Well friend, I have more bad news for you.That pretty much rules me out for playing the map except for a small number of civilizations, with maybe restricting the number of settlers by having the Palace auto-produce every few turns. Given my enhanced Barbarians, that should serve to keep the number of cities down. i have had some of the scenarios take over 5 minutes for a turn, at which point I stop playing them and delete the save.
When you make a monster map, have some consideration for those of us who do not have the latest and greatest computers to play on. I will try to see how it works with a few civilizations. like maybe 6 or so. I have already been changing the starting locations into something more reasonable and accurate.
When epic battles start, and I am talking about 150 units stacked all over the place, that time can easily reach 2-3 minutes on my cpu.
It's not happening all the time, but it happens.
Try less civs.
Sooner or later the city limit will be reached and some of the civs will have a hundreds of units that will make war with somebody and then, for some turns you will have to wait for a few minutes.
Playing this map needs a good single threaded cpu and a lot of time and I cannot do anything about it.
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