The King of the World series focuses on playing Civ IV leaders on Earth maps in order to better understand them in their historical contexts. It sacrifices the exploration phase of the game for consistency and a chance to explore the various opportunities and challenges faced by the actual civilizations represented in the game.
This is the Throne Room, a convenient hub leading to each of the series' previous game and a meeting-place where I can confer with my court (that's you guys) about future leaders and other such meta-strategy.
King of the World #1: Montezuma (Earth18, Monarch, Normal, Warlords)
King of the World #2: Frederick (Earth18, Monarch, Normal, Warlords)
King of the World #3: Tokugawa (Earth18, Monarch, Normal, Beyond the Sword)
King of the World #4: Mansa Musa (Earth18, Monarch, Normal, Beyond the Sword)
King of the World #5: Isabella (Earth18, Monarch, Epic, Beyond the Sword)
King of the World #6: Huayna Capac (Earth18, Monarch, Epic, Beyond the Sword)
King of the World #7: Saladin (Earth18, Emperor, Epic, Beyond the Sword)
King of the World #8: Shaka (Earth34, Emperor, Epic, Beyond the Sword)
King of the World #9: Genghis Khan (Earth18, Emperor, Epic, Beyond the Sword)
King of the World #10: Charles de Gaulle (Earth34, Emperor, Epic, Beyond the Sword, OCC)
King of the World #11: Darius I (Earth14 Ancient, Immortal, Epic, Beyond the Sword)
King of the World #12: Sitting Bull (Earth16 Non-Vanilla, Immortal, Epic, Beyond the Sword)
King of the World #13: Asoka (Earth17 Medieval, Immortal, Epic, Beyond the Sword)
King of the World #14: Earth18 (Earth18, Noble, Epic, Beyond the Sword)
King of the World #15: Ragnar (Earth18 Ice Age, Immortal, Epic, Beyond the Sword)
King of the World #16: Julius Caesar (Earth18, Deity, Epic, Beyond the Sword)
King of the World #17: Peter (Earth18Shuffle, Immortal, Epic, Beyond the Sword)
King of the World #18: Lincoln (Earth34, Immortal, Epic, Beyond the Sword)
King of the World #19: Qin Shi Huang (Earth18 Always War, Monarch, Epic, Beyond the Sword)
King of the World #20: Pericles (Rhye's and Fall, Monarch)
King of the World #21: Charlemagne (Earth 1000 A.D., Emperor)
King of the World #22: Gilgamesh (Ice Age, Emperor)
This is the Throne Room, a convenient hub leading to each of the series' previous game and a meeting-place where I can confer with my court (that's you guys) about future leaders and other such meta-strategy.
King of the World #1: Montezuma (Earth18, Monarch, Normal, Warlords)
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Space Race, 1848 A.D., 34082 points. We smashed Roosevelt early, vassalized Huayna Capac later on and basically turtled up, cottaging over South America and heading off to a tech lead and victory.
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Abandoned, 1858 A.D. A failed attempt at a kill'em all, let God sort'em out game. We survived early on and earned a respectable lead through ridiculous luck and AI idiocy, then got bogged down in a miserable war with Persia. This game nearly turned me off to Civ IV for good
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Apostolic Victory, 1862 A.D., 98954 points. A romping conquest game that ended with me controlling all of eastern Asia, the Mediterranean Coast, and most of the Americas. I ended up taking the religious win in order to wrap things up and move on.
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Space Race, 1954 A.D., 19596 points. A tough win. I kept my head low early game, then took over Egypt and Spain and colonized South America. The spaceship landed just as the world erupted in epic AI wars of conquest that I'd never seen before or since.
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Conquest, 1510 A.D., 251567 points. Featured Choose religions. Started with a Warrior rush of France and Germany and ended with the Capitulation (and Conversion to Christianity) of the entire globe.
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Space Race, 1910 A.D., 25005 points. A basic isolationist Space Race win. fought off South America's barbarian hordes, then cottaged up and headed for the stars. Featured a fun little late game world war.
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Domination, 1818 A.D., 129973 points. A rollicking no-vassal romp that ended with pretty much the whole of Eurasia and Africa being painted green. Began the tradition of opening up South America and moving Isabella to the coast.
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Cultural Victory, 1762 A.D., 42541 points. We took over (but never left) Africa and turned the capital and Egypt's two Nile cities into cultural centers for the win.
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U.N. Victory, 1812 A.D., 152572 points. A straightforward, fun little Diplomatic-as-Domination victory. Featured the colonization of Australia
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Died, 1866 A.D., 0 points/Space Race, 1955 A.D., 10406 points. A tough game that featured a little bit of war, a lot of snivelling diplomacy, and even our first genuine loss!
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Domination, 1700 A.D., 289987 points. Another massive wargame featuring three great empires: Us, Rome, and China. Great military showdown with Caesar.
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U.N. Victory, 1812 A.D., 167556 points. Much as with Genghis, Diplomatic-as-Domination in 1812 A.D. Reverse Colonization and way too much creative writing for my own good.
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Cultural Victory, 1806 A.D., 43239 points. A scary early game fraught with Barbarians and a scary Justinian that wrapped up with a friendly lovefest! Probably my best Diplomatic effort to date.
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An experimental game in which we bounce from leader to leader after each round. Lost to (Won with?) Qin Shi Huang's U.N. victory in 1950 A.D.
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Lost, 16,900 B.C., 0 points. A humiliating defeat by the Raging Barbarians. Guess we bit off more than we could chew!
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Apostolic Victory, 1130 A.D., 640392 points. A fun little romp as the most broken leader on the toughest difficulty setting.
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Space Race, 1858 A.D., 59449 points. A peaceful game as Russia-in-England, beelining to South America and riding State Property Watermills to the stars!
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Abandoned, 1090 A.D. Another absolute slog that turned me off to Civ IV for a good, long while.
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Conquest, 1792 A.D., 134990 points. A diplomacy-less slugfest on way too low a difficulty setting. A fun romp.
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Historical Victory, 710 A.D., 16536 points. A quick little dip into RFC, culminating in a trip around the world!
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Abandoned, 1665 A.D. The game was won, and life got in the way, so this one was called prematurely.
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In progress.