The OFFICIAL CIV IV 20th Anniversary Thread!

Plains-Cow

Best Resource; Always Wins
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Fellow civfanatics,

Today, we celebrate the 20th anniversary of the storied game Civilization IV! It hardly feels possible to choose "just one more turn" for that long, but for game of such depth and width, its ocean of possibilities makes what seems unlikely inevitable. The Civilization series is renowned for its replayability, and there's no game in it with more content than CIV IV. From pre-packaged scenarios that shipped with the original title and expansions to the decades of mods, one can almost spend their entire gaming life exploring a new CIV adventure. I remember the stumbles of learning all of the intricate mechanics, the joys of my first victory over the AI, the immersion of my favorite scenarios, and the first major mod for CIV IV I've ever played (Fall from Heaven II). Of course, there's also the fun of the CIV IV community, which seems to be the strongest and longest-lasting in the series. All of the streamers and let's players of every size keep the door to IV always open for the next generation of gamers, and the archives of information and strategy guides allow for newbies to pick up the ropes faster than ever. Still, nothing beats a cozy day of play, whether it's one hour or many, whether it's a duel-sized map or Earth 18, whether it's vanilla or a modded mod, whether you win or lose.

I hope that you'll be clicking "end turn" today along with me as we enjoy this anniversary moment! Share in this thread your games, celebrations, thoughts, memories, or just stop by to say "hello." Regardless how you choose, I wish you happy CIV-ing and a happy 20th birthday to Civilization IV!



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Yay! There is no other game like Civ4! And definitely no other game that I'm still enthusiastically playing after 20 years.

One of my first memories of Civ4 was - probably the day after I'd bought the game - missing my stop on the bus to work because I was so engrossed in reading the manual (the actual paper book that came with the dvd). The actual playing didn't disappoint.
 
One of my first memories of Civ4 was - probably the day after I'd bought the game - missing my stop on the bus to work because I was so engrossed in reading the manual (the actual paper book that came with the dvd). The actual playing didn't disappoint.
Fun fact, I actually used that paper book manual creating NC 390. There is an ingame credits list, but it autoscrolls and I don't have multiple monitors to have both the game and Notepad++ visible at the same time, so copying from the manual was easier :).
 
I posted a message over on Firaxis' official Civ Discord channel (legacy-civ-games) and included a link to this thread. I hope to get an announcement up on the CFC main page today.

I purchased Civ IV around a year before joining here, which would be around 2007. I believe I bought the gold edition disks with Warlords, and BTS was released soon after. After tooling around with vanilla and warlords for a bit, playing terribly and burning great engineers on things like barracks, I started mainly playing the warlords content. The Warlords scenarios were really fun, but I was still quite bad. I especially remember the Alexander scenario, which simulated his eastern conquests and was always-war. I recall one really long game. I did not understand combat much, so I was just slamming units into the enemy until eventually I won.

However, I was still playing a lot of other games at the time, just really having immersed myself in gaming around this time. So I wasn't "into" the game or civ in general until a while later, I saw the BTS disk and picked it up. With BTS, I saw a lot of interesting new things, as well as some of the issues I did not care for were resolved. I first tooled around with the BTS scenarios, which were interesting. The Fall From Heaven scenario gave me hours of enjoyment, as did the Charlemagne one. But I'd say it was FFH that really sucked me into the game. I think I found Civfanatics when actually looking for the full FFH mod, which I played intensely - and still poorly - for quite some time. But at some point, I went back to just playing the base game, and suddenly had a revelation that I was missing something. I can do better. That's when I started looking for help at Civfanatics and this very forum.

Initially, I just read some threads and posted a couple of help threads to get advice. "Ah...so great engineers should not be used to rush a barracks...rush wonders instead? Yes..I do feel stoopid..lol". So, I was able to get some basic concepts down, and it changed my whole perspective on the game. Suddenly, I was intently eager to get better at the game, move up levels, and compete with others. At the time, the IV forum was still hot, as it would be for quite some years.

The Cookbook series run by member Kossin (an extraordinary civ-player) really helped me up my game. I was struggling on the Noble level at the time. The Emperor Cookbook was a series of games run by Kossin where he helped other aspiring players to move up difficulties, in this case Emperor level. He would provide a starting save. Every player played the same save for X number of turns (50t, 100t, etc), and Kossin would review each save at each interval. Everyone would discuss and vote on the saves, and in the next interval, everyone would use the winning save to continue the game. After a few of these games, I soon felt quite comfortable on Emperor level. Immortal and Deity cookbooks soon followed, and eventually, I helped run the Immortal Cookbook for a while.

