This is a strategy that has worked well for me, so thought I'd share it it. Probably old hat to the more experienced players.
Cannons are such a powerful unit that being the first to get Steel can be game winning.
The method I use is:
1. Save a Great Scientist from your GP farm (you'll need him later)
2. Research to within 1 turn of completing Liberalism
3. Tech to get Engineering and Gunpowder (a GE can help)
4. Then use the GS for Chemistry. It won't complete it so you spend a couple of turns finishing teching Chemistry.
5. Once Chemistry is done finish Liberalism and use that to get Steel.
While you've been teching, you should have been building Trebs. Once Steel is in, put you research down to 0% to get gold and upgrade those Trebs to Cannon while building more Cannon. Then go on the rampage!
It really doesn't matter what units you use with the Cannon. Old axemen left over from the BCs will do, but obviously stonger units mean you need less cannon.
This is a fun alternative to Cuirs.
Cannons are such a powerful unit that being the first to get Steel can be game winning.
The method I use is:
1. Save a Great Scientist from your GP farm (you'll need him later)
2. Research to within 1 turn of completing Liberalism
3. Tech to get Engineering and Gunpowder (a GE can help)
4. Then use the GS for Chemistry. It won't complete it so you spend a couple of turns finishing teching Chemistry.
5. Once Chemistry is done finish Liberalism and use that to get Steel.
While you've been teching, you should have been building Trebs. Once Steel is in, put you research down to 0% to get gold and upgrade those Trebs to Cannon while building more Cannon. Then go on the rampage!
It really doesn't matter what units you use with the Cannon. Old axemen left over from the BCs will do, but obviously stonger units mean you need less cannon.
This is a fun alternative to Cuirs.