Discussion in 'RFC mod-mod: Classical World' started by merijn_v1, Jul 27, 2013.
The title explains it all.
You're always in store for some wackiness when the Romans have a bad day
You know, a real OMG would be a Rome at its historical extent from a 320BC start.
So, uh... The Schwedagon Paya is in Pelusion for some reason...
^^ This was funny!
How do you make your window so wide?
edit: yep it's AI Judea
Is that an AI Judea? Wow.
yeah Rome is collapsing a bit now. hopefully the new Trajan's Column effect will help and I'm realising I forgot to make the Roman AI build it. which scenario is that and what is the year?
80BC scenario and the year is about 200AD. I was playing the Funan.
My monitor is 1920 x 1080. This is a scaled-down version of my screenshot. If your screenshot is sufficiently large, it will enlarge the width of your post to fit it.
nice flip for the Byzantines
Go home Kushans! You are drunk!!
at least they're unstable
aye, they collapsed a few turns later when a barbarian hun horse archer get one of their cities
pity, because they were close allies of mine and we were trading valuable resources which I can't find now
need to change Nan Yue's color, too much like Jin
That is fixed now, but in the older version the Dacians spawned....in Siberia???
I'm pretty sure that's where you the player's unit spawns and despawns each turn during autoplay to circumvent the game ending when the player doesn't have any units. The same as the catapult in Antarctica for vanilla RFC and DoC.
Yeah, I thought that too. The problem was that on the 80 BC map Dacians should have spawned on the start, but their spawn date was 75 BC.
Empire of Kalinka, 50AD:
It's not so much the fact that they're huge that's surprising, it's the fact that they haven't collapsed yet.
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