I was also participating in the Game of the Month series, Civ IV HOF, and the Succession Games, and the Succession Game of the Month. I feel that this is not just a celebration of 20 years of CIV IV, but also a celebration of his very sub-forum that has existed essentially as long.
 
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I'lll have more to say tomorrow but very tired today as it's been a busy week relaunching the Civ IV Hall of Fame - delighted to have made my target of re-launching on the 20th anniversary!

 
It's really already been 20 years, ouch... One of the greatest games of all time. I still sort of vacillate between preferring Civ III and IV, with expansions they are very close, but I think IV is probably the better game on a technical level. It's the refinement of everything the series had added up to that point, and it really feels like Civilization. Many of Jeff Briggs' original themes are present, for what was effectively the last time, and the gameplay still retains a lot of the assets lost in V as the series took a different direction.

Speaking of Civ music, when I think of Civ IV my mind doesn't actually go straight to Baba Yetu, but to the ancient era music. Specifically the tune that is a remix of the Asian modern era music from 3, ironically. It always brings back memories of exploring a 3D Civ world for the first time on my little Dell Latitude laptop that could barely run the game, before I installed it on my desktop.

I still do play it today, but not often. It is the newest Civ game I play, I lost interest completely after V and BE, neither of which I have revisited for about a decade. But when I do find the time to sit down and play a match, it is such a solid experience in all aspects. It is no wonder so many others stuck with this game until today. Even my friend who is much more open to modern Civ still finds the time to fire up IV for a campaign (at 75 years old no less) and we have a good time. Here's to another 20 years.

Incidentally today is also the 20th anniversary of Call of Duty 2, a classic.
 
I just wrapped up a game! WOW, was it wild! Tons of wars, an ever-expanding villain, and lots of CIV IV goodness. Below is the short AAR of the events for anyone who wants to read. I encourage people to play and post some scenes of their own games, if they feel like it. Regardless, I hope you enjoy...


Spoiler Plains-Cow's CIV IV 20th Anniversary Game! :



I'm playing on Pangaea, as Elizabeth of England. The map size is standard. I turned off events, but everything else is enabled. The difficulty is Emperor because it's been awhile, so I knocked it down a peg from my usual. We start off with a good capital (though not the best; missing best resource) with wet corn and gold. However, following the river north and south shows we're.......sandwiched between ocean, desert, and tundra. Not to mention that not one but TWO barb cities spawn almost immediately on either side of me! They were the first ones to pop up on the map, and they'd require careful guarding to make sure that nothing happens with them either being captured from under my nose or that they send too many archers for me to handle. I wanted to settle where Sarmatian popped up, but just as I was getting there, the barbs beat me to it! They're clearly making a move for the plains-cow. Can't say I blame them. I'm thinking of going Domination or Cultural, but I want to see who I'm around first before making the call. Right now, it's all about expansion and early economy (which I probably could have managed better). I am generally fan of settling and having cities make their own workers most of the time, so that's what I did for the most part to avoid wasting more worker turns running them around too much given the barb pressure.

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I start meeting the gang, and I soon discover that the field is made up of mostly stereotypically incompetent peaceniks and....Monty. Ol' Abe is right near him, as I'll soon find out, and he'll probably be Monty's punching bag during the early game. I get Confucianism (which took an absurdly long time to spread to my land) and capture a barbarian city to liberate a herd of noble plains-cows from their dark shadow. I also discover that the only thing separating me and Montezuma is a single ocean tile, which otherwise would have made the map into a giant letter "O." I decide that I'll go for a Cultural victory and use the Confucian religious bloc as a shield against Monty's inevitable expansion. I manage to get The Sistine Chapel and Shwedagon Paya on the same turn, which is also nice. For the most part, it's business as usual with trying to get as many religions to spread to me quickly and start building religious structures.

