tomma
Chieftain
- Joined
- Aug 7, 2015
- Messages
- 81
[Tides of Crimson]
The Rise of the Hobbit Empire
The Rise of the Hobbit Empire
Mod: Tides of Crimson Version 2.81 (by haluu)
Modmod: C3X r7 (by Flintlock)
World size: Normal (12 Civs)
Krogs: Random (Barbarians)
Map: Pangaea 80% Water
Climate/Temperature/Age: Random
Choose your race: Hobbits
Your rivals: Random
AI Aggression: Normal
Difficulty: Sid
NO culturally linked starting location / respawn AI players
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Hello everyone. After a long hiatus I came back to play the excellent fantasy mod Tides of Crimson by haluu. For an overview of what this mod includes and how it changes game, please see here.
I played the version 1.5 some years ago and last month he released the version 2.81 which has gone through some extensive updates. So even more civs, more units, more gameplay!
One of the new races added are the Hobbits, a peace loving race that is very suited for builders but very weak in their military. So I thought, why not rise up to the challenge of trying to survive on Sid.
Spoiler :


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