The Greatest City: Finals

What is the Greatest City in RFC?

  • Budapest (1S of the Deer between Germany and Greece)

    Votes: 9 9.5%
  • Chicago (1S of Lake superior, 1W of the iron)

    Votes: 6 6.3%
  • Constantinople/Istanbul/Byzantium (1E of the mountain, 1W of normal Constantinople)

    Votes: 9 9.5%
  • Denver (On the oil in the Great Plains, 1E of the goody hut)

    Votes: 20 21.1%
  • Frankfurt (1N of the 600 CE Frankfurt/Bona Mansio)

    Votes: 16 16.8%
  • Kiev/Kyiv (2N of the iron on the hill North of the black sea)

    Votes: 8 8.4%
  • Philedelphia (Between the rivers on the Eastern Seaboard)

    Votes: 2 2.1%
  • Rome (What you would expect)

    Votes: 16 16.8%
  • Seoul (1N of Seoul in Korea, on the deer)

    Votes: 2 2.1%
  • Tokyo (2E of the iron in Japan)

    Votes: 6 6.3%
  • Wuhan (Between the deer and Ssilk, and North of the pig, in Southern China)

    Votes: 1 1.1%

  • Total voters
    95

Llama231

Warlord
Joined
Aug 3, 2010
Messages
158
This poll is for the greatest city (all the way into modern times) in RFC. These choices are the top 11 cities, as nominated and voted on by this forum over the last week or so. There is no "none of the above", as this option was available for quite some time in the previous threads. Please vote honestly, not to change the poll results; however, your vote may be changed if you are convinced otherwise.

Without further ado, I present you the great cities:

Budapest
The reason to fight over the upper Balkans, and one of the greatest production cities in the game, with oil, iron, copper, aluminum, and many hills, with pigs and deer to support it. However, it has 5 mountains, it is not on the coast (though it has no semi-useless water tiles) and only about half of its tiles are river, but every great city must have a couple faults.

Chicago
One of America's two great production cities, Chicago meets the standards with stone, iron, coal, marble, and cotton and 2 corns to support it. Like Budapest, it is not on the coast, and has 2 unfortunate mountains and 2 lake tiles, but these are gladly ignored when there is so much potential.

Constantinople/Istanbul/Byzantium
Not quite exactly on the Bosporus, the division between the West and the rest of Eurasia holds even more potential than the exact location. 2 fish, corn, and 2 sheep, supported by production from aluminum, hills, and plains tiles, allows for a solid city. However, it is held back by 3 mountains and 3 non-resource coast tiles, but the strategic placement and coastal benefits help offset these issues.

Denver
America's production city even more focused on production, and arguable the best production city on the map, Denver is famous for its potential to reach 500:hammers:. Sitting on an oil, with gold, uranium, marble, coal, and 2 horses, with an insane amount of plains and hills, even its food resources (2 cows, corn, and wheat, all on plains or hills) support its massive production power. Like any other city though, it still has its downsides, with 2 mountains, and 2 desert hills with its resources.

Frankfurt
Despite being sandwiched between Berlin, Paris, and Amsterdam, many player likely have seen the great power of Frankfurt on the 600 AD start. However, just 1 tile north of it is an even greater city with the same name, trading the 3 mountains for 3 river grasslands, and access to a wheat. With iron, stone, coal, marble, 2 cows, pigs, and wheat, with no useless tiles, and only one non-river tile, Frankfurt's production is only set back by a very slight lack of plains tiles, which it can easily work around.

Kiev/Kyiv
The key to winning as Russia as the foothold into the West, Kiev also has great potential. Many rivers and plains, and no useless tiles, empowered with 2 pigs, iron, uranium, and horses, makes for one of the greatest cities.

Philadelphia
Rarely seen due to the prevalence of New York and Washington, Philadelphia has great potential, as one of the great population cities on the map. Coal, iron, and cows support the food from 3 coastal resources, without any useless tiles (though it has 5 non-resource coast tiles and 2 lake tiles) and access to the sea make for a third of America's great cities (all interestingly in a line).

Rome
The great city itself, Rome holds sheep, pigs, marble, iron, fish, clams, and wine, with 9 coast tiles partially countered by access to the sea.

Seoul
What the normal Seoul lacks, this one makes up for by sacrificing the ability to work the deer to gain access to iron and loose many semi-useless coast tiles, while still accessing the coast. Pigs, fish, 2 silk, iron, dye, rice, and coal cover almost all of its tiles with resources, providing a ridiculous amount of food and commerce, with relatively decent production. While it is the only city on this list without the ability to have a levee, it does not really need it when focusing on things other than production.

