Grade school was a simpler time. There was no need to panic about bills, unemployment, or the inevitable nuclear apocalypse. It was a time when your largest concerns were getting through math class alive, not missing your bus, and seizing control of your enemy’s capital so you can use its strategic location to gain a monopoly over the trade in the region. But in spite of the idyllic appearance, the Playground is a harsh place, where children battle each other for dominance. What begins as a small dispute over control of certain parts of the Playground escalates into years of massive wars, which shake the very foundations of the School. Soon, child is fighting against child, giant death robots battle Godzilla, and tanks are rolling across the soccer fields. In the end, there is only one goal in the mind of all who attend the School: The complete conquest and subjugation of all other students. *Bell rings* Alright kids, class is letting out, time for recess. The Playground Mod 2.0 is the sequel to the original Playground Mod, featuring vastly expanded and rebalanced gameplay including dozens of new units, four new civilizations, 10 new governments, new resources, a completely redone civilopedia (which you should totally read. Yes, all of it. We spent a lot of time working on it), etc. For those unfamiliar with the Playground Mod, it is a mod based on the wars which happened at my school, from 2nd to 7th grade. However, it’s not the most realistic depiction of those wars; since a mod about small kids running around a tiny playground hitting each other would likely not be the most entertaining of mods, instead we based it off how the participants imagined the wars to be happening. Which means sword fights, nuclear weapons, zombies, and all sorts of other epic things to be found in the imagination of a child. In addition to the elements from my school's wars, version 2.0 includes two civilizations from other civfanatics members’ wars: Hooray’s Chase, and Hikaro Takayama’s Lego Republic. For the full Playground Mod experience, we recommend that you play with Tutorial Mode on The Playground Mod 2.0 is for Civilization 3: Conquests/Complete. To download, click on the link below, follow the instruction, and then extract all files to your Conquests/Scenarios folder. And now, CREDITS!!! This mod is the work of work ranging from July 31, 2005 to September 20th, 2010. It would have never been possible without the hard work and dedication of many people, including, but not limited to: Modding Team: Bluemofia The Omega Units Graphics Design: Aaglo Embryodead Kinboat BlueO Hikaro Takayama Chris85 mrtn tpasmall LizardmenRule! Eclipse Aluminium Yaniv Kindred 72 la_dav BeBro Piernik ShiroKobbure MoscaTnT Orthanc Supa utahjazz7 Plotinus Heretic_Cata Lab Monkey CamJH Navy Dawg Wyrmshadow beboy jobiwan7 ripptide tom2050 Steph georgestow TheMorpheus Kal-el Bjornlo Terrain Graphics Design: Tzar Sasha Spacer One Pounder Warpstorm Dark Sheer Other Graphics Design: han_solo The Last Conformist Wyrmshadow Nate1976 frenchman Kinboat Aaglo Ukas Drift Kenta'arka Lusikka755 Varlin Saliptor The Last Conformist mrtn odintheking Luddi VII LizardmenRule! Lord Malbeth RedAlert Hikaro Takayama embryodead Deth McBones Samez Beta Testers (Who actually responded): Weasel Op Spacer One (Rest in peace...) The Last Conformist Virote_Considon Others who helped: Quinzy Steph Babyhead 5 Hooray Tomoyo Finally, the download. A FAQ is included in the civilopedia.