The only two things in the game that go obsolete

Thalassicus

Bytes and Nibblers
Joined
Nov 9, 2005
Messages
11,057
Location
Texas
This is not shown anywhere in the tech tree or civlopedia entries for the wonders or techs, nor does the city UI indicate a wonder you've built is obsolete. I stumbled across it when looking through the game files.

Navigation: Colossus.
Metallurgy: Great Wall.
 

King Jason

Fleece-bearer
Joined
Oct 21, 2005
Messages
2,040
Colossus tells you on the tooltip when you go to build it that it goes obsolete.

Personally, I don't get why it even goes obsolete.
 

bhavv

Glorious World Dictator
Joined
Jun 13, 2006
Messages
7,358
Colossus is a weak enough wonder without going obsolete. It makes water tiles in just one city with a lighthouse as good as grasslands with a trading post.

Honestly, I see no reason to ever work water tiles in Civ V or build a lighthouse unless there are a minimum of two sea resources available to the city.
 

oPlaiD

Chieftain
Joined
Jan 21, 2008
Messages
61
Colossus is a weak enough wonder without going obsolete. It makes water tiles in just one city with a lighthouse as good as grasslands with a trading post.

Honestly, I see no reason to ever work water tiles in Civ V or build a lighthouse unless there are a minimum of two sea resources available to the city.

Of course when there ARE sea resources, damn... put in a seaport and they are amazing.
 

ShaqFu

Requires Nanotechnology
Joined
Mar 30, 2010
Messages
474
Location
UNATCO HQ
My guess is that the Colossus obsoletes at Navigation to prevent the possibility of Fish/Whale/Pearl supertiles with Seaports. I also suspect that, at some point, the Colossus did a lot more, because a 3/2/3 tile (fish) ain't that impressive. Even with a Golden Age, that jumps to 3/3/4, which is better (an an awesome tile), but hardly abusive, and at that point you're really getting into fringe cases.
 

Mannu

Warlord
Joined
Sep 23, 2005
Messages
230
My guess is that the Colossus obsoletes at Navigation to prevent the possibility of Fish/Whale/Pearl supertiles with Seaports. I also suspect that, at some point, the Colossus did a lot more, because a 3/2/3 tile (fish) ain't that impressive. Even with a Golden Age, that jumps to 3/3/4, which is better (an an awesome tile), but hardly abusive, and at that point you're really getting into fringe cases.

It's situational. In my current game I have a city with 6 fish and also pearls. The Colossus + Market + Bank rocked my world.

And yeah, Seaport was amazing.
 
Top Bottom