@Fagan I've seen my post was interesting for you Yes, artillery is overpowered, but this is from the DCM. Here i just restored some of the features you got in Vanilla (catapults are immune to collateral) and in the retail version. In retail version artillery has also a huge bonus (50%) vs. tanks. I let the early artillery flat to reward the research in some way. For the other units i didn't made too many changes, but planes definitely needed some adjustement. And i gave 1 more move to the transports, to match with the Battleships like in Vanilla. I know it's difficult to read an XML if you don't use an editor, i use Altova with the grid option, so i can pretty easily compare the different values in a column (stenght, cost, range, etc.) Stack Attack you well explained it here I made good use of it also with the Navy: I used the "North Sea Fleet" stacked with a transport loaded of Marines, taking all the Baltic Cities. Better, not take them in the turn the defenders evaporate, bur wait for a new garrison, then take them and abandoned. I based my strategy for this game on the stack attack. It would be interesting to turn it off and see what i can do without it. Surely i'll build less artilleries and more tanks. BTW Italy didn't build a single tank in my game... strange indeed. I'd be curious to hear Dale's comments about my posts... not interested perhaps? no time?