The lack of rivers in high likeliness

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Sep 21, 2007
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Russia was (many times) barren of rivers, but full of marsh, tundra and mountains. Even Germany and France had mostly just flat land. The climate doesn't seem to make any difference at all (I tried cold to tropical). This needs to be remedied in the next version (very hard to get commerce going if you're landlocked and little production with levees for Germany).
 
There is also the conspicuous absence of a passable English Channel. A lot of the time, you can only cross the English Channel if you had culture that encompassed an ocean tile.
The resources are not very logical. Why would some places like Europe have tropical plantations like bananas or cotton? On the other hand, I've seen fur in the tropics (or close to the equator).
Some very characteristic features of Scandinavia that are not present in real life (but in RFC) make the UHV possible. E.g. if you play a temperate world, Scandinavia is full of tundra and mountains, making it impossible to win in time. You can play it in a tropical world, but that would mean more jungle and marshes for Mediterranean cultures, which isn't real either.
What would really work is for high likeliness, Rhye can specific a certain region, say Scandinavia, to have x amount of hills, y amount of grassland, z amount of mountains and to top it off, 1-2 rivers. This would obviously change if it were Russia (more grassland, less hills and more rivers).
 
I think we need to be careful not to to overdefine the map. The high likeliness are already very similar too each other.

But I agree on the river thing. And something I've seen so far is that AFrica is usually full of ressources while America has pretty few. This leads to a strong Mali, India and Khmer which is also not historical.
 
All my games on Rand has been all on viceroy so far so I don't know if it affects map generator. Been playing on high likeness also. I agree that Europe is river poor. The biggest river isn't more than 3 tiles, and you always get a lot of resources. There are some in the World, but they are far and few in between. The resources should be more limited to certain continents, my Spain has so much, I have no room for cottages, nor the desire for trade. They tend to come in clusters. America is also resource poor compare to the rest of the world.

Never had a problem with the English Channel, I even had a land bridge once. But the island of England and of Japan, which their names escaped me at the moment, are always bigger than their "real" life counterpart. In this current game, France is colonizing the English mainland.
 
I haven't palyed on high likeness yet (still waiting for my american start to be over autoplay), but I agree Russia is unimaginable without rivers. Well, Civilopedia in fact says it was founded because of a river road to Constantinople only? :)
 
Yes, I agree America is piss-poor in resources. I see lots of flat land without anything in them for the Midwest. Mainland Europe seems too cramped while the British Isles and Scandinavia are too big, and so is Iceland (it was almost as big as Scandinavia itself in one game).

South America also has few rivers, and instead of a lot of jungle it had a lot of desert most of the games I played.
 
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