TokyoEdo
When Kyouto is not around, Tokyo can take advantage of Japan's core productive land. Iron, copper, 3 silk, rice, fish, crabs, and access to the ocean are only hindered by many coastal tiles, and a single mountain.

Wuhan
Despite China's many great cities, Wuhan has become the exemplar of them in this poll. While it is not on the coast, (like many great cities) it has absolutely no useless or even semi-useless tiles. Deer, 2 silk, pigs, marble, bananas, and dye allow for insane commerce and food, along with a good amount of plains, hills, and rivers to provide production potential.




Apparently I can not edit the poll, so please do not complain to me about any minor issues, I likely know about them already.
 
Out of those choices, Frankfurt is the most balanced and the easiest to reap the benefits of if you are in any era. It has 4 hammer resources, (Iron, Coal, Marble, Stone) and 3 food resources. (Pig, Cow, Cow)

It also has all but 1 tile (or 2?) on a river. This means that it can have very good production in the industrial/modern era, when Germany or France (its owners) would be needing that production.

And since it appears earlier than Denver, it can have more wonders and settled great people (engineers are a great specialist to settle there)

Another good one is Budapest. It has 2 food resources, deer and pigs, and since one of them is on a forest it also has the 1 hammer from the forest. It has iron, copper, aluminum and oil, which allows for quite a few hammers. It has several river tiles, so more production when levees come, but still doesn't match Frankfurt for versatility.
 
Sadly that's a radion button choice ... my top three would've been Frankfurt -> Denver -> Budapest.
 
The only problem with 1N Frankfurt is that it's not readily foundable unless you play 3000BC or France (raze Bona Mansio and wait till the German spawn before founding it). It also requires Amsterdam to be razed which will mean less trade and science (i.e. can't steal guilds/engineering/DR and other economic techs that Netherlands will research for you).
 
Sadly that's a radion button choice ... my top three would've been Frankfurt -> Denver -> Budapest.

Assuming that I understand what you mean, I could still do this, but it would involve a 4th round of voting.
 
Assuming that you think it means what I meant (;)), it's not that important to warrant a new thread.
 
Hey, we lost to Spain just as you did :p
 
Denver's catching up rather nicely. For those still unconvinced:

It's easily defended (short of an ICBM, but you can build SDI in 2 moves there).

It grows quicker compared to Frankfurt (since there's nobody else's culture there).

It's also more democratic: almost any civ can found Denver (and keep it successfully if you play stability correctly). It's one of the keys for any civ that wants to win domination or conquest (New Orleans and Chicago being the others).

Frankfurt (1N or not) is just plainly European--tough to keep if you're not German, French, Dutch or Russian. Spain and England usually have a tough time keeping it if they ever capture it.
 
Technically, this is supposed to be the best city location-wise, but I suppose that the context could be important too. Mostly though, I would think of it as a question between pure production or balance.
 
Denver's catching up rather nicely. For those still unconvinced:

It's easily defended (short of an ICBM, but you can build SDI in 2 moves there).

It grows quicker compared to Frankfurt (since there's nobody else's culture there).

It's also more democratic: almost any civ can found Denver (and keep it successfully if you play stability correctly). It's one of the keys for any civ that wants to win domination or conquest (New Orleans and Chicago being the others).

Frankfurt (1N or not) is just plainly European--tough to keep if you're not German, French, Dutch or Russian. Spain and England usually have a tough time keeping it if they ever capture it.

But Denver is in the late game, and most people are already in the final stages of victory. (Except for France and America, no one with easy access to Denver would have enough of an easier victory with it to risk stability and threats from dog soldiers, aztecs, mayans, and Americans for it)
 
Denver is great for people like me who like to uncheck Time Victory and don't go for (complete) Historical Victory.

I voted for Frankfurt, though...
 
Chicago is fairly difficult to defend from dog soldiers (who trample on improvements) and doesn't have enough production, and when America appears, it takes away the iron and coal.
Next time when you play Denver--move some defenders like longbows towards the mountain pass when you see the dog soldiers, and then when they move away, you move them back into the city. This will attract them back, or they'll try to come across from the south where you can easily fortify on the desert hill (which they can only attack by crossing a river). Of course this presumes that you have enough culture on the east to prevent attacks from that direction.

(Except for France and America, no one with easy access to Denver would have enough of an easier victory with it to risk stability and threats from dog soldiers, aztecs, mayans, and Americans for it)

That's only true for Ethiopia and Mali...any other civ (including Maya) can colonize that area without problems as long as you take care of your economy. In fact, Aztecs should routinely get the 3 major American cities to produce troops and get their economy pumping quicker.
 
How do people develop cities? Chop the forests or build lumbermills? Cottages or farms or workshops? Mines or windmills?
 
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