is at least one more prophet, 2 artists, and a merchant.

Yes... I noted that as well. I hope that there are quite a bit more that we do not know about yet. Especially when it comes to Artists and Musicians. Plus, I am guessing that there will be more later era GPs as well.

In any case, I found the break-down interesting.
 
Interesting, didn't realize there was a hard choice that had to be made. I wonder if the GPps you have to spend to pass changes depending on what era the GP is from (it might just be 20%, since the GP they were looking at was Classical and cost 40 GPps and the pass cost is 8).

Wow I fooled myself. I thought it is 8 points out of 400+, but somehow I confused GP points and faith buying :D So it is a big deal then. Not only you lose 20% (in this case, we don't know exact rule), but other civs then have such Great Person 20% cheaper, which seems really big. I really wonder how often and why will we in reality be passing on GP.


Read the tooltip again, it clearly says "... or if you have already passed over the Great Person." Naught to do with other civs' passing.

I think you got it wrong. It says that you cannot perform faith/gold buy if you or another player has enough points to recruit the GP. If another player has enough points, that player already had to pass on such GP, i.e. he had enough points and decided to pass. In such case you (and any other player) can't rush buy said GP. In other words, once first player passes on any GP, that GP can't be rush bought by anybody.
 
I had a browse through this thread and couldn't find anything. Has anyone asked what happens if they run out of named Great People? Like if you get Pedro, Hojo, Catherine, Pericles, Quin, Mvemba, Barbarossa and the Player (who happens to like Great People)all in the game at the same time :) This would be further exacerbated if they are restricted to their Eras.(They should be). Considering how many there is i get it is unlikely, but also by equal measure guaranteed to happen to someone at some stage, most likely intentionally ;)

The issue in MP with people intentionally passing on a Great people to screw over GP players is real too. I am not sure on how to handle it as once you have passed, there is no going back. Intersting dilemma really.
 
I could see two possibilities:
Either that category just ends and no more great people of that type can be recruited.
Or it will work like the future tech with repeating nameless great people after all named ones have been recruited.
 
And what, random effects. :undecide: It works for Future Tech because the benefit is the same. GP's In Civ6 are all random, what about Great works...you just get copies :cringe: I think i would prefer the former, which imo is more likely. I quite like Great People becoming a Race.
 
I'm assuming they just start taking GP from a neighboring era.

So I pick the last modern era writer, the game is still in modern...it goes picks an industrial/atomic era writer...or a renaissance/information era...or an ancient era writer.

Once there are no more named writers at all...
Then it might have a generic writer with generic ability
Or
You just don't get any more (like prophets*)


*Hopefully they have something with Great Prophets/Great Prophet points after a religion is founded (it would be good for Kongo too if the capture a Holy Site)
 
Is the order that Great People of each type appear in each era fixed? Or is random per game?

Because the number of great people that are bought will depend hugely on the number of players. If the order is fixed, whoever is at the end of the list will never appear in games on small or normal sized map (provided the list is long enough to satisfy huge maps).
 
Will the random heureka GS slot machines be triggered immediately when you buy them, or can you save them for later (until you've grabbed all the heurekas you planned on grabbing anyway)?

With everyone competing for era specific GPs, what happens on the lower levels when you can expect to be several eras ahead of the AI? Some late techs can only get heurekas from GS, will those people even appear if everyone else is in the medieval era? Or do you have to buy up all the earlier GSs until they appear, which would put the medieval civs in the situation where they only can get atomic era Great Scientists?

In general I think the random heurekas are a VERY bad idea. It pretty much ruins competitive games like GOTM or HoF games, since you can get a massive advantage through lucky scientists.
 
Will the random heureka GS slot machines be triggered immediately when you buy them, or can you save them for later (until you've grabbed all the heurekas you planned on grabbing anyway)?

You need to sacrifice Great Person in the related district to get 1-time bonus.
 
Ok, thanks. That at least makes them a bit more useful.

You can't save them too long because their Eureka abilities only work for certain eras.
Also, the I would guess the Era for a new GP depends on the era of the last player to get one or the player with the most GPpoints.
 
You can't save them too long because their Eureka abilities only work for certain eras.
I was mostly thinking save them until you've grabbed the eurekas you are about to get in any case from those eras. It wouldn't for example make much sense to trigger Aryabhata (triggers the Eureka moment for 3 random technologies from the Classical or Medieval era) while researching Feudalism and building your first Aqueduct.
 
For great people to be included, they have to be dead for at least one decade. He can be added in Civilization XII at the earliest, depending on how long he lives.

That certainly wasn't the case with Steve Jobs (d. 2011) as a Great Merchant in Brave New World.

Maybe we can get David Bowie and Prince in Civ V...

It's very unlikely though. The real issue with more recent Musicians is that their music is copyrighted.
 
Ok... I don't pretend to understand copyright laws... But I am pretty certain that it only applies to full products. In Civ V, I don't remember anything more than music clips, a few bars, maybe. I would imagine the same in Civ VI. I really doubt that they would be including the entire songs. Nothing more than a ringtone clip.

Maybe somebody can explain it to us...

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