CharlieChuck
Prince
Final Version of Rules
Original post
After the previous succession game Embargo! it's time to start another. Hopefully this will be challenging, it will certainly be different to the way most of us play. It's partly based on the way I used to play before I discovered this website.
Rules:
Only governments allowed are Despotism -> Monarchy -> Communism.
No delivering Caravans for trade or food routes. Caravans can only be used for building wonders.
Colossus, Coppernicus Observatory and Isaacs Newtons, if built, must be in seperate cities.
Communism can not be reached through the Statue of Liberty, it must be got the hard way.
Rules that will need clarifying and agreeing first:
Must win by Space Ship - or a late conquest (after howitzers?) , no aggression to other civ's in early part of the game (this rule needs refining, but it's to stop us wiping out all the other civ's with crusaders/elephants)
Should we be allowed to build Colossus, United Nations and Adam Smith's at all?
Do we play on Deity or Deity + 1?
Random map or designed map, I would prefer very large archipelago with lots of distance between civs at the start.
Finally our civ, should it be China or Russia
Please say if you are interested in playing, everyone is welcome. The more people that play the better the game is. And let us know what people would prefer for the above rules and if I've missed anything or not.
Only governments allowed are Despotism -> Monarchy -> Communism.
No delivering Caravans for trade or food routes. Caravans can only be used for building wonders.
Colossus, Coppernicus Observatory and Isaacs Newtons, if built, must be in seperate cities.
Communism can not be reached through the Statue of Liberty, it must be got the hard way
Deity, random map, 7 civs, Barb Wrath.
Game can be won by Spaceship or Late Conquest(after Future Tech).
No aggression towards other nations before Future Tech. We are allowed to protect ourselves and recapture our fallen cities and Barb cities, either by bribe or force. If an AI civ launches before us, we may take any action deemed necessary to stop the AI's ship from landing.
Tech trading with other civs is allowed and all wonders can be built.
Original post
After the previous succession game Embargo! it's time to start another. Hopefully this will be challenging, it will certainly be different to the way most of us play. It's partly based on the way I used to play before I discovered this website.
Rules:
Only governments allowed are Despotism -> Monarchy -> Communism.
No delivering Caravans for trade or food routes. Caravans can only be used for building wonders.
Colossus, Coppernicus Observatory and Isaacs Newtons, if built, must be in seperate cities.
Communism can not be reached through the Statue of Liberty, it must be got the hard way.
Rules that will need clarifying and agreeing first:
Must win by Space Ship - or a late conquest (after howitzers?) , no aggression to other civ's in early part of the game (this rule needs refining, but it's to stop us wiping out all the other civ's with crusaders/elephants)
Should we be allowed to build Colossus, United Nations and Adam Smith's at all?
Do we play on Deity or Deity + 1?
Random map or designed map, I would prefer very large archipelago with lots of distance between civs at the start.
Finally our civ, should it be China or Russia

Please say if you are interested in playing, everyone is welcome. The more people that play the better the game is. And let us know what people would prefer for the above rules and if I've missed anything or not.