Noble Zarkon
Elite Quattromaster - Immortal (BTS)
Super Moderator
Hall of Fame Staff
GOTM Staff
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Welcome to the first installment of the K Club based on the famous Nobles Club - the intention is for people using the brilliant K-Mod to play the same map and compare thoughts, progress etc.
The intention is we will play all leaders over the next few months.
The saves are set up so you can use any version of K-Mod, any speed etc.
Our first leader is Ramesses of Egypt.
The Egyptians start with Agriculture and The Wheel.
Traits: Ramesses is Spiritual and Industrious. Spiritual means no anarchy in civics changes and half price temples whilst Industrious means half price Wonders (both Great and National).
The UB: The Obelisk, a monument that allows two Priest specialists.
The UU: The War Chariot, a Chariot with 1 additional strength and immunity to First Strikes.
And the start:
Our standard doctrine:-
The WB-saves are attached (zipped; they are bigger than standard saves). To play, simply download and unzip it into your BTS/Saves/WorldBuilder folder. Start the game, select "Play Scenario", and look for "KClub 1 - Ramesses Noble" (or Monarch, etc., for higher levels). You can play with your favorite MOD at the Level and Speed of your choice. From Quick-Warlord to Marathon-Deity, all are welcome!
The intention is we will play all leaders over the next few months.
The saves are set up so you can use any version of K-Mod, any speed etc.
Our first leader is Ramesses of Egypt.

The Egyptians start with Agriculture and The Wheel.
Traits: Ramesses is Spiritual and Industrious. Spiritual means no anarchy in civics changes and half price temples whilst Industrious means half price Wonders (both Great and National).
The UB: The Obelisk, a monument that allows two Priest specialists.

The UU: The War Chariot, a Chariot with 1 additional strength and immunity to First Strikes.

And the start:

Spoiler map details :
Not too big or small, standard size.
Spoiler edits :
Moved a few resources about.
Our standard doctrine:-
There are no hard and fast rules here: fun and learning are our primary goals, but we do suggest that you update your progress at various points in the game, using the Spoiler feature of the boards. You can post as often as you like; here's one suggestion:
4000 BC (starting thoughts, no spoiler required for that discussion)
1000 BC or so (how you decided to progress up the early tech/build paths, which AIs you have met, where you're thinking of putting cities, etc)
500 AD or so (after establishing some cities and a possible plan of action)
1200 AD or so (mid-game, Lib race, wars or peace, or whichever happened or didn't, met other
continent if applicable, etc)
1600 AD (or when you have decided on a course of action and a specific victory condition)
End of game (Victory!!! or defeat, no shame in losing, especially if you tried a higher level. Learning is what we focus on, not fastest win or biggest empire)
This is just a guideline. If you're trying to improve your game, then posting more frequent updates, in as much detail as you can manage, is the best way to get suggestions from other players. If you come to what seems like a major decision and you want some advice, post an update, regardless of what game-year it is.
We also welcome players to ask for specific game advice, hopefully we will have a number or stronger players who lurk and help out with solid tips, and of course, we help each other. Replies to specific questions should also be in spoilers, with a simple "@" in front of the person the answer is directed towards.
Special thanks go to everyone at the Nobles Club for the inspiration for this club.
The WB-saves are attached (zipped; they are bigger than standard saves). To play, simply download and unzip it into your BTS/Saves/WorldBuilder folder. Start the game, select "Play Scenario", and look for "KClub 1 - Ramesses Noble" (or Monarch, etc., for higher levels). You can play with your favorite MOD at the Level and Speed of your choice. From Quick-Warlord to Marathon-Deity, all are welcome!
Spoiler what's up with specific difficulties :
In each scenario file you can select your level of difficulty, but that doesn't give the AI the right bonus techs by itself. Use the Noble save for all levels at and below Noble. The Monarch save gives all the AI Archery. Emperor adds Hunting; Immortal adds Agriculture; Deity adds The Wheel.
For players on Monarch or above, you should add archery as a tech for the barbarians (if you don't, the AI will capture their cities very early). This cannot be done in the WB save file and must be done in Worldbuilder as follows:
For players on Monarch or above, you should add archery as a tech for the barbarians (if you don't, the AI will capture their cities very early). This cannot be done in the WB save file and must be done in Worldbuilder as follows:
- Zoom in all the way so you can't see the rest of the map.
- Use the CTRL-W key (or the menu) to enter the worldbuilder. Avoid looking at the mini-map in the lower right corner.
- By default you're in "player" mode (look in the box in the upper right; the icon that looks like a person should be selected). You'll get a drop down menu labeled with your leader's name. Barbarians are at the bottom, so cover the rest of the list with your hand if you don't want to see who else is on the map. Select "Barbarians".
- Select the "Technologies" tab in the box on the left.
- Find Archery (the arrow head icon; 8th row, 3rd column from the right) and click it.
- Exit the worldbuilder.
- Zoom out again after the map fades, and start playing.
Spoiler huts and events :
Note: The standard saves have no huts and have events turned off. If you want tribal villages and random events, choose the saves with "Huts" in their names. If you want huts but no events, select the Huts saves and use Custom Scenario to turn on the option that suppresses events (or open the save in a Word Processor and and add the line Option=GAMEOPTION_NO_EVENTS underneath the line beginning Calendar=.