johnny_rico
one more turn addict
Has anyone out there not finished this building intentionally while investing almost all (if not all) hammers into it and then switch builds so someone else builds it to take a lump sum of gold for not completing a wonder?
As the purpose of this wonder is to make gold, I was curious if the lump sum received for allowing someone else to build it would exceed the gold one would generate provided
a. the empire size was modest (6-9 cities) or
b. just didn't get around to building a lot of religious buildings. For instance, if I'm not spiritual, I find I often don't build a lot of temples.
I suppose this approach could be taken with most wonders but in the case of the minaret, you'd be offsetting speicifcally what it is designed to do.
Now, I understand if you're a long way from computers (that is the tech that obsoletes, right?) and have an empire with 18 cities maxed out with temples, monasteries, and cathedrals than eventually the output from the minaret would exceed a lump sum.
I'm looking at trying this presently in my augustus game as I haven't built many temples or monasteries. However, I am industrious, I have stone, and have a lot of cities. Thus, it wouldn't take many turns to invest a load of hammers.
As the purpose of this wonder is to make gold, I was curious if the lump sum received for allowing someone else to build it would exceed the gold one would generate provided
a. the empire size was modest (6-9 cities) or
b. just didn't get around to building a lot of religious buildings. For instance, if I'm not spiritual, I find I often don't build a lot of temples.
I suppose this approach could be taken with most wonders but in the case of the minaret, you'd be offsetting speicifcally what it is designed to do.
Now, I understand if you're a long way from computers (that is the tech that obsoletes, right?) and have an empire with 18 cities maxed out with temples, monasteries, and cathedrals than eventually the output from the minaret would exceed a lump sum.
I'm looking at trying this presently in my augustus game as I haven't built many temples or monasteries. However, I am industrious, I have stone, and have a lot of cities. Thus, it wouldn't take many turns to invest a load of hammers.

tile support 6 grassland mines. If you are industrious and have stone/marble, it's equivilant to having your seven tiles produce about 7
/turn, much better than even a developed town, especially at that point in the game. Of course, there are plenty of opportunity costs to weigh against, but I can see situations where it may be beneficial (huge map w/ city to spare). I could see Bismark as the best leader to pull this off with cause of the expansive worker bonus (I see a size 7 city juggling between 12 tiles or so, mines and cottages or whatever, and needing the worker bonus to get all these improvements up). Other wonders to use could be the parthenon, shewagadon paya, sistine, mausoleum maybe, colossus if little coast cities. You can even take the wonder off the que in a city and build it in another. rinse, repeat.
