I have always been curious as to these probabilities, of how often catapults, cannons, arty, and radar arty do the various bombard effects. So, I put
together a scenario- 50 catpults vs. an Ancient Age city (small, few buildings, defended by spearmen), 50 cannons vs. a Middle Age city (middle-sized, fair amount of buildings, defended by musketmen), 50 arty vs. an Industrial age city (large, many buildings defended by infantry), and 50 radar arty vs. a Modern Times city (huge, nearly every building, defended by mechs).
Here were my end results. The probabilities are probably not exact (that would take more testing, which I am too lazy to do), but fairly close. Also note that I only show the outcomes that happened, not any that didn't happen. Well, anyway, the results:
Catapult shots:
-nothing: 33 (66%)
-destroy building: 6 (11%)
-1hp from defender: 11 (22%)
Cannon shots:
-nothing: 26 (52%)
-destroy building: 2 (4%)
-1hp from defender: 19 (38%)
-kill citizen: 3 (6%)
Arty shots:
-nothing: 23 (46%)
-destroy building: 6 (12%)
-1hp from defender: 11 (22%)
-2hp from defender: 4 (8%)
-kill citizen: 6 (12%)
Radar Arty shots:
-nothing: 15 (30%)
-destroy building: 7 (14%)
-1hp from defender: 16 (32%)
-2hp from defender: 4 (8%)
-kill citizen: 8 (16%)
As you can see from this, catapults will do nothing 2 in 3 times, and Cannons will do nothing 1 in 2 times, so they have a tendency for being useless, and doing nothing is the most probable outcome for arty, still. And for radar arty, nothing is close to the most probable. But radar arty are obviously the best, then non-radar lol arty, then cannons, then catapults. This was what was expected, of course, but you can never be too sure! Like I said earlier, to find the exact probabilities would take some more testing, which I don't have the time- or the attention span- to do. If anyone wants to, feel free to verify my tests.
together a scenario- 50 catpults vs. an Ancient Age city (small, few buildings, defended by spearmen), 50 cannons vs. a Middle Age city (middle-sized, fair amount of buildings, defended by musketmen), 50 arty vs. an Industrial age city (large, many buildings defended by infantry), and 50 radar arty vs. a Modern Times city (huge, nearly every building, defended by mechs).
Here were my end results. The probabilities are probably not exact (that would take more testing, which I am too lazy to do), but fairly close. Also note that I only show the outcomes that happened, not any that didn't happen. Well, anyway, the results:
Catapult shots:
-nothing: 33 (66%)
-destroy building: 6 (11%)
-1hp from defender: 11 (22%)
Cannon shots:
-nothing: 26 (52%)
-destroy building: 2 (4%)
-1hp from defender: 19 (38%)
-kill citizen: 3 (6%)
Arty shots:
-nothing: 23 (46%)
-destroy building: 6 (12%)
-1hp from defender: 11 (22%)
-2hp from defender: 4 (8%)
-kill citizen: 6 (12%)
Radar Arty shots:
-nothing: 15 (30%)
-destroy building: 7 (14%)
-1hp from defender: 16 (32%)
-2hp from defender: 4 (8%)
-kill citizen: 8 (16%)
As you can see from this, catapults will do nothing 2 in 3 times, and Cannons will do nothing 1 in 2 times, so they have a tendency for being useless, and doing nothing is the most probable outcome for arty, still. And for radar arty, nothing is close to the most probable. But radar arty are obviously the best, then non-radar lol arty, then cannons, then catapults. This was what was expected, of course, but you can never be too sure! Like I said earlier, to find the exact probabilities would take some more testing, which I don't have the time- or the attention span- to do. If anyone wants to, feel free to verify my tests.