Snoopy
Prince
Since C3C has pretty much supplied every major civ to make a historically accurate game, I decided to give it a go, and adding a few tweaks with it.
So I created a scenario, adding every civilization except the Americans.
I wanted the Aztecs, Inca, Maya, Zulu and Mongol to have their own tech tree and be stuck in the ancient era throughout the game - I managed to find a way to do all this and it has worked out amazingly well.
One major tweak I made was that the above ancient civilizations each have their own tech tree, their own buildings, wonders and units. I gave them all massive boosts - so that the Mongols can cause havoc (using the Knight Templar wonder) and the Zulu's can stay alive and also cause some trouble (also using the Knights Templar, but weakening it a bit).
Ok the story:
So, I started as the Byzantine - I don't know why, I don't really know anything about this civilization in real life, I think I am a bit intrigued and curious by it, that's probably why I chose them.
Despite Europe and the Middle East being jam packed, I have 6 cities, extending from Constantinople and upwards around the large lake (Black Sea is it?).
Everything seemed to go pretty smooth for everyone for the first 3000 years. Then the Hittites were wiped out by the Babylonians, an almost instant win for them.
I noticed that the Greeks really pushed hard around this time, they weren't big, but they had a force to take notice of, every civ, no matter how big they were, could not weaken the Greeks one bit.
By about 1AD Europe and the Middle East's land was officially used up, and thus, war began - I usually play as peacefully as I can, but even I was 'forced' into going to war with the Russians. Civ3 is a different game when you only have a few cities, and there are about 10 other civs jammed right next to you and have no where else to go - the ocean won't help 'em!
Anyway, the tech pace was almost historically perfect. Right now, the Persians are the most powerful, then me at a close second.
The below screenshot shows that I can now finally see all of Europe, Africa, Middle East and Asia, thanks to Navigation, being crammed up, really slows down the exploration rate, there are just too many obstacles, so you are really in the blue for quite some time.
Shortly after, I discovered the Mesoamericans, thankfully I was the first (can make a lot of money from communication trading!)
They were all really large civilizations, which is historically correct - however, even cooler, was that they were all still in the ancient times, they were stuck there, they were an entire era behind us, so coming across them like that, and knowing Europe to be as advanced as it is, it's really very cool to have a game that has worked out this way. I really wonder what the future of Mesoamerica will be - Of course, I will post as time goes on!
So I created a scenario, adding every civilization except the Americans.
I wanted the Aztecs, Inca, Maya, Zulu and Mongol to have their own tech tree and be stuck in the ancient era throughout the game - I managed to find a way to do all this and it has worked out amazingly well.
One major tweak I made was that the above ancient civilizations each have their own tech tree, their own buildings, wonders and units. I gave them all massive boosts - so that the Mongols can cause havoc (using the Knight Templar wonder) and the Zulu's can stay alive and also cause some trouble (also using the Knights Templar, but weakening it a bit).
Ok the story:
So, I started as the Byzantine - I don't know why, I don't really know anything about this civilization in real life, I think I am a bit intrigued and curious by it, that's probably why I chose them.
Despite Europe and the Middle East being jam packed, I have 6 cities, extending from Constantinople and upwards around the large lake (Black Sea is it?).
Everything seemed to go pretty smooth for everyone for the first 3000 years. Then the Hittites were wiped out by the Babylonians, an almost instant win for them.
I noticed that the Greeks really pushed hard around this time, they weren't big, but they had a force to take notice of, every civ, no matter how big they were, could not weaken the Greeks one bit.
By about 1AD Europe and the Middle East's land was officially used up, and thus, war began - I usually play as peacefully as I can, but even I was 'forced' into going to war with the Russians. Civ3 is a different game when you only have a few cities, and there are about 10 other civs jammed right next to you and have no where else to go - the ocean won't help 'em!
Anyway, the tech pace was almost historically perfect. Right now, the Persians are the most powerful, then me at a close second.
The below screenshot shows that I can now finally see all of Europe, Africa, Middle East and Asia, thanks to Navigation, being crammed up, really slows down the exploration rate, there are just too many obstacles, so you are really in the blue for quite some time.
Shortly after, I discovered the Mesoamericans, thankfully I was the first (can make a lot of money from communication trading!)
They were all really large civilizations, which is historically correct - however, even cooler, was that they were all still in the ancient times, they were stuck there, they were an entire era behind us, so coming across them like that, and knowing Europe to be as advanced as it is, it's really very cool to have a game that has worked out this way. I really wonder what the future of Mesoamerica will be - Of course, I will post as time goes on!