The Second Dynasty (Chinese succession game)

joespaniel

Unescorted Settler
Joined
Sep 18, 2001
Messages
5,260
Location
The Old Pueblo
:yinyang: The Chairmen

joespaniel
Ohwell
Knight Dragon
meldor
Exsanguination
donsig

*** ALL PLAYERS MUST DOWNLOAD ATTACHMENT BELOW ***
Please scroll down to post #12.

:yinyang: Game Settings

Monarch difficulty.
Large map with 12 civs.
Barbarians roaming (standard).
Chinese team color changed to deep red!
All victory conditions enabled, but domination and conquest are prefered. :mwaha:
All other preferences standard, except culturaly linked start (removed).
 
camoseven - This group is a bunch of battle-hardened warmongers that just ate up 4 civs in a regent game before the middle-ages barely got started.
:lol:

You are welcome to join, but I humbly suggest perhaps starting with a regent succession game for practice (we just did after a long break from gaming).
Several people are running "training SGs" currently as well.
If you can, try to join one of LKendter's regent training games, he has ALOT of experience. There are several others as well.

We are looking for experienced Monarch players for this game, no offense to anyone.

Post again if your still interested.
Good luck! :)
-joespaniel :smoke:

EDIT: Oh, also we go about 20 turns to start, then 10-15 or so after the first round.

Were not especially organized here. ;)
 
After a failed first start (moved settler over 13 tiles of jungle, then quit)...:rolleyes:

Our starting position! I think its a keeper. :goodjob:
 

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Ok joe, i wont play then, hehe. I'm doing an open regent sucsesion games right now, and ive been reading the training day games. someday ill be good though :lol:
 
I'll have to be on stand-by right now. Real Life is getting in the way. I hope RL will calm down soon and allow me to play.
 
I'll play if there is room. I'm not much of a hardcore warmonger, but when I play China, who can resist?

PS - I just recently started playing Monarch. I'm proficient at it and can win, but I 'm no vet.
 
donsig - No problem, we will always hold open a place for you. TCOB first my friend and then join us when you are able.

Exsanguination - Your in. I've read some of your SGs, glad you can join us.

I'm starting this puppy, I lucked out and got three days off from work. I dont even remember the last time that happened, probably last September-October.

OK, here we go!
 
All players need to download, unzip and install the scenario file into their Civ3 Scenario Folder.

The only change to the rules is China's "team color". Red instead of pink.
I hate pink...:cry:

It will not affect any other facets of your games, nor your mod.bic file.
 
Our warriors leave Beijing and explore the surrounding lands, which are fertile. We can get six good solid cities around our capitol without much overlap, and all but one are on rivers.
I am very happy with our starting position. :cool:

We research bronzeworking and crank science to 100%. 20 turns.

Building mines on as many wine tiles as possible.
Settler builds our second city, Chonquing.
Spearmen now can be built, we begin work on the wheel.

Not too much else happens in 20 turns, so I play 10 turns extra.

All of the sudden, all hell breaks loose.

4 goody huts popped, 3 contain barbarians. :rolleyes:
1 warrior lost in the east as a foriegn warrior is spotted, contact never established. 2 warriors go elite.
The last hut gives us a Mongol settler! [dance]

A different, foriegn warrior appears from the west : PERSIA! @#$%&*!!!
Xerxes already has ironworking... :suicide:
He is not interested in trading that information either.

Barbarians begin to appear in large numbers everywhere.
One of our elite warriors saves the new settler just in time from being slaughtered.
2 more barbs chase us all the way back to the edge of our border, where a new spearman saves them and Tianjin is founded with 3 (three!) cattle in its future radius.
I think Tianjin will be a powerhouse with some irrigation on those cattle. Worker ordered.

Meanwhile, a barb kills another regular warrior fortified on a mountain ! I was trying to explore east again, and find the mystery warrior.
Apparently the Gods do not want this to happen. :satan:

End my turn in fair shape. We have alphabet and are working on writing.
New settler in position with spear escort, just push "B" and our 4th city will exist and bring us horses. ;)

Xerxes wants alphabet, the wheel and 50 gold for ironworking.
I said no, but the next player can veto this and trade if they want to.

After looking at the map, I noticed we can build 2 "canal cities" that would link up through a lake. This would also bring us gems and another horse.
I proposed the locations on my screenshot.
There is also ivory near these spots.
We should expand that way.

Word to the wise:
Do not move settlers without spearmen!
The barbs are tougher than on regent (which I forgot, and was quickly reminded). ;)

This will be a tough game, but I hope a good one.
 
Anyone may go next, just post that you "have the game" first.

We dont need a set rotation, just as long as no one is skipped.

joespaniel - played 1st turn
Ohwell -
Knight Dragon -
meldor -
Exsanguination -
donsig -

Good luck, and dont forget to download the scenario first. ;)
 
hello! DID NOT see the "large map" part (read: my comp HATES big maps). EXII was on a large map, and lets jut say by the time infantry came around, I slept between turns. I'll be fixing up my computer soon so hopefully I'll be able to see this one through. I'm still in.

is that a yellow border I see in the map?
 
1910 BC: Beijing builds spearman and starts settler. Begin road to Tianjin. DongHai founded.

1870: zzzz

1830: Chungking recruits settlers and begins looking for spearmen. Settler rendevous with spearmen from Beijing.

1790: Tianjin recruits worker.

1750: Beijing recruits another settlers and starts making spears.

1725: We meet and defeat Uzbek warriors.

1700: Dispersed Uzbek camps and looted 25 gold.

1675: Road to Tianjin complete. BeiHe founded.

1650: Chungking and Beijing spears are ready.

1625: exploring...

1600: Sarbadars coming from the west. Teoihuacan encampment found in the east.

1575: Chungking recruits workers and begins building a barracks. NyouHe founded.

1550: It is written that Sarbadars attacked Chungking this year. Beijing recruits settler and commisions barracks construction. Sacked Teoihuacan camps and found 25 gold. The nearby Ainu tribe gives us maps of the lost city of Atlanta.

1525 - 1500: zzzzz

1475: We teach the Persians how to draw Chinese characters and in return they show us how to make swords and give us 50 gold. Persian warriors die in the north at the hands of unseen foes. We teach the Americans how to draw Chinese characters and give them 15 gold. In return they teach our people to ride horses. We spend 80 gold to estabish embassies with our neighbors. We find the Tartars in the north who slew the Persians.

1450: We begin to bury our dead. Beijing builds barracks and looks around for more settlers. All other Chinese cities drop current projects in favor of temple building. Roads to DongHai and NyouHe begun. Tartar camp cleared and 25 gold looted.

1425: zzzz

1400: We anger the Mongols near Atlanta.

1375: We defeat the Mongols with the help of the Americans. We learn to make pottery from the Sakae near Persia.


The save: sgchina1375bc.zip

Tang Ken-De's Chinese dictionary - great for making city names!
 

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I don't need a Chinese dictionary to come up with Chinese city names.... :D :p What's nyou? For cows, shld be niu. Maybe nyou is fr one of the dialectic forms. <shrugs>

We got an awesome starting position! Beijing is nicely located. :) If no one minds, next turn's on me. :)
 
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