This scenario was very difficult and very frustrating. After I killed 100 infernal units I assumed I would receive control of Basium (after thinking 100 kills=win), but no. Basium was nowhere in sight, and then I discover I have to go slay Hyborem? At this point I was reduced to two stacks of units, one stack being Guybrush, an archmage and a mage, and the other being two mages and a hunter. So I gave up on defending Bourne The Gleaming since I assumed that's what Basium was doing now. So I combined my two mini-stacks and headed for Hyborem. Onward I razed Bastradam to find it had an ira spawn beside it!? The worst part being they spawn in water beside the city so of course my ships were torn apart immediately. The bannor reinforcements with the current patch are simply a confessor and a handful of champions, only the confessor was useful. Having the confessor and champions join my stack I then searched for Hyborem (floating eyes ahoy), and to my surprise I managed to defeat him with a barrage of Earth Elementals thanks to fear. I enjoy the story arc but this scenario The Radiant Guard was just frustrating and had a lack of information and unpleasant surprises such as the misleading 'kill 100 units' which implies victory. And it doesn't help either that when you start you have no idea where Bourne the Gleaming is and you have to use the floating eyes to find it when you could be using them to scout for Infernals. Also it's very strange that Basium refuses to give his map...insists the Lanun are 'not yet devoted to the Mercurian cause'. But of course I'm sure "Basium knows best." I'd have to say my most disliked part of the scenario is that it seemed to be strongly implied the win condition is get '100' kills. edit: As Zechnophobe mentioned about the enemy summons, the never ending Wraith stacks look like the image of defeat approaching. I found the only way to hold off those swarms of Wraiths was to hide beyond Guybrush, and keep tossing earth/water elementals, maelstroms and fireballs. Fleeing upon sight to run away from those uberwraiths and waiting for the duration to expire was not an option due to all of them having four mobility. That also means doom to all the units who weren't in your stacks at the time. I've also got the feeling you can't win this scenario if you lose your archmage or lawmage (which isn't mentioned anywhere). Zechnophobe's experience reminds me of my own.