I am quite certain that I hate it. Modern culture is defined by the plunder of historical artifacts? Don't tell Joyce![]()
I’m going to assume they are using “artifact” in the general sense. It includes works of art and such.
I am quite certain that I hate it. Modern culture is defined by the plunder of historical artifacts? Don't tell Joyce![]()
I suppose if the 4th age has a Cold War theme, then perhaps you could get Domination points for just building up nukes.I was hoping there would be a difficult but plausible non-militant way to win Domination, like there is for the Antiquity/Exploration Domination legacy, but it's still made feasible enough that I might go for it occasionally if the warmonger mood strikes me.
Except Ed specifically mentioned the Cold War, which suggests a time jump of...a few months.
I like that the Modern Age has ideology mechanic to encourage a world war. But as with all mechanics, I think it will depend on the AI. We know in civ6, the AI could declare war on you in the late game but not do anything or be ineffective. So if the AI in civ7 is too passive, I could see a situation where the world war mechanic falls flat because you get lots of war declarations but the AI just sits there or launches small attacks, or your AI allies just sit there and don't help you.
They were outlying appendages of a much larger empire and we have no idea what difficulty it was set to. Given that the player in question had apparently been wonder spamming and they wanted to demo the air units I’d expect a lower one. We could clearly see a lot of enemy units in the immortal difficulty game and Ed was clearly penned in which wouldn’t have happened if the ai was a slouch militarily.It was not encouraging watching the live stream. Carl was just rolling over Xerxes' cities with zero resistance.
But they could retool the project if they did want to add an age. They've changed them before.Sure but he also talked about Operation Ivy as the capstone to the era which implies a much bigger jump because otherwise you’d probably leave Global Thermonuclear War as the big thing of the fourth era.
Yeah but the second part is just a boring city project…
Only one person in this thread is complaining about DLC; most (including me) are just expressing a dislike at the idea of an additional age existing period, not its delivery method.
I’d guess winning proxy wars (while maintaining MAD)I suppose if the 4th age has a Cold War theme, then perhaps you could get Domination points for just building up nukes.
No, it's not. It's about not wanting a fourth age for the latter 20th century, a period of history many find uninteresting and/or contentious. Again, only person in this thread that I've seen has complained about DLC.If this 4th age does indeed exist, the negative tenor of this thread is absolutely about the fact of it being added later on…rather than it being in the game from the beginning or its content included within the existing age.
That’s like saying domination victory is only achievable by pouring hammers into units and collecting capitals?… To me, the draw of cultural victory was that you had your own mini-game going on between collecting art and figuring out the best mix of buildings and improvements to generate tourism in the given game. It was distinct enough that it didn’t feel like an endless production queue - unlike the science victory, especially in GS. Rock bands are the black sheep in this, but they aren’t mandatory.I mean…cultural victory in Civ was only achievable by collecting artifacts/art and pooring hammers into culture buildings for the modifiers. Nothing is really different on that front.
No, it's not. It's about not wanting a fourth age for the latter 20th century, a period of history many find uninteresting and/or contentious. Again, only person in this thread that I've seen has complained about DLC.
especially it seems to be complaining about something that probably doesn’t exist anywaysNope, not for me. I don’t care that it’d be added as DLC. I like DLC and want the game to continue to receive support.
So it being DLC is not the problem. I don’t want a 4th age past modern because I don’t find the time period interesting at all. I want to play history, not current times.
Yes, it's crazy that people could possibly have different opinions about what they want in the game. What a world where we're not yet the Borg Collective.That’s silly

Well they really need to have a way to play beyond winning (although given that winning needs a project, you probably can just continue to conquer and not build the victory project)… you might have to burn the world (or liberate suzerain IPs), I don’t think you could keep that many settlements over the limit.But some of us like to conquer the world.![]()
But does it not seem strange that life ends in 1950? I don't need a new age but an eventual extension seems mandatory.Nope, not for me. I don’t care that it’d be added as DLC. I like DLC and want the game to continue to receive support.
So it being DLC is not the problem. I don’t want a 4th age past modern because I don’t find the time period interesting at all. I want to play history, not current times.
Operation Ivy was 1952Sure but he also talked about Operation Ivy as the capstone to the era which implies a much bigger jump because otherwise you’d probably leave Global Thermonuclear War as the big thing of the fourth era.
Not really? It seems in keeping with the generally optimistic view of history the franchise has historically embraced (except for when it went through its edgy goth phase with Civ5).But does it not seem strange that life ends in 1950?
Yes, it's crazy that people could possibly have different opinions about what they want in the game. What a world where we're not yet the Borg Collective.![]()
Complaining about something we're told will exist.No, I meant it’s silly that people are complaining about something that doesn’t exist.