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The Aztecs have been attacking everyone since the capitulation of Lincoln, and they've sent a naval force to land troops in my cultural space to attack some Egyptian border cities! It's knights and trebs against rifles and grens, but Monty being Monty decides to go for it anyway. He makes more headway into Egyptian lands to the south, but he gets booted out of the war after Babylon joins the fray and vassals Ramesses. Some of Monty's forces are abandoned in my territory, awkwardly waiting for their next chance to taste Egyptian blood, while his other battle-worn soldiers start the long journey home through the middle of the "O." Sensing danger, they give a wide berth to the plains-cow tile near Sarmatian, not daring to tempt fate and experience a cowmakazi.

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Since I'm one of the only empires managing to stay on good terms with everyone else, I'm able to keep my borders open. Ever since I turned on the culture slider, my borders have been pressing harder and harder into the AI. Eventually, the small bit of coast is claimed by my culture, and I gain access to spices. I send workers on a quick walk alllllll the way around the known world rather than build a boat for them (gotta get those steps in!) so that I can access the spices that would otherwise be absent in my domain. Hooray for capsaicin!

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My growing empire can use a bit of extra health, especially since I've made it all the way to Biology. After checking my resources tab, I realize that I don't have any crabs available, so I decide to settle the arctic to get that sweet, sweet crabby goodness for my ill-feeling Londoners. Additionally, I manage to win the Apostolic Palace seat with the majority of the world having my back. Montezuma has been haranguing me non-stop to convert to Hinduism, but I refuse! We are peaceful cows who know our way in life, but won't back down if bullied. My specialists are also going strong with larger cities and more farms to sustain them. I decide to pay extra attention to my cities to make sure that I don't wind up having the AI assign them as spies or engineers...

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I do a little trolling with the AP since I'm the only Confucian left with a large enough empire to challenge the title. It helps out to weaken Monty and to give me some breathing time, but I decide to not go for the Religious victory option at any point since I've put all of this effort into winning Cultural. Hammurabi swapped into Buddhism a little while ago, and he's gone from Friendly to Annoyed. However, a bit of gold here-and-there along with the ever-present threat of another war with Montezuma keeps The Hammer at bay. Hammerman's also got a mean grudge against Russia; they've been trading cities on their border throughout most of the game. Unfortunately, all this is doing is making themselves good and weak for the Aztecs to come by later and swallow them into their empire as vassal states. Ramesses is putting up a fight against Monty as best he can, somtimes as a free man and sometimes as a vassal of Hammurabi, but he's slowly starting to get ground into mummy meat.


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Montezuma is on a real rampage now, smashing into the Russian capital city. Having infantry is just such an advantage for the war-hungry AI attacking in doomstacks against cavs and rifles. It's here I'm staring to wonder if it will be the plains-cows vs. the world once Monty's had his way with the other AIs. Even the AP won't be able to save me then, especially considering the size of the Aztec empire.

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Now Monty's currently the master of most of the known world despite them resisting his armies for centuries. Oddly enough, Russia still isn't giving in, but it's only a matter of time until the Aztec infantry tame Catherine the Not-so-great. Thankfully, my top three cultural cities are only a few turns away from becoming lengendary. I consolidated some soldiers in them just to make sure I could buy enough time, but I still have managed to avoid getting DOW'd by Monty this entire game. If he did declare on my empire, it would have been a case of me vs. the world. Good thing I had the luck of the plains-cow tile near Sarmatian on my side! Additionally, I still have loads of great artists getting cranked out, and I manage to settle them all to hasten the cultural buildup needed to tip me over the edge to victory.


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Here's the score and the rest of my details! All-in-all, it was a game with a lot of mitigating AI twists and a reliance on diplomacy to divert attention away from me so that I can win with culture (as is a common strategy). I had a lot of fun taking some time off to play this game today, and I almost felt like I was watching an episode of AI survivor with how much back-and-forth there was between the various computer players. Hopefully you all enjoyed this short AAR about my latest game, and I hope you also get to have some fun playing CIV IV this anniversary weekend!

