i think this is a weak area of the game. Im sure we all have various stories about how far we have been behind when we all started on an isolated island in the middle of no where and all the other AI's were an entire age ahead of us when we found them. Id like to discuss game mechanics. Whereas i agree that, if a real life civilzation comes into contact with another civilization, then they would learn stuff quicker if that civ knew something that they didnt. But from a gaming perspective, i think this sucks. Its already a massive disadvantage starting isolated, so why heap misery upon misery by penalising your tech further? A 4% discount on techs to research that have already been researched by AI's you have met isnt fair IMO. I think they ought to do away with this. I also think that if you are on an isolated continent and have not met anyone, then for every barb city you capture or destroy, you get gifted a tech that has the lowest beaker count on the tech tree. This bonus would vanish once you meet your first AI. thoughts?