ThERat
Deity
If you are new, you wouldn't know of one of the classic games sponsored by Gozpel, called Silence is Golden, which was a classic in my mind.
Go and find it in the SG section, it was a nailbiting game where we faced hardly any resources on deity combined with the Silence Rules.
The rules of the game are sort of semi-defiant.
1. I may never initiate discussions with AI or start trading. Only if the AI starts to open the dialog box, am I allowed to start trading and haggling.
2. I have the option to boot the AI off our territory, it is not a must, but can be used. However, this means strictly booting only without starting negotiations.
3. I am not allowed to purposely enter enemy territory to get booted in order to start negotiations. If I enter enemy territory and get the boot, I will NOT start negotiations
4. I will never give in to AI demands, but am allowed to make peace, even if it costs us some gold. Peace can solely be initiated by the AI.
5. I not allowed to use mapstat or open dialog box to check AI's resources etc. So, I will not know the AI's science progress or other information unless in the dialog box.
6. No embassies established by me, spies are wanted for steals later on
7. Alliances or RoP, trade embargos are allowed.
So, after failed attempts in my on hosted SG's, I will give this a try and revive this concept.
I decide to go for continents on a standard map with no barbarians on demigod. I chose the Dutch as they are hardly played, but they are agricultural.
So, here is the start, on the southern end of a continent, just nice for this setting that could turn into AW all too soon.
Go and find it in the SG section, it was a nailbiting game where we faced hardly any resources on deity combined with the Silence Rules.
The rules of the game are sort of semi-defiant.
1. I may never initiate discussions with AI or start trading. Only if the AI starts to open the dialog box, am I allowed to start trading and haggling.
2. I have the option to boot the AI off our territory, it is not a must, but can be used. However, this means strictly booting only without starting negotiations.
3. I am not allowed to purposely enter enemy territory to get booted in order to start negotiations. If I enter enemy territory and get the boot, I will NOT start negotiations
4. I will never give in to AI demands, but am allowed to make peace, even if it costs us some gold. Peace can solely be initiated by the AI.
5. I not allowed to use mapstat or open dialog box to check AI's resources etc. So, I will not know the AI's science progress or other information unless in the dialog box.
6. No embassies established by me, spies are wanted for steals later on
7. Alliances or RoP, trade embargos are allowed.
So, after failed attempts in my on hosted SG's, I will give this a try and revive this concept.
I decide to go for continents on a standard map with no barbarians on demigod. I chose the Dutch as they are hardly played, but they are agricultural.
So, here is the start, on the southern end of a continent, just nice for this setting that could turn into AW all too soon.


stack approaching Olly


This fellow is supposed to be Dutch? Interesting

You could try for Knights Templar or try to grab it right after someone builds it for you, but that has a poor chance of success. You might even risk some horses on an iron hunt, there must be some somewhere. Horses are half the early power equation though, so you have a better chance now.
