Gustavus Rex
Prince
- Joined
- Oct 21, 2013
- Messages
- 428
The Immortal Challenge Lineup - Game #6
Welcome to the Immortal difficulty version of the biweekly The Deity Challenge Lineup-event.
ICL Game #6
You - Denmark
Total Civilizations - 8
Total City States -16
Map – Fractal
Settings – Quick quick combat(turn it back on if you would like). Everything else is set to default.
Game Version -
Downloadable Content – G&K, BNW, Conquest of the New World Deluxe, Genghis Khan's Mongolia, Harold Bluetooth's Denmark, Isabella’s Sapin and Pachacuti's Incan Empire, Kamehameha's Polynesian Empire, Nebruchadnezzar's Babylon, Sejong The Great's Korea, Wonders of the Ancient World. The map pack are intentionally excluded.
Starting location:

Schedule:
Game #1 - July 23th as Japan
Game #2 - August 6th as Poland
Game #3 - August 20th as Ottomans
Game #4 - September 3th as Arabia
Game #5 - September 17th as Brazil
Game #6 - October 1th as Denmark
Game #7
Information & rules cut, pasted and slightly changed from The Deity Challenge Lineup:
Welcome to the Immortal difficulty version of the biweekly The Deity Challenge Lineup-event.
ICL Game #6
You - Denmark
Total Civilizations - 8
Total City States -16
Map – Fractal
Settings – Quick quick combat(turn it back on if you would like). Everything else is set to default.
Game Version -
Downloadable Content – G&K, BNW, Conquest of the New World Deluxe, Genghis Khan's Mongolia, Harold Bluetooth's Denmark, Isabella’s Sapin and Pachacuti's Incan Empire, Kamehameha's Polynesian Empire, Nebruchadnezzar's Babylon, Sejong The Great's Korea, Wonders of the Ancient World. The map pack are intentionally excluded.
Starting location:

Schedule:
Game #1 - July 23th as Japan
Game #2 - August 6th as Poland
Game #3 - August 20th as Ottomans
Game #4 - September 3th as Arabia
Game #5 - September 17th as Brazil
Game #6 - October 1th as Denmark
Game #7
Information & rules cut, pasted and slightly changed from The Deity Challenge Lineup:
Spoiler :
All games in this series will be set to IMMORTAL difficulty. User civilizations, maps, and opponents will change each game, but the pace will always be set at standard and the starting era will always be ancient. We will try for a variety of starts, and not just having a crazy warmonger as your next door neighbor (although there will be that too). This isn't a competition so there will be no predefined victory conditions. New challenges in the series will be posted every other Wednesday.
Who can play?
Anybody can play. The more the merrier. Even if you normally don't play immortal games you are still welcome to try. The games can become great learning resources for the player trying to improve. Even if you don't finish the game, we are still interested to hear about your experience.
Do's and Don'ts
We are going to be using the honor system. Feel free to restart, reload, play the same game multiple times, but don't use the science overflow exploit. Also please don't edit the game in IGE. If you do chose to cheat, please don't share your results in the comments. Also, please use the spoiler tag if you post a picture, comment about neighboring civs, close by wonders, or locations of ancient ruins.
Also, please tell us about your Build Order, Social Policies, Tech Order, and what type of wonders you went after. I know a lot of this stuff seems pretty mundane to the experienced player, but the details are incredibly useful to people trying to learn.
Future Games in the Series
I want users to submit saves from turn 0. Preferably the person submitting the game has played enough turns to know the map is either difficult, fun, or unique in some enjoyable way. Write a short description as to why it is special and email the save to immortalchallengelineup@gmail.com
Important
If you submit a game for the challenge, you must have the DLC map packs disabled. Not everybody has them and they are honestly kind of useless. Having them disabled will allow more participants.