When they were designing the expansion, did they try play testing it?
So you basically cannot keep any city that you capture or build that's too far away and close to another civ. Seems like a big nerf to warmongering, but it actually just means warmongering is THE way to win now - you just raze to the ground (instantaneously, regardless of size) any city you capture. And don't bother building any new ones.
This is horrible.
So you basically cannot keep any city that you capture or build that's too far away and close to another civ. Seems like a big nerf to warmongering, but it actually just means warmongering is THE way to win now - you just raze to the ground (instantaneously, regardless of size) any city you capture. And don't bother building any new ones.
This is horrible.