klonoklown
Civ Junky
Anyone got a favorite in mind for ol' Sal next week? I'm thinking of going straight-up Pangaea and shooting for a flood plains start for deserty flavor.
I like this idea.
Edit: 100th post!!!
Anyone got a favorite in mind for ol' Sal next week? I'm thinking of going straight-up Pangaea and shooting for a flood plains start for deserty flavor.
Oasis counts as an "unusual" map and we try for at most one of those per round. I was planning on an islands, low sea level, for Ragnar, which might also count as unusual. On the other hand we were hoping to have the low sea level simulate a kind of archipelago map were some mega-islands were reachable pre-Astronomy, so maybe it's not so unusual as that.
The last Oasis map had at least one AI who ran away with the game at higher levels -- too much land to expand into. So the small map and extra AI is a good idea.
@klonoklown:
I don't think it's a bad idea forcing people to make intercontinental invasions. Having said that Pangaea a bit more often is OK by me, I was thinking of one for my Caesar game which is up after Sal.I have the impression that some people dislike having to mount intercontinental invasions, which make conquest/domination victories harder. That's hard to avoid without a pangaea-like map, and so far I've treated pangaea as just one of the many "common" map types; it probably only shows up about once per 10 games or so.
Should pangaea be more common?
Pangaea Julius Caeser sounds like a nice simple early-game Praet stomp, which can be a lot of fun.
I have the impression that some people dislike having to mount intercontinental invasions, which make conquest/domination victories harder. That's hard to avoid without a pangaea-like map, and so far I've treated pangaea as just one of the many "common" map types; it probably only shows up about once per 10 games or so.
Should pangaea be more common?
For the record, I'd like to see a Continents/Hemispheres type map with Julius. Force people to make late-game decisions without resorting to "throw Praets at bad guy" if they want to get the win. That or forcing people to make a different move to get iron. BFC Iron + Julius Caesar is so straightforward that it almost needs something else to make it more challenging. I don't know what the solution is, but doing something different with Rome might make for an interesting challenge.