AK47
Retired Wonder Architect
All,
In this mod for PTW/Conquests, I took some of the more interesting concepts I found all over the web, mixed them together and made a bunch of additional changes of my own. I tried to evenly spread the new creations over the different stages of the game. The result is (I hope) a cool but realistic and balanced increase in gameplay, while staying close to the original game concepts and rules.
Enjoy!
AK47
Edit 26/12/03: Version 2 released:
TML2 adds 2 tribes, 9 civilization advances, 8 new buildings, 11 new wonders, 4 new resources, 2 new governments and 20 new units.
The file is a self-extracting archive (35MB), including both a .bix for PTW, and a .biq for Conquests compatibility !!!
The Missing Links is available from CCJ39's homepage here:
http://www.ccj39.com/civ3modpacks.php
His page includes screenshots and a .txt description of all the features added.
In this mod for PTW/Conquests, I took some of the more interesting concepts I found all over the web, mixed them together and made a bunch of additional changes of my own. I tried to evenly spread the new creations over the different stages of the game. The result is (I hope) a cool but realistic and balanced increase in gameplay, while staying close to the original game concepts and rules.
Enjoy!
AK47
Edit 26/12/03: Version 2 released:
TML2 adds 2 tribes, 9 civilization advances, 8 new buildings, 11 new wonders, 4 new resources, 2 new governments and 20 new units.
The file is a self-extracting archive (35MB), including both a .bix for PTW, and a .biq for Conquests compatibility !!!
The Missing Links is available from CCJ39's homepage here:
http://www.ccj39.com/civ3modpacks.php
His page includes screenshots and a .txt description of all the features added.