1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

The Guildhall

Discussion in 'Civ4 - Demo Game IV: Citizens' started by Lord Civius, Apr 5, 2008.

  1. Lord Civius

    Lord Civius Emperor

    Joined:
    Mar 11, 2008
    Messages:
    1,762
    Location:
    Florida
    Any citizen (in control of a resource) that wishes to start a trading Guild must register here.
    The Guildhall


    • Name of Trading Guild
    • Resource acquired
    • Guildmasters name (can be your registered name or a character)
    • Any citizens that have joined your Guild (please keep up to date)

    Guildhall of Records

    Guild of the Thundering Hooves (est. 3400 b.c.)
    Week (1-4) Logs: 04/06/08-04/27/08
    Spoiler :

    Established- 3400 b.c.
    Guildmaster- The Blastoid (BlastoidStalker)
    Members- Clydus the Steward (Apprentice RP)
    Category- Merchant Guild (Beast of burden)
    Resource- Horses
    Livestock- +4/week (yields=4)
    Steed (1)
    Steed (2)
    Steed (3)
    Steed (4)
    - Received (1) Great Hammer


    Week 2 Log: 04/13/08

    Guildmaster- The Blastoid (BlastoidStalker)
    Members- Clydus the Steward (Apprentice RP)
    Category- Merchant Guild (Beast of burden)
    Resource- Horses
    Livestock- +8/week (yields=7, Great Hammer=1)
    Steeds available for trade= (12)

    Week 3 Log: 04/20/08

    Guildmaster- The Blastoid (BlastoidStalker)
    Members- Clydus the Steward (Journeyman RP)
    Category- Merchant Guild (Beast of burden)
    Resource- Horses
    Livestock- +8/week (yields=7, Great Hammer=1)
    Steeds available for trade= 20 - (7 gifts) - (1 Clydus' pay) = (12)
    *Clydus -1 Steed for journeymans' payment.

    Week 4 Log: 04/27/08

    Guildmaster- The Blastoid (BlastoidStalker)
    Members- Clydus the Steward (Journeyman RP)
    Category- Merchant Guild (Beast of burden)
    Resource- Horses
    Livestock- +8/week (yields=7, Great Hammer=1)
    Steeds available for trade= 20 - (1 Clydus' pay) = (19)
    *Clydus -1 Steed for journeymans' payment.

    Week 5 Log: 05/04/08
    Spoiler :

    Guildmaster- The Blastoid (BlastoidStalker)
    Members- Clydus the Steward (Journeyman RP)
    Category- Merchant Guild (Beast of burden)
    Resource- Horses
    Livestock- +8/week (yields=7, Great Hammer=1)
    Steeds available for trade= 27 - (1 Clydus' pay) = (26)
    *Clydus -1 Steed for journeymans' payment.


    Tintura Dyes (est. 3400 b.c.)
    Week (1-3) Logs: 04/09/08-04/23/08
    Spoiler :

    Established- 3400 b.c.
    Guildmaster- Ballazic
    Members-
    Category- Craftsmen Guild (Luxury resource)
    Resource- Dyes
    Stock- +3/week (yields=3)
    Dye Barrels available for trade= (3)
    - Received (1) Golden Coin

    Week (2) Log: 04/16/08

    Guildmaster- Ballazic
    Gold- 0
    Members-
    Category- Craftsmen Guild (Luxury resource)
    Resource- Dyes
    Stock- +3/week (yields=3)
    Dye Barrels available for trade= (6)

    Week (3) Log: 04/23/08

    Guildmaster- Ballazic
    Gold- 0
    Members-
    Category- Craftsmen Guild (Luxury resource)
    Resource- Dyes
    Stock- +3/week (yields=3)
    Dye Barrels available for trade= (9)

    Week (4) Log: 04/30/08
    Spoiler :

    Guildmaster- Ballazic
    Gold- 0
    Members-
    Category- Craftsmen Guild (Luxury resource)
    Resource- Dyes
    Stock- +3/week (yields=3)
    Dye Barrels available for trade= (12)
     
  2. blastoidstalker

    blastoidstalker The Geographer

    Joined:
    Feb 27, 2006
    Messages:
    529
    The Guild of the Thundering Hooves
    Horses
    Gampe Play: Blastoid Stalker
    Role Play: The Blastoid (administered by Clydus the Steward when the Blastoid is away)

    Citizens
     
  3. Ballazic

    Ballazic King

    Joined:
    Dec 6, 2003
    Messages:
    628
    Location:
    Canada
    Tintura
    Dye
    Ballazic
     
  4. Lord Civius

    Lord Civius Emperor

    Joined:
    Mar 11, 2008
    Messages:
    1,762
    Location:
    Florida

    Guildmaster Blastoid, on behalf of his Guild of the Thundering Hooves, has been honored with the one Great Hammer. Domesticating these strong animals will strengthen our Civilizations industrial power. Great Hammers increase a Guilds production by +1 per week.
     
  5. Lord Civius

    Lord Civius Emperor

    Joined:
    Mar 11, 2008
    Messages:
    1,762
    Location:
    Florida

    Guildmaster Ballazic, on behalf of his Tintura Dyes Guild, has been honored with one Golden Coin. Discovering this luxurious resource will bring our Civilization untold riches. Golden Coins allow Guilds to start earning a base commerce rate of +1 Gold per trade.
     
  6. Lord Civius

    Lord Civius Emperor

    Joined:
    Mar 11, 2008
    Messages:
    1,762
    Location:
    Florida
    The Guild of the Thundering Hooves' logs have been updated for week 2, they now have 12 steeds at their disposal.
     
  7. Lord Civius

    Lord Civius Emperor

    Joined:
    Mar 11, 2008
    Messages:
    1,762
    Location:
    Florida
    The Tintura Dyes Guilds' logs have been updated for week 2, they have 6 Barrels of Dyes and 0 Gold at their disposal.
     
  8. Seymoo

    Seymoo The Sexmaster General

    Joined:
    Mar 18, 2008
    Messages:
    78
    Location:
    London
    Is there going to be a system whereby, those excess barrels/steeds will be lost if not used after a certain time i.e. two weeks, or are our guildowners going to be able to hoard resources until they have a rediculous amount once we actually start getting an economy going?
     
  9. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    Yes, I think only metals could be hoarded. Livestock and cash crops should have a different system. I would say there should be a write off for horses at 25 % per turn after cap 10 horses is reached, before the number of horses fall to 3-4 again, and it can increase again, to represent the ebb and flow of markets, supply/demand and capacity to retain a huge base of horses. Similar for dyes, but dyes last longer.
     
  10. Lord Civius

    Lord Civius Emperor

    Joined:
    Mar 11, 2008
    Messages:
    1,762
    Location:
    Florida
    I have not put much thought into it but my initial decision is to let them stockpile. I believe Supply and demand will level the playing field if one Trading Guild has a "ridiculous" amount, however I'll look into it and consider you and provs suggestions.. I have not introduced the "Unit" system yet but in a nutshell certain resources will be more valuable then others. As time progresses each individual yield will contribute to the guild and not all production rate as it is now. I am letting the system grow slowly.

    All ideas are welcome as the system is a work in progress. From the posts the citizens favor a simple slow growing economic system. The earlier we find the flaws and prepare the implementation of new ideas the better.

    ALSO Please use the trading guilds thread for discussions as the Guildhall is used for official business between the Guilds.
     
  11. blastoidstalker

    blastoidstalker The Geographer

    Joined:
    Feb 27, 2006
    Messages:
    529
    I would like to gift the following steads

    3 steads to Pat123, the Abbot of horses.
    1 stead to Shattered, Leader of the Philosophers
    1 Stead to Provolution, leader of the Warlords
    1 Stead to ALuminum Knigh, Leader of the Church
     
  12. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    Dear Blastoid, NZL is Warlord of the Warlords, I am merely Master of the Hunt, a most humble servant of the people. :) So please gift the horse to NZL :)
     
  13. AluminumKnight

    AluminumKnight Conquistador

    Joined:
    Nov 7, 2004
    Messages:
    797
    Location:
    WI, USA
    Blastoid, I would like to officially thank you for your gift of this fine horse. Does this steed have a name?
     
  14. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    [OOC]
    I'm not sure we should be counting resources (dyes) which cannot be developed in-game. In fact if it were me I'd have waited until the plantation is actually built.
    [/OOC]
     
  15. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    Actually, I sort of agree with DS here.
     
  16. Lord Civius

    Lord Civius Emperor

    Joined:
    Mar 11, 2008
    Messages:
    1,762
    Location:
    Florida
    Here is how I look at it. In-game you discover some resources a few techs before you can mass produce them, refine them, etc... This is reflected in the Trading guild system because you only get a fraction of the resources yields before they are improved. Take the dyes for example, you still get 1 gold from them before you build the plantation.Once you start mass producing them they can benefit your entire civ with +5 gold and a happy face.
     
  17. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    Sorry, I didn't expect to generate discussion. My point is, this is a trading guild and you can't trade them until they are developed. ;) But yes, if you can afford the lost food to work the tile in-game, then you do get 1 gold, so point taken. :)
     
  18. blastoidstalker

    blastoidstalker The Geographer

    Joined:
    Feb 27, 2006
    Messages:
    529
    Therefor I grant the stead, a fine Black Stallion to NZL for his service and leadership. He may name the stallion as he wishes
     
  19. blastoidstalker

    blastoidstalker The Geographer

    Joined:
    Feb 27, 2006
    Messages:
    529
    Your stead is a White Mare, swift and sure of foot, You may name her as you wish
     
  20. blastoidstalker

    blastoidstalker The Geographer

    Joined:
    Feb 27, 2006
    Messages:
    529
    To update stocks.
    I have given 7 steads to members of our people
    3 to pat 123
    1 to each of the triad leaders
    1 to provultion the sage
    3 Steeds are set as thew prize for winning our first horse race

    so 2 are available foir trade and someone comes around to trade with.
     

Share This Page