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The Helenetican Mobile Corps (HMC)

Discussion in 'Civ3 - Demo Game III: RPG' started by Sir John, Jun 3, 2003.

  1. disorganizer

    disorganizer Deity

    Joined:
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    4,233
    URGENT MESSAGE OF LUCENTIO TO MAXIUS
    DEAREST maxius,
    i have good news for you... i will raise additional 10 catapults for the upcoming attack on the rebels.

    with those units and our lack of able commanders, i would suppose the following organization of the HMC:

    Maxius Veen (20)
    II.a (3 spearmen)
    II.b (2 horsemen)
    II.1 (10 legions, 3 horsearchers)

    Scrobius Pantonius (13)
    II.2 (10 legions, 3 horsearchers)

    Julius Aqaurius (15)
    II.3 (4 legions [half strength], 10 catapults)


    II.3 will be renamed into "II.3 artillery division"

    Now to the attack, i would suppose the following plan:
    II.1 and II.2 will be going to circle the enemy troops (in the city)
    II.3 will be standing behind the frontline, bombarding the enemy and preparing it for the attack
    II.1 and II.2 will then be attacking the enemy after the bombardment finished

    II.a will defend the command headquarters.
    II.b will have the special mission to capture or kill the leaders of the rebellion

    Any comments? Please notify me immediately... if i do not hear from you until tonite at 22:00 GMT latest(!) i will post the moovments and raisings.

    EDIT:
    the 1/2 strength legions (4) will stay with the catapults in the background to defend them. no direct action will be taken by them. thus they will be healed after the next TC.
     
  2. Civanator

    Civanator Deity

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    OOC: Dis, the units will be healed after next TC. That is what I meant.
     
  3. disorganizer

    disorganizer Deity

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    OOC: ok, i will adapt plans then... NOTICE THE EDITS ABOVE! the 4 half-strength units will stay with the catapults ;-) in the background.
     
  4. GenMarshall

    GenMarshall Night Elven Ghost Agent

    Joined:
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    Location:
    New Suramar City, Vekta, United Terran Systems
    Lt. General Maxius Veern: We should raise more units. I also Recomend raising more troops for the Jade Commandos

    General Mara Jade: Ill make contact with the despot and raise troops for both of our armies.
     
  5. Sir John

    Sir John The evil one...

    Joined:
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    Location:
    Norway, Bodø
    Naturia Attica: I wish to join the army here and fight against the egyptians. I have heard rumors that u need commanders and I am ready to do my job here. I can lead 17 units in combat and Im very reliable...
     
  6. ScorpiusAP

    ScorpiusAP Chieftain

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    Scrobius: The plans sounds excellent. My troops are ready and eager to return to battle.
     
  7. Civanator

    Civanator Deity

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    Julius: My catapults are ready to commense attack. Just give word and flying stones of flame will attack the rebels.
     
  8. GenMarshall

    GenMarshall Night Elven Ghost Agent

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    Location:
    New Suramar City, Vekta, United Terran Systems
    The Divisions:

    I Corps ("the palace guard"
    commander: general (Possibly Dis's or Stuck's Character)
    units: 3 legions, 8 spearmen

    (Possibly CG's Character)
    II.a (3 spearmen)
    II.b (2 horsemen)
    II.1 (10 legions, 3 horsearchers)

    Scrobius Pantonius
    II.2 (2 legions, 3 horsearchers)

    (Possibly Civ's Character)
    II.3 (4 legions, 10 catapults)

    II.3 will be renamed into "II.3 artillery division"

    1. armored division
    commander: lieutenant general (Possibly CG's Character)
    units: 6 legions and 2 horse archers

    II.2 armored division
    commander: major general Scrobius Pantonius
    units: 6 legions and 2 Horse archers
    Privat Maxius Veern
    Whereabouts: On the way to the Egyptian border.

    The Conflict Manager: Please let me know if everything is squared away
     
  9. Civanator

    Civanator Deity

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    CG, scrobius has 2 legions because the HMC lost 8 legions during the Rebellion, they haven't been raised again, yet.

    All units are at full strength.
     

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