I downloaded TGW 2.1 last week, but I couldn`t transform new leaders into corps, so I switched to TGW-DIV.
I think it`s even better because it`s easier to overview the troops.
I don`t know if you want to make TGW-DIV 1.5 but if it`s the case, here are some problems I found:
- the mine fields will be moved if you don`t make a contract with Denmark to use their territory (sorry I don`t know the english expression for that
)
- in the first turn I conquered Belgium, defeated all French units in my territory and fortified all tiles at the French borders. The effect was that the French took all their troops outside their cities ( about 50) and walked over the Alps, so I was able to conquer Paris and all the cities east of it in one turn. Thats propably something you cant fix cause it`s an AI problem but I just wanted to mention it.
-I also think it`s a problem that there is no city south of Paris. It is sometimes very annoying because you can`t move forward very fast when you want to conquer the southwest of France
- I don`t know if it is wanted but I saw that the Germans have no source of salpeter so I bought it from the Turks.
- some city names (I know that this is something you heard of a lot of times, sorry
) are wrong Versallies is Versa
illes and if you use the english names Nürnberg is Nuremberg and Königsberg is Konigsberg(I think).
But these problems can`t force me to stop playing this scenario. I`m very interested in history, mostly in the history of my country between 1870 and 1950 and I think this scenario is very historically accurate. My computer has only 800 MHz and 128 MB Ram ( loading a game needs at least 5 minutes and loading the scenario from the beginning even needs about 35 minutes) but even that can`t stop me from playing.
I hope you wont stop working at this scenario, because it`s the best I`ve ever seen - not only in Civilisation III - and I`ve played a lot of games
edit:
I forgot: I also think it was a good idea to shorten the range of artillery in TGW-DIV, because you need to build the very expensive railguns or the weak counterbattery artillery to have a range of 2 tiles.It makes infantry much more important again.