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Happy 20th Civ4! Firstly itt's worth mentioning that there's a cool Civ4 engine rebuild project going that's made a lot of progress and opens up some exciting possibilities for players (fast AI turns and eventually better graphics) and modders (bigger crazier better looking mods) that folks should check out! :)
https://forums.civfanatics.com/threads/mini-engine-progress.691873/

Secondly I think my favourite part of Civ4 is it's amazing modding scene.. Some of the total conversion mods over the years were and are (as some are still worked on today) truly spectacular. Fall From Heaven (& it's many offshoots like Master of Mana), Alpha Centauri Planetfall, Dune Wars, Mars, Colonization Age of Discovery, Fallout, Elder Scrolls, and of course the excellent Final Frontier space conversion that lead to some great fan mods like Babylon 5, Star Trek & Star Wars. Links for thes can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.664819/

I've been making up promotional shots of some of these great mods for my Civ Games HD with Mods & Scenarios video tour series so I may as well share them below on this special occasion for Civ4 fans to enjoy. :)

SFallFromHeaven2.png SMasterOfMana.png SPlanetfall.png SDuneWars.png SMars.png SAoDD.png SFallout.png STamrielWorld.png SFinalFrontier.png SBabylon5FF.png SStarTrekFF.png SStarWarsFF.png
 
20 years and I still can't consistently beat Monarch. :hammer2::wallbash:

No idea why I keep trying (or why I keep failing). or why I can't just walk away.

I guess there are three main things that keep me bungeed to this game. The first is the awesome community. Whenever I've had the time to actually commit to posting a shadow game here, I always get a ton of actually helpful advice. That isn't always the case in other places.

The other big drawcard for me is the F1 info screen. No version of civ since has made empire-wide data so accessible, and I just can't live without it. Looking for a candidate city for Heroic Epic or somewhere to build a wonder before the ai snaps it? Just sort by hammers! Want to know which of your 25 cities still need sid's sushi? It's all there!

The final ace for me is that the game doesn't continually change. Many newer games feel the need to keep moving the goal posts. I like the fact that they did the two expansions, and just stopped. I've bought the entire thing three times now (including Steam and Gog - for convenience) but it's nice to know that if everything falls apart, I've still got the original disks - although I'd probably need an OS emulator to run them.

Anyway, I can see a time where I'll have been playing this infernal game for over half my life. Here's hoping I can get to Immortal before then.

Happy birthday Civ IV!
:rockon::beer:
 
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Lots of good Civ4 memories, one of the best games in the franchise. I playtested Civ4 and I think I'm still on the credits but I don't have the game installed anymore to check...
 
Can confirm you are indeed listed under beta testers in the Civ IV printed manual, though I don't know off-hand if that is included in the ingame credits scroll.
 
Happy 20th Civ4! Firstly itt's worth mentioning that there's a cool Civ4 engine rebuild project going that's made a lot of progress and opens up some exciting possibilities for players (fast AI turns and eventually better graphics) and modders (bigger crazier better looking mods) that folks should check out! :)
https://forums.civfanatics.com/threads/mini-engine-progress.691873/

Secondly I think my favourite part of Civ4 is it's amazing modding scene.. Some of the total conversion mods over the years were and are (as some are still worked on today) truly spectacular. Fall From Heaven (& it's many offshoots like Master of Mana), Alpha Centauri Planetfall, Dune Wars, Mars, Colonization Age of Discovery, Fallout, Elder Scrolls, and of course the excellent Final Frontier space conversion that lead to some great fan mods like Babylon 5, Star Trek & Star Wars. Links for thes can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.664819/

I've been making up promotional shots of some of these great mods for my Civ Games HD with Mods & Scenarios video tour series so I may as well share them below on this special occasion for Civ4 fans to enjoy. :)

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Wow, those look like amazing graphics!
 
If anyone wants a walk down memory lane, over at Game of the Month, the 20th anniversary competition game (BOTM 298) has just started today. You can play a game on one of the same maps we used nearly 20 years ago - an emperor level game with the Incas (and one that I personally had loads of fun with at the time). Details in this thread. (You'll need the BUFFY mod to play it, which you can download here).

botm298small.jpg

(Image of the start of this game)
 
If anyone wants a walk down memory lane, over at Game of the Month, the 20th anniversary competition game (BOTM 298) has just started today. You can play a game on one of the same maps we used nearly 20 years ago - an emperor level game with the Incas (and one that I personally had loads of fun with at the time). Details in this thread. (You'll need the BUFFY mod to play it, which you can download here).

botm298small.jpg

(Image of the start of this game)

That's an awesome starting location.
 
@Harv posted an anniversary game!

 
What did I sign up for?! :lmao:

Two weeks in. Turn 279. 1295AD. We believe we are cleaning it up. Or was are playing around until the finish.